Player Matchup

Charybdis
Charybdis
JTN2000
Charybdis
Level 135
God Stats
5W - 3L
1,752 SR
Queue Stats
92W - 56L
1,629 Elo+
Party 1
Terra
Terra
LunarGrande
Terra
Level 135
God Stats
1W - 1L
1,285 SR
Queue Stats
64W - 56L
1,591 Elo+
Party 1
Nox
Nox
Nedó
Nox
Level 156
God Stats
4W - 2L
1,578 SR
Queue Stats
284W - 172L
1,668 Elo+
Party 1
Team Averages
Level 142
1,538 SR
1,629 Elo+

VS

Team Averages
Level 99
1,500 SR
1,509 Elo+
King Arthur
King Arthur
 
King Arthur
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
TEMPLR
Hun Batz
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 136L
1,569 Elo+
Solo
Nemesis
Nemesis
cuzim
Nemesis
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
JTN2000
Charybdis
12
4 / 4 / 8
8,685
724
8,983
8,915
3,061
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
1 / 1 / 12
8,989
749
4,492
11,152
15,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Nox
Nedó
Nox
15
10 / 0 / 5
10,228
852
13,442
7,736
4,359
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
2 / 5 / 3
8,110
676
7,190
14,398
9,857
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hun Batz
TEMPLR
Hun Batz
12
3 / 5 / 2
8,290
691
6,458
9,250
2,503
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
cuzim
Nemesis
10
0 / 5 / 3
7,117
593
2,935
9,662
2,933
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
13
15
Kills
5
5
Deaths
15
25
Assists
8
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
2
5
3
0.7
W
Charybdis
JTN2000
Charybdis
4
4
8
2
W
1
1
12
7
W
Nox
Nedó
Nox
10
0
5
12.5
L
Hun Batz
TEMPLR
Hun Batz
3
5
2
0.8
L
Nemesis
cuzim
Nemesis
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,917
Damage
16,583
27,803
Taken
33,310
22,969
Mitigated
15,293
8,649
Healing
4,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
7,190
727
0
3,440
14,398
9,857
0
6,883
7,515
190
30,760
W
Charybdis
JTN2000
Charybdis
8,983
5,125
0
1,516
8,915
3,061
565
136
8,779
0
29,534
W
4,492
435
1,794
2,941
11,152
15,549
225
36
11,116
12,779
0
W
Nox
Nedó
Nox
13,442
1,121
0
2,398
7,736
4,359
859
461
7,275
45,988
0
L
Hun Batz
TEMPLR
Hun Batz
6,458
826
0
728
9,250
2,503
0
5,204
4,046
0
25,515
L
Nemesis
cuzim
Nemesis
2,935
683
0
619
9,662
2,933
0
6,589
3,073
0
12,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,902
Gold Earned
23,517
156
Minions Killed
131
7
Camps Cleared
5
677,952
Distance Traveled
631,875
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,110
676
50
4
1
227,626
2
W
Charybdis
8,685
724
56
5
2
191,317
1
W
Terra
8,989
749
16
1
0
245,488
5
W
Nox
10,228
852
84
7
5
241,147
2
L
Hun Batz
8,290
691
60
5
2
205,847
4
L
Nemesis
7,117
593
21
2
2
198,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role