Player Matchup

Fenrir
Fenrir
DnGlezMed
Fenrir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 17L
1,685 Elo+
Party 1
Xbalanque
Xbalanque
LeSeuleSoleil
Xbalanque
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 19L
1,285 Elo+
Solo
Anubis
Anubis
StrawFields
Anubis
Level 18
God Stats
3W - 3L
1,687 SR
Queue Stats
17W - 17L
1,540 Elo+
Solo
Kukulkan
Kukulkan
emilianosuper12
Kukulkan
Level 3
God Stats
1W - 1L
1,723 SR
Queue Stats
4W - 13L
1,685 Elo+
Party 1
Loki
Loki
rodrigoelpibe
Loki
Level 25
God Stats
10W - 13L
1,587 SR
Queue Stats
141W - 140L
1,475 Elo+
Solo
Team Averages
Level 14
1,599 SR
1,534 Elo+

VS

Team Averages
Level 19
1,546 SR
1,522 Elo+
Arachne
Arachne
Fuego26-265
Arachne
Level 29
God Stats
26W - 35L
1,579 SR
Queue Stats
491W - 526L
1,461 Elo+
Solo
Amaterasu
Amaterasu
Ho-Ho-Hxezie
Amaterasu
Level 15
God Stats
4W - 2L
1,719 SR
Queue Stats
58W - 57L
1,566 Elo+
Solo
Hades
Hades
ResetDaWorld
Hades
Level 3
God Stats
6W - 0L
1,500 SR
Queue Stats
32W - 22L
1,617 Elo+
Solo
The Morrigan
The Morrigan
TheGuide-
The Morrigan
Level 18
God Stats
20W - 19L
1,352 SR
Queue Stats
277W - 267L
1,453 Elo+
Solo
Charybdis
Charybdis
klinekline
Charybdis
Level 29
God Stats
4W - 6L
1,581 SR
Queue Stats
102W - 104L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DnGlezMed
Fenrir
4
0 / 10 / 0
3,669
367
3,556
8,060
1,893
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
LeSeuleSoleil
Xbalanque
7
0 / 3 / 0
4,491
449
2,520
5,507
959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anubis
7
1 / 5 / 0
4,933
493
3,135
4,409
1,853
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
6
0 / 8 / 0
4,268
427
1,603
6,182
1,730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 4 / 0
5,314
531
1,980
5,902
2,084
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Fuego26-265
Arachne
9
4 / 0 / 1
5,943
594
1,647
4,918
1,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Amaterasu
Ho-Ho-Hxezie
Amaterasu
9
7 / 1 / 3
6,260
626
4,096
6,714
4,458
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
6 / 0 / 2
6,909
691
4,817
6,308
3,934
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

The Morrigan
TheGuide-
The Morrigan
9
9 / 1 / 2
6,607
661
5,318
5,926
2,075
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charybdis
klinekline
Charybdis
10
4 / 0 / 5
6,485
649
2,995
4,636
1,228
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
43
1
Kills
30
30
Deaths
2
0
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Fenrir
DnGlezMed
Fenrir
0
10
0
0
W
Arachne
Fuego26-265
Arachne
4
0
1
4.5
W
Amaterasu
Ho-Ho-Hxezie
Amaterasu
7
1
3
8.5
L
Xbalanque
LeSeuleSoleil
Xbalanque
0
3
0
0
W
6
0
2
7
L
Anubis
1
5
0
0.2
W
The Morrigan
TheGuide-
The Morrigan
9
1
2
10
L
Kukulkan
0
8
0
0
W
Charybdis
klinekline
Charybdis
4
0
5
6.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,794
Damage
18,873
30,060
Taken
28,502
8,519
Mitigated
13,358
3,498
Healing
12,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
DnGlezMed
Fenrir
3,556
1,155
0
561
8,060
1,893
0
2,179
5,843
0
11,874
W
Arachne
Fuego26-265
Arachne
1,647
1,016
0
2,915
4,918
1,663
0
1,232
3,686
0
26,819
W
Amaterasu
Ho-Ho-Hxezie
Amaterasu
4,096
1,030
75
1,875
6,714
4,458
171
699
6,015
0
24,210
L
Xbalanque
LeSeuleSoleil
Xbalanque
2,520
975
0
1,195
5,507
959
155
0
5,507
0
18,589
W
4,817
370
0
4,271
6,308
3,934
1,027
665
5,643
34,232
0
L
Anubis
3,135
47
0
737
4,409
1,853
0
2,638
1,771
14,054
0
W
The Morrigan
TheGuide-
The Morrigan
5,318
1,140
0
663
5,926
2,075
51
2,142
3,784
25,997
811
L
Kukulkan
1,603
475
0
253
6,182
1,730
182
2,602
3,580
18,447
0
W
Charybdis
klinekline
Charybdis
2,995
1,825
0
2,792
4,636
1,228
2,240
0
4,636
0
29,070
L
1,980
783
0
752
5,902
2,084
0
2,527
3,375
0
32,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,675
Gold Earned
32,204
161
Minions Killed
285
0
Camps Cleared
0
822,286
Distance Traveled
964,538
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
3,669
367
7
1
0
188,577
1
W
Arachne
5,943
594
61
6
0
180,802
0
W
Amaterasu
6,260
626
36
4
0
212,851
5
L
Xbalanque
4,491
449
31
3
0
141,121
0
W
Hades
6,909
691
80
8
0
186,249
1
L
Anubis
4,933
493
22
2
0
138,116
8
W
The Morrigan
6,607
661
42
4
0
194,499
2
L
Kukulkan
4,268
427
25
3
0
176,626
0
W
Charybdis
6,485
649
66
7
0
190,137
1
L
Loki
5,314
531
76
8
0
177,846
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role