Player Matchup

Hera
Hera
Dzdo
Hera
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 87L
1,407 Elo+
Solo
Anubis
Anubis
GENERAL6565
Anubis
Level 127
God Stats
10W - 7L
1,500 SR
Queue Stats
255W - 286L
1,437 Elo+
Solo
Sol
Sol
Poke69Craft
Sol
Level 64
God Stats
9W - 3L
1,292 SR
Queue Stats
128W - 171L
1,433 Elo+
Party 1
Susano
Susano
jalalcool12345
Susano
Level 109
God Stats
58W - 54L
1,483 SR
Queue Stats
87W - 83L
1,438 Elo+
Solo
Ymir
Ymir
superviking123
Ymir
Level 67
God Stats
19W - 36L
1,380 SR
Queue Stats
137W - 182L
1,381 Elo+
Party 1
Team Averages
Level 86
1,431 SR
1,419 Elo+

VS

Team Averages
Level 92
1,485 SR
1,399 Elo+
Thanatos
Thanatos
Arman19000
Thanatos
Level 108
God Stats
13W - 19L
1,438 SR
Queue Stats
531W - 574L
1,330 Elo+
Solo
Fenrir
Fenrir
Dodge263
Fenrir
Level 63
God Stats
12W - 23L
1,422 SR
Queue Stats
179W - 334L
1,335 Elo+
Solo
Athena
Athena
SHACAHRC
Athena
Level 102
God Stats
25W - 25L
1,516 SR
Queue Stats
635W - 669L
1,454 Elo+
Solo
Charybdis
Charybdis
magxgma
Charybdis
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 110L
1,401 Elo+
Solo
Sol
Sol
schillmann
Sol
Level 126
God Stats
34W - 26L
1,548 SR
Queue Stats
676W - 719L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Dzdo
Hera
17
4 / 5 / 2
10,911
574
6,106
9,614
3,450
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
16
2 / 5 / 0
10,418
548
5,607
11,175
5,098
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
17 / 4 / 2
12,347
650
27,821
18,827
8,536
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
5 / 2 / 5
11,494
605
9,945
14,879
6,698
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
0 / 5 / 11
9,832
517
5,063
16,224
15,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Arman19000
Thanatos
14
6 / 6 / 6
9,517
501
10,281
16,136
5,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
Dodge263
Fenrir
17
6 / 5 / 1
10,534
554
6,989
15,557
8,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Athena
SHACAHRC
Athena
14
2 / 6 / 8
9,273
488
9,159
20,388
17,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charybdis
magxgma
Charybdis
15
4 / 10 / 4
9,504
500
8,597
16,566
5,694
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
3 / 1 / 0
7,982
420
4,213
3,537
975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
40
28
Kills
21
21
Deaths
28
20
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Arman19000
Thanatos
6
6
6
1.5
L
Fenrir
Dodge263
Fenrir
6
5
1
1.3
W
Hera
Dzdo
Hera
4
5
2
1
W
Anubis
2
5
0
0.4
W
17
4
2
4.5
L
Athena
SHACAHRC
Athena
2
6
8
1
W
5
2
5
3.75
L
Charybdis
magxgma
Charybdis
4
10
4
0.6
L
3
1
0
3
W
0
5
11
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,542
Damage
39,239
70,719
Taken
72,184
38,984
Mitigated
38,023
22,675
Healing
22,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Arman19000
Thanatos
10,281
3,352
0
10,441
16,136
5,471
0
8,571
7,565
0
48,462
L
Fenrir
Dodge263
Fenrir
6,989
1,464
0
6,399
15,557
8,365
455
6,160
9,397
0
53,130
W
Hera
Dzdo
Hera
6,106
1,999
0
1,703
9,614
3,450
2,096
296
9,318
44,704
0
W
Anubis
5,607
135
479
3,026
11,175
5,098
2,470
3,708
7,467
59,379
0
W
27,821
12,927
0
10,792
18,827
8,536
4,201
4,028
14,799
97,852
0
L
Athena
SHACAHRC
Athena
9,159
1,516
0
1,269
20,388
17,518
186
15,969
4,419
30,621
0
W
9,945
1,349
0
4,886
14,879
6,698
252
1,577
13,302
0
82,956
L
Charybdis
magxgma
Charybdis
8,597
4,489
0
2,570
16,566
5,694
381
12,240
4,326
0
54,922
L
4,213
1,687
0
1,508
3,537
975
1,824
1,657
1,880
26,352
3,793
W
5,063
958
0
1,789
16,224
15,202
651
3,581
12,643
29,778
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,002
Gold Earned
46,810
511
Minions Killed
392
0
Camps Cleared
0
1,769,838
Distance Traveled
1,556,718
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,517
501
84
4
0
348,894
4
L
Fenrir
10,534
554
100
5
0
362,161
4
W
Hera
10,911
574
93
5
0
319,488
0
W
Anubis
10,418
548
113
6
0
315,176
1
W
Sol
12,347
650
136
7
0
346,971
1
L
Athena
9,273
488
50
3
0
377,820
1
W
Susano
11,494
605
134
7
0
443,017
7
L
Charybdis
9,504
500
93
5
0
299,827
4
L
Sol
7,982
420
65
3
0
168,016
2
W
Ymir
9,832
517
35
2
0
345,186
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role