Player Matchup

Loki
Loki
AkamidaZ
Loki
Level 14
God Stats
8W - 10L
1,567 SR
Queue Stats
13W - 17L
1,385 Elo+
Solo
Sylvanus
Sylvanus
Blazelwood209
Sylvanus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,227 Elo+
Solo
Hercules
Hercules
Fibela
Hercules
Level 29
God Stats
16W - 27L
1,373 SR
Queue Stats
140W - 141L
1,398 Elo+
Solo
Nu Wa
Nu Wa
SuperCogelonYT
Nu Wa
Level 28
God Stats
6W - 2L
1,718 SR
Queue Stats
111W - 126L
1,461 Elo+
Solo
Osiris
Osiris
michaelxhm
Osiris
Level 28
God Stats
10W - 8L
1,364 SR
Queue Stats
108W - 109L
1,423 Elo+
Solo
Team Averages
Level 21
1,505 SR
1,379 Elo+

VS

Team Averages
Level 19
1,426 SR
1,444 Elo+
Artemis
Artemis
BLACKDIKAY
Artemis
Level 26
God Stats
23W - 20L
1,463 SR
Queue Stats
51W - 53L
1,296 Elo+
Solo
Bastet
Bastet
Killer2053
Bastet
Level 12
God Stats
0W - 1L
1,220 SR
Queue Stats
2W - 4L
1,618 Elo+
Party 1
Thanatos
Thanatos
LilWoodSlayer628
Thanatos
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,618 Elo+
Party 1
Gilgamesh
Gilgamesh
ScalyAnt235091
Gilgamesh
Level 23
God Stats
3W - 6L
1,473 SR
Queue Stats
85W - 92L
1,345 Elo+
Solo
Nox
Nox
xlDemonio
Nox
Level 14
God Stats
0W - 1L
1,472 SR
Queue Stats
4W - 9L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
20
8 / 3 / 11
14,033
585
7,706
11,494
4,970
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
Blazelwood209
Sylvanus
16
5 / 0 / 18
12,692
529
8,302
18,532
24,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hercules
Fibela
Hercules
19
7 / 1 / 10
13,905
579
14,351
19,723
17,848
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

20
25 / 0 / 8
15,526
647
34,647
10,386
4,951
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Osiris
michaelxhm
Osiris
20
11 / 3 / 14
15,083
628
16,464
19,194
19,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BLACKDIKAY
Artemis
16
1 / 12 / 3
10,130
422
6,382
19,746
4,697
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Bastet
Killer2053
Bastet
12
1 / 16 / 2
8,764
365
5,870
22,643
5,593
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

15
2 / 10 / 2
10,207
425
6,594
21,498
8,870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gilgamesh
ScalyAnt235091
Gilgamesh
12
1 / 13 / 0
8,761
365
5,525
22,128
15,837
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
1 / 6 / 1
8,942
373
6,713
25,070
7,738
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
14
56
Kills
6
7
Deaths
57
61
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Loki
8
3
11
4.5
L
Artemis
BLACKDIKAY
Artemis
1
12
3
0.21
W
Sylvanus
Blazelwood209
Sylvanus
5
0
18
14
W
Hercules
Fibela
Hercules
7
1
10
12
L
Bastet
Killer2053
Bastet
1
16
2
0.13
L
2
10
2
0.3
L
Gilgamesh
ScalyAnt235091
Gilgamesh
1
13
0
0.08
W
25
0
8
29
W
Osiris
michaelxhm
Osiris
11
3
14
6
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,470
Damage
31,084
79,329
Taken
111,085
71,775
Mitigated
42,735
31,233
Healing
20,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
7,706
2,283
0
0
11,494
4,970
525
800
10,694
0
86,310
L
Artemis
BLACKDIKAY
Artemis
6,382
2,550
118
2,566
19,746
4,697
1,219
10,327
8,995
0
52,857
W
Sylvanus
Blazelwood209
Sylvanus
8,302
2,867
2,716
8,747
18,532
24,973
1,799
3,663
14,869
32,054
0
W
Hercules
Fibela
Hercules
14,351
7,478
428
8,066
19,723
17,848
4,595
5,880
13,843
0
63,035
L
Bastet
Killer2053
Bastet
5,870
1,791
0
185
22,643
5,593
22
7,690
14,522
0
54,277
L
6,594
2,558
0
10,313
21,498
8,870
0
5,397
15,837
0
64,059
L
Gilgamesh
ScalyAnt235091
Gilgamesh
5,525
786
102
1,960
22,128
15,837
0
8,941
12,847
0
44,300
W
34,647
8,102
0
3,389
10,386
4,951
5,298
1,144
9,242
112,613
0
W
Osiris
michaelxhm
Osiris
16,464
7,673
0
7,887
19,194
19,033
1,664
1,897
17,297
0
160,996
L
6,713
1,303
0
4,872
25,070
7,738
108
8,638
15,935
37,269
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,239
Gold Earned
46,804
547
Minions Killed
376
0
Camps Cleared
0
2,292,047
Distance Traveled
1,953,463
26
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
14,033
585
134
6
0
472,275
9
L
Artemis
10,130
422
96
4
0
319,815
3
W
Sylvanus
12,692
529
37
2
0
370,059
5
W
Hercules
13,905
579
97
4
0
475,429
10
L
Bastet
8,764
365
63
3
0
436,344
0
L
Thanatos
10,207
425
97
4
0
452,156
5
L
Gilgamesh
8,761
365
62
3
0
365,199
3
W
Nu Wa
15,526
647
121
5
0
457,542
2
W
Osiris
15,083
628
158
7
0
516,742
0
L
Nox
8,942
373
58
2
0
379,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role