Player Matchup

Chiron
Chiron
Luckylogan2
Chiron
Level 142
God Stats
5W - 4L
1,248 SR
Queue Stats
214W - 105L
1,633 Elo+
Party 1
Vulcan
Vulcan
Yliari
Vulcan
Level 18
God Stats
6W - 0L
1,916 SR
Queue Stats
41W - 20L
1,646 Elo+
Party 1
Gilgamesh
Gilgamesh
thebobbylobby
Gilgamesh
Level 83
God Stats
6W - 2L
1,688 SR
Queue Stats
103W - 109L
1,542 Elo+
Party 1
Team Averages
Level 81
1,617 SR
1,607 Elo+

VS

Team Averages
Level 15
1,428 SR
1,500 Elo+
Heimdallr
Heimdallr
Arrow3Blake
Heimdallr
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Thor
Thor
Hodgo
Thor
Level 4
God Stats
0W - 1L
1,284 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bellona
Bellona
InfamousZeroX
Bellona
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
11
8 / 1 / 15
7,271
1,039
7,775
3,981
1,246
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Vulcan
Yliari
Vulcan
11
11 / 1 / 14
7,530
1,076
5,610
3,595
1,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilgamesh
thebobbylobby
Gilgamesh
10
7 / 0 / 15
7,147
1,021
4,708
5,591
3,911
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Arrow3Blake
Heimdallr
7
0 / 9 / 2
5,138
734
1,420
7,771
2,256
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Thor
Hodgo
Thor
8
2 / 8 / 0
6,126
875
1,086
6,740
2,082
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bellona
6
0 / 9 / 0
4,292
613
1,021
8,286
3,605

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
4
26
Kills
2
2
Deaths
26
44
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Arrow3Blake
Heimdallr
0
9
2
0.11
L
Thor
Hodgo
Thor
2
8
0
0.25
L
Bellona
0
9
0
0
W
Chiron
8
1
15
15.5
W
Vulcan
Yliari
Vulcan
11
1
14
18
W
Gilgamesh
thebobbylobby
Gilgamesh
7
0
15
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,093
Damage
3,527
13,167
Taken
22,797
6,337
Mitigated
7,943
3,947
Healing
138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Arrow3Blake
Heimdallr
1,420
797
0
0
7,771
2,256
0
2,138
5,633
0
5,969
L
Thor
Hodgo
Thor
1,086
376
0
0
6,740
2,082
0
1,443
5,297
0
6,164
L
Bellona
1,021
584
0
138
8,286
3,605
0
2,029
6,257
0
4,540
W
Chiron
7,775
3,199
605
813
3,981
1,246
1,427
228
3,753
0
21,101
W
Vulcan
Yliari
Vulcan
5,610
1,914
0
1,046
3,595
1,180
685
0
3,595
21,098
0
W
Gilgamesh
thebobbylobby
Gilgamesh
4,708
803
0
1,483
5,591
3,911
41
220
5,371
0
14,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,948
Gold Earned
15,556
89
Minions Killed
20
5
Camps Cleared
0
408,297
Distance Traveled
208,691
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
5,138
734
6
1
0
80,657
1
L
Thor
6,126
875
10
1
0
52,971
0
L
Bellona
4,292
613
4
1
0
75,063
1
W
Chiron
7,271
1,039
36
5
2
121,127
2
W
Vulcan
7,530
1,076
41
6
2
133,048
0
W
Gilgamesh
7,147
1,021
12
2
1
154,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role