Player Matchup

Cthulhu
Cthulhu
DuckFilledQuack
Cthulhu
Level 105
God Stats
9W - 6L
1,597 SR
Queue Stats
435W - 480L
1,472 Elo+
Party 1
Cabrakan
Cabrakan
K1LL BASH
Cabrakan
Level 99
God Stats
5W - 4L
1,480 SR
Queue Stats
251W - 266L
1,500 Elo+
Party 1
Charybdis
Charybdis
Mista_Vert
Charybdis
Level 17
God Stats
5W - 9L
1,320 SR
Queue Stats
68W - 73L
1,397 Elo+
Solo
Team Averages
Level 74
1,466 SR
1,456 Elo+

VS

Team Averages
Level 13
1,543 SR
1,525 Elo+
Charybdis
Charybdis
MichaelKlump60
Charybdis
Level 27
God Stats
1W - 6L
1,424 SR
Queue Stats
151W - 101L
1,574 Elo+
Solo
Amaterasu
Amaterasu
WBA Pipe Z
Amaterasu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ares
Ares
WFB Lonely Z
Ares
Level 7
God Stats
0W - 1L
1,706 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 26
8,990
749
8,527
8,667
9,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cabrakan
K1LL BASH
Cabrakan
13
10 / 0 / 18
9,984
832
13,799
7,963
6,223
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Mista_Vert
Charybdis
14
18 / 0 / 11
10,557
880
18,520
5,496
2,425
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
MichaelKlump60
Charybdis
10
0 / 8 / 0
6,577
548
3,969
13,329
4,795
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Amaterasu
WBA Pipe Z
Amaterasu
8
0 / 13 / 0
6,201
517
2,882
18,173
17,723
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
0 / 10 / 0
6,215
518
2,367
16,038
10,909
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
0
31
Kills
0
0
Deaths
31
55
Assists
0
Player
Kills
Deaths
Assists
KDA
W
3
0
26
16
W
Cabrakan
K1LL BASH
Cabrakan
10
0
18
19
L
Charybdis
MichaelKlump60
Charybdis
0
8
0
0
W
Charybdis
Mista_Vert
Charybdis
18
0
11
23.5
L
Amaterasu
WBA Pipe Z
Amaterasu
0
13
0
0
L
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,846
Damage
9,218
22,126
Taken
47,540
18,587
Mitigated
33,427
5,622
Healing
698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,527
363
858
785
8,667
9,939
38
1,290
7,377
27,595
0
W
Cabrakan
K1LL BASH
Cabrakan
13,799
1,576
0
2,608
7,963
6,223
61
1,139
6,824
29,508
0
L
Charybdis
MichaelKlump60
Charybdis
3,969
2,648
0
410
13,329
4,795
0
8,419
4,910
0
23,949
W
Charybdis
Mista_Vert
Charybdis
18,520
10,176
0
1,371
5,496
2,425
1,563
666
4,830
0
50,290
L
Amaterasu
WBA Pipe Z
Amaterasu
2,882
1,738
0
288
18,173
17,723
0
7,632
10,541
0
4,901
L
2,367
281
0
0
16,038
10,909
0
6,760
9,278
4,472
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,531
Gold Earned
18,993
143
Minions Killed
45
8
Camps Cleared
2
643,200
Distance Traveled
519,750
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,990
749
32
3
0
233,553
0
W
Cabrakan
9,984
832
40
3
5
203,822
0
L
Charybdis
6,577
548
38
3
2
175,453
3
W
Charybdis
10,557
880
71
6
3
205,825
0
L
Amaterasu
6,201
517
0
0
0
181,611
0
L
Ares
6,215
518
7
1
0
162,686
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role