Player Matchup

Bacchus
Bacchus
Comfier
Bacchus
Level 27
God Stats
4W - 3L
1,556 SR
Queue Stats
49W - 65L
1,313 Elo+
Party 1
Gilgamesh
Gilgamesh
JellyCuddle
Gilgamesh
Level 26
God Stats
11W - 15L
1,573 SR
Queue Stats
34W - 46L
1,396 Elo+
Party 2
Ao Kuang
Ao Kuang
LotusWinter
Ao Kuang
Level 6
God Stats
0W - 3L
1,196 SR
Queue Stats
0W - 6L
1,017 Elo+
Solo
Olorun
Olorun
XG Co1d
Olorun
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 3L
1,202 Elo+
Party 1
Charybdis
Charybdis
ぐりどーさん
Charybdis
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 16L
1,357 Elo+
Party 2
Team Averages
Level 16
1,465 SR
1,257 Elo+

VS

Team Averages
Level 22
1,537 SR
1,408 Elo+
Aphrodite
Aphrodite
Heavydizle
Aphrodite
Level 21
God Stats
9W - 4L
1,195 SR
Queue Stats
147W - 151L
1,376 Elo+
Solo
Charybdis
Charybdis
bruhbriuh
Charybdis
Level 24
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 25L
1,413 Elo+
Solo
Ares
Ares
chasgracias
Ares
Level 29
God Stats
1W - 0L
1,881 SR
Queue Stats
60W - 47L
1,417 Elo+
Solo
Fenrir
Fenrir
mDumb
Fenrir
Level 25
God Stats
3W - 0L
1,500 SR
Queue Stats
116W - 123L
1,372 Elo+
Solo
Ra
Ra
theceros
Ra
Level 11
God Stats
6W - 6L
1,611 SR
Queue Stats
7W - 7L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Comfier
Bacchus
8
0 / 4 / 2
5,393
490
3,076
8,120
5,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gilgamesh
JellyCuddle
Gilgamesh
10
2 / 6 / 0
5,967
542
5,724
8,901
4,368
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
LotusWinter
Ao Kuang
9
1 / 5 / 0
5,744
522
2,433
8,754
2,309
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Olorun
XG Co1d
Olorun
10
5 / 6 / 1
6,435
585
6,151
7,644
2,943
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

7
2 / 6 / 0
4,854
441
4,705
7,910
1,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Heavydizle
Aphrodite
12
5 / 1 / 4
7,635
694
5,406
5,638
3,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
bruhbriuh
Charybdis
11
5 / 1 / 6
6,556
596
8,457
7,211
2,465
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

11
6 / 1 / 5
6,900
627
3,690
7,493
4,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Fenrir
mDumb
Fenrir
10
5 / 1 / 3
6,412
583
3,462
8,287
2,805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
5 / 6 / 1
6,413
583
3,930
7,554
2,286
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
45
10
Kills
26
27
Deaths
10
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Comfier
Bacchus
0
4
2
0.25
W
Aphrodite
Heavydizle
Aphrodite
5
1
4
7
L
Gilgamesh
JellyCuddle
Gilgamesh
2
6
0
0.33
L
Ao Kuang
LotusWinter
Ao Kuang
1
5
0
0.2
L
Olorun
XG Co1d
Olorun
5
6
1
0.92
W
Charybdis
bruhbriuh
Charybdis
5
1
6
8
W
6
1
5
8.5
W
Fenrir
mDumb
Fenrir
5
1
3
6.5
W
5
6
1
0.92
L
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,089
Damage
24,945
41,329
Taken
36,183
17,180
Mitigated
15,100
3,538
Healing
13,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Comfier
Bacchus
3,076
630
0
452
8,120
5,810
297
1,550
6,570
18,309
0
W
Aphrodite
Heavydizle
Aphrodite
5,406
1,195
1,287
4,320
5,638
3,040
844
684
4,954
38,664
0
L
Gilgamesh
JellyCuddle
Gilgamesh
5,724
1,798
0
363
8,901
4,368
0
4,291
4,610
0
23,010
L
Ao Kuang
LotusWinter
Ao Kuang
2,433
444
0
760
8,754
2,309
0
1,557
7,197
33,424
0
L
Olorun
XG Co1d
Olorun
6,151
3,508
0
132
7,644
2,943
1,116
3,946
3,698
24,527
3,246
W
Charybdis
bruhbriuh
Charybdis
8,457
3,975
0
3,074
7,211
2,465
612
1,339
5,816
0
40,558
W
3,690
666
0
2,454
7,493
4,504
174
1,609
5,496
10,835
0
W
Fenrir
mDumb
Fenrir
3,462
702
0
906
8,287
2,805
446
1,921
6,366
0
23,211
W
3,930
838
0
1,552
7,554
2,286
418
4,548
3,006
21,074
0
L
4,705
2,511
0
1,831
7,910
1,750
181
1,682
6,228
0
17,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,393
Gold Earned
33,916
214
Minions Killed
238
0
Camps Cleared
0
973,818
Distance Traveled
1,060,520
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,393
490
29
3
0
207,719
0
W
Aphrodite
7,635
694
88
8
0
208,972
2
L
Gilgamesh
5,967
542
43
4
0
228,201
0
L
Ao Kuang
5,744
522
62
6
0
204,597
1
L
Olorun
6,435
585
51
5
0
178,110
0
W
Charybdis
6,556
596
63
6
0
220,080
3
W
Ares
6,900
627
10
1
0
217,149
3
W
Fenrir
6,412
583
39
4
0
214,349
3
W
Ra
6,413
583
38
3
0
199,970
0
L
Charybdis
4,854
441
29
3
0
155,191
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role