Player Matchup

Ymir
Ymir
Bezik
Ymir
Level 44
God Stats
5W - 4L
1,500 SR
Queue Stats
70W - 52L
1,500 Elo+
Party 1
He Bo
He Bo
Mołdrzykosa
He Bo
Level 108
God Stats
3W - 1L
1,850 SR
Queue Stats
188W - 156L
1,589 Elo+
Party 1
Charybdis
Charybdis
deadhail
Charybdis
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 37L
1,580 Elo+
Solo
Team Averages
Level 86
1,617 SR
1,556 Elo+

VS

Team Averages
Level 125
1,690 SR
1,608 Elo+
Ymir
Ymir
DJboy33
Ymir
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
170W - 155L
1,574 Elo+
Solo
Charybdis
Charybdis
Det0xxx
Charybdis
Level 121
God Stats
3W - 2L
1,766 SR
Queue Stats
48W - 54L
1,541 Elo+
Solo
Bastet
Bastet
Heej06
Bastet
Level 127
God Stats
6W - 7L
1,803 SR
Queue Stats
354W - 256L
1,710 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Bezik
Ymir
13
5 / 4 / 9
10,683
763
5,983
14,140
14,860
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
8 / 2 / 6
11,108
793
13,281
9,409
2,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
deadhail
Charybdis
13
2 / 2 / 10
9,853
704
7,977
8,495
3,143
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
DJboy33
Ymir
11
1 / 3 / 4
8,816
630
3,891
7,655
6,280
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charybdis
Det0xxx
Charybdis
13
3 / 6 / 5
9,487
678
8,839
12,092
4,482
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bastet
Heej06
Bastet
12
4 / 6 / 2
8,792
628
10,254
13,034
4,910
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
19
15
Kills
8
8
Deaths
15
25
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ymir
Bezik
Ymir
5
4
9
2.38
L
Ymir
DJboy33
Ymir
1
3
4
1
L
Charybdis
Det0xxx
Charybdis
3
6
5
0.92
L
Bastet
Heej06
Bastet
4
6
2
0.83
W
8
2
6
5.5
W
Charybdis
deadhail
Charybdis
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,241
Damage
22,984
32,044
Taken
32,781
20,810
Mitigated
15,672
3,896
Healing
5,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Bezik
Ymir
5,983
1,532
151
1,324
14,140
14,860
392
2,471
11,669
16,528
0
L
Ymir
DJboy33
Ymir
3,891
189
0
1,626
7,655
6,280
0
4,068
3,587
17,643
0
L
Charybdis
Det0xxx
Charybdis
8,839
4,455
0
1,532
12,092
4,482
726
7,555
4,537
0
44,109
L
Bastet
Heej06
Bastet
10,254
2,205
0
1,910
13,034
4,910
0
8,085
4,949
0
24,144
W
13,281
774
0
1,226
9,409
2,807
1,037
390
8,921
44,101
0
W
Charybdis
deadhail
Charybdis
7,977
4,230
0
1,195
8,495
3,143
2,058
1,518
6,977
0
43,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,644
Gold Earned
27,095
166
Minions Killed
149
6
Camps Cleared
6
776,948
Distance Traveled
641,268
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,683
763
22
2
1
259,320
3
L
Ymir
8,816
630
33
2
2
148,338
3
L
Charybdis
9,487
678
85
6
2
226,246
5
L
Bastet
8,792
628
31
2
2
266,684
4
W
He Bo
11,108
793
70
5
3
269,986
4
W
Charybdis
9,853
704
74
5
2
247,642
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role