Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
CaitlynTheWitch
Hun Batz
Level 44
God Stats
1W - 2L
1,339 SR
Queue Stats
192W - 119L
1,653 Elo+
Party 1
Xbalanque
Xbalanque
ColonelDamneders
Xbalanque
Level 65
God Stats
1W - 1L
1,423 SR
Queue Stats
195W - 121L
1,652 Elo+
Party 1
Team Averages
Level 59
1,420 SR
1,602 Elo+

VS

Team Averages
Level 73
1,527 SR
1,645 Elo+
Janus
Janus
Feroxious
Janus
Level 65
God Stats
0W - 1L
1,268 SR
Queue Stats
3W - 5L
1,526 Elo+
Party 2
Aphrodite
Aphrodite
Suctorial
Aphrodite
Level 107
God Stats
0W - 1L
1,482 SR
Queue Stats
2W - 2L
1,761 Elo+
Party 2
Charybdis
Charybdis
Vaedrien
Charybdis
Level 47
God Stats
2W - 2L
1,831 SR
Queue Stats
19W - 10L
1,646 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
12
1 / 2 / 11
8,543
712
5,161
11,912
11,243
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hun Batz
12
3 / 6 / 10
8,716
726
11,326
11,057
3,674
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Xbalanque
15
9 / 2 / 4
10,524
877
10,880
9,908
3,380
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Feroxious
Janus
11
2 / 5 / 5
7,954
663
5,656
8,579
1,969
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
Suctorial
Aphrodite
10
0 / 4 / 6
7,293
608
5,905
11,336
5,073
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charybdis
Vaedrien
Charybdis
12
8 / 4 / 2
9,071
756
13,297
14,879
4,469
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
23
13
Kills
10
10
Deaths
13
25
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
1
2
11
3.25
W
Hun Batz
3
6
10
1.33
W
Xbalanque
9
2
4
5.5
L
Janus
Feroxious
Janus
2
5
5
0.9
L
Aphrodite
Suctorial
Aphrodite
0
4
6
0.75
L
Charybdis
Vaedrien
Charybdis
8
4
2
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,367
Damage
24,858
32,877
Taken
34,794
18,297
Mitigated
11,511
7,582
Healing
11,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
5,161
1,386
135
3,503
11,912
11,243
298
4,539
7,373
9,955
0
W
Hun Batz
11,326
1,176
0
1,803
11,057
3,674
636
4,925
6,132
0
29,293
W
Xbalanque
10,880
6,742
0
2,141
9,908
3,380
1,594
2,737
7,171
0
47,016
L
Janus
Feroxious
Janus
5,656
375
0
250
8,579
1,969
314
1,312
7,267
21,927
0
L
Aphrodite
Suctorial
Aphrodite
5,905
270
3,587
4,003
11,336
5,073
301
2,480
8,856
14,684
0
L
Charybdis
Vaedrien
Charybdis
13,297
8,020
0
4,097
14,879
4,469
732
1,826
13,053
0
44,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,783
Gold Earned
24,318
128
Minions Killed
124
4
Camps Cleared
6
665,035
Distance Traveled
639,727
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
8,543
712
7
1
0
237,434
1
W
Hun Batz
8,716
726
32
3
0
213,300
1
W
Xbalanque
10,524
877
89
7
4
214,301
4
L
Janus
7,954
663
36
3
3
220,400
0
L
Aphrodite
7,293
608
21
2
0
224,075
1
L
Charybdis
9,071
756
67
6
3
195,252
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role