Player Matchup

Ymir
Ymir
Kikl0P
Ymir
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 18L
1,200 Elo+
Party 3
Apollo
Apollo
Muteke
Apollo
Level 23
God Stats
11W - 8L
1,497 SR
Queue Stats
67W - 70L
1,472 Elo+
Party 3
Camazotz
Camazotz
RADIMJEZKURVYSYN
Camazotz
Level 13
God Stats
3W - 11L
1,376 SR
Queue Stats
48W - 52L
1,272 Elo+
Party 3
Janus
Janus
iususuhsh
Janus
Level 13
God Stats
3W - 5L
1,500 SR
Queue Stats
44W - 38L
1,391 Elo+
Solo
Amaterasu
Amaterasu
kajetan999
Amaterasu
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 62L
1,432 Elo+
Solo
Team Averages
Level 18
1,475 SR
1,354 Elo+

VS

Team Averages
Level 29
1,352 SR
1,213 Elo+
Tiamat
Tiamat
Armiche24
Tiamat
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 30L
1,165 Elo+
Party 1
Athena
Athena
SkavNDLaw
Athena
Level 4
God Stats
1W - 2L
1,242 SR
Queue Stats
46W - 44L
1,097 Elo+
Party 2
Medusa
Medusa
Zylux54
Medusa
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
90W - 92L
1,097 Elo+
Party 2
Jormungandr
Jormungandr
aridami5
Jormungandr
Level 15
God Stats
2W - 3L
1,216 SR
Queue Stats
45W - 35L
1,383 Elo+
Party 1
Loki
Loki
manolo78sergi03
Loki
Level 112
God Stats
1W - 2L
1,300 SR
Queue Stats
35W - 33L
1,324 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Kikl0P
Ymir
9
0 / 1 / 8
6,376
455
3,137
9,986
4,936
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Apollo
Muteke
Apollo
11
6 / 3 / 3
7,112
508
7,107
7,435
2,397
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 4 / 0
5,578
398
2,130
7,841
2,256
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
iususuhsh
Janus
12
4 / 6 / 0
7,286
520
7,595
7,696
2,168
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
kajetan999
Amaterasu
9
0 / 5 / 0
5,599
400
2,012
10,743
4,282
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Armiche24
Tiamat
12
3 / 0 / 4
7,665
548
3,095
6,912
3,064
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
SkavNDLaw
Athena
9
1 / 5 / 3
6,108
436
3,957
8,546
3,338
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Medusa
Zylux54
Medusa
9
1 / 5 / 1
5,924
423
5,309
6,145
1,695
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
aridami5
Jormungandr
14
5 / 0 / 4
8,192
585
7,636
5,959
6,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
9 / 0 / 4
8,960
640
9,027
10,621
4,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
35
10
Kills
19
19
Deaths
10
11
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Armiche24
Tiamat
3
0
4
5
L
Ymir
Kikl0P
Ymir
0
1
8
4
L
Apollo
Muteke
Apollo
6
3
3
2.5
L
0
4
0
0
W
Athena
SkavNDLaw
Athena
1
5
3
0.5
W
Medusa
Zylux54
Medusa
1
5
1
0.3
W
Jormungandr
aridami5
Jormungandr
5
0
4
7
L
Janus
iususuhsh
Janus
4
6
0
0.67
L
Amaterasu
kajetan999
Amaterasu
0
5
0
0
W
9
0
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,981
Damage
29,024
43,701
Taken
38,183
16,039
Mitigated
19,325
6,772
Healing
10,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Armiche24
Tiamat
3,095
300
0
3,236
6,912
3,064
53
2,396
4,393
29,537
0
L
Ymir
Kikl0P
Ymir
3,137
488
0
660
9,986
4,936
0
3,084
6,391
19,804
0
L
Apollo
Muteke
Apollo
7,107
4,483
0
1,470
7,435
2,397
630
1,525
5,702
0
37,071
L
2,130
572
0
2,142
7,841
2,256
0
2,454
5,119
0
24,620
W
Athena
SkavNDLaw
Athena
3,957
930
0
657
8,546
3,338
187
2,966
5,572
11,476
0
W
Medusa
Zylux54
Medusa
5,309
2,661
0
500
6,145
1,695
449
2,006
4,095
0
25,571
W
Jormungandr
aridami5
Jormungandr
7,636
1,869
0
1,972
5,959
6,326
212
735
5,208
44,031
0
L
Janus
iususuhsh
Janus
7,595
354
0
250
7,696
2,168
0
827
6,527
37,327
0
L
Amaterasu
kajetan999
Amaterasu
2,012
714
0
2,250
10,743
4,282
0
4,925
5,274
0
21,316
W
9,027
2,957
0
4,060
10,621
4,902
275
2,295
8,183
0
49,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,951
Gold Earned
36,849
270
Minions Killed
302
0
Camps Cleared
0
1,282,319
Distance Traveled
1,211,284
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,665
548
67
5
0
257,429
0
L
Ymir
6,376
455
28
2
0
254,612
0
L
Apollo
7,112
508
80
6
0
241,193
1
L
Camazotz
5,578
398
48
3
0
286,787
0
W
Athena
6,108
436
18
1
0
233,647
6
W
Medusa
5,924
423
37
3
0
204,715
2
W
Jormungandr
8,192
585
89
6
0
229,497
0
L
Janus
7,286
520
75
5
0
236,407
4
L
Amaterasu
5,599
400
39
3
0
263,320
0
W
Loki
8,960
640
91
7
0
285,996
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role