Player Matchup

Thanatos
Thanatos
AimbotToastR
Thanatos
Level 129
God Stats
8W - 1L
2,012 SR
Queue Stats
55W - 37L
1,611 Elo+
Party 2
Sobek
Sobek
Moistdingus4653
Sobek
Level 48
God Stats
3W - 3L
1,500 SR
Queue Stats
13W - 10L
1,785 Elo+
Party 2
Sylvanus
Sylvanus
Phat Puffs
Sylvanus
Level 106
God Stats
8W - 5L
1,728 SR
Queue Stats
201W - 170L
1,563 Elo+
Party 2
Fenrir
Fenrir
Splum Bucket69
Fenrir
Level 149
God Stats
1W - 2L
1,669 SR
Queue Stats
201W - 139L
1,664 Elo+
Party 2
Charybdis
Charybdis
Womping Cheb
Charybdis
Level 107
God Stats
2W - 0L
1,411 SR
Queue Stats
216W - 188L
1,554 Elo+
Party 2
Team Averages
Level 108
1,664 SR
1,635 Elo+

VS

Team Averages
Level 89
1,367 SR
1,511 Elo+
He Bo
He Bo
Cry4_Me
He Bo
Level 106
God Stats
6W - 4L
1,158 SR
Queue Stats
750W - 656L
1,580 Elo+
Party 3
Achilles
Achilles
ROCKETUNIVERSE02
Achilles
Level 26
God Stats
1W - 3L
1,253 SR
Queue Stats
76W - 84L
1,459 Elo+
Party 1
Osiris
Osiris
greenbay
Osiris
Level 101
God Stats
20W - 18L
1,587 SR
Queue Stats
745W - 640L
1,592 Elo+
Party 3
Charybdis
Charybdis
iCaMoN_PurceTx
Charybdis
Level 105
God Stats
7W - 12L
1,557 SR
Queue Stats
342W - 343L
1,465 Elo+
Party 1
Fenrir
Fenrir
templarum3960
Fenrir
Level 105
God Stats
0W - 2L
1,281 SR
Queue Stats
335W - 342L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AimbotToastR
Thanatos
13
9 / 3 / 10
8,488
566
11,287
11,639
4,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
2 / 1 / 13
7,655
510
3,231
11,658
13,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sylvanus
Phat Puffs
Sylvanus
13
8 / 4 / 9
8,475
565
10,878
12,606
7,891
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
7 / 1 / 2
10,015
668
8,430
10,786
10,393
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charybdis
Womping Cheb
Charybdis
15
7 / 2 / 5
8,831
589
8,681
8,105
2,830
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Cry4_Me
He Bo
10
0 / 10 / 4
6,402
427
6,336
10,566
2,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 7 / 3
8,094
540
5,995
12,777
7,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Osiris
greenbay
Osiris
11
1 / 6 / 0
7,326
488
4,485
9,405
6,256
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
iCaMoN_PurceTx
Charybdis
14
6 / 6 / 3
8,412
561
8,880
11,012
2,945
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

12
2 / 4 / 5
8,083
539
5,088
12,622
8,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
26
33
Kills
11
11
Deaths
33
39
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Thanatos
AimbotToastR
Thanatos
9
3
10
4.67
L
He Bo
Cry4_Me
He Bo
0
10
4
0.2
W
2
1
13
8.5
W
Sylvanus
Phat Puffs
Sylvanus
8
4
9
3.13
L
2
7
3
0.5
W
7
1
2
8
W
Charybdis
Womping Cheb
Charybdis
7
2
5
4.75
L
Osiris
greenbay
Osiris
1
6
0
0.17
L
Charybdis
iCaMoN_PurceTx
Charybdis
6
6
3
1.25
L
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,507
Damage
30,784
54,794
Taken
56,382
39,039
Mitigated
27,508
29,496
Healing
8,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
AimbotToastR
Thanatos
11,287
3,257
0
9,438
11,639
4,589
409
1,028
10,611
0
35,858
L
He Bo
Cry4_Me
He Bo
6,336
147
0
200
10,566
2,315
0
3,270
7,202
27,280
0
W
3,231
561
0
4,255
11,658
13,336
27
1,594
9,929
13,868
0
W
Sylvanus
Phat Puffs
Sylvanus
10,878
3,381
1,618
4,731
12,606
7,891
1,504
2,116
10,490
39,331
9,645
L
5,995
1,489
0
2,699
12,777
7,013
482
2,556
10,082
0
44,952
W
8,430
1,348
0
6,352
10,786
10,393
168
930
9,477
9,919
50,865
W
Charybdis
Womping Cheb
Charybdis
8,681
4,606
0
3,102
8,105
2,830
633
1,489
6,616
0
57,540
L
Osiris
greenbay
Osiris
4,485
994
0
1,573
9,405
6,256
432
1,969
6,782
4,076
30,296
L
Charybdis
iCaMoN_PurceTx
Charybdis
8,880
4,765
0
1,434
11,012
2,945
306
2,114
8,848
0
47,021
L
5,088
1,763
449
2,299
12,622
8,979
0
4,166
8,456
0
21,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,464
Gold Earned
38,317
392
Minions Killed
331
0
Camps Cleared
0
1,398,362
Distance Traveled
1,324,146
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,488
566
53
4
0
305,994
0
L
He Bo
6,402
427
47
3
0
255,432
4
W
Sobek
7,655
510
19
1
0
307,035
1
W
Sylvanus
8,475
565
79
5
0
231,196
0
L
Achilles
8,094
540
91
6
0
261,530
0
W
Fenrir
10,015
668
140
9
0
293,343
1
W
Charybdis
8,831
589
101
7
0
260,794
0
L
Osiris
7,326
488
76
5
0
279,151
1
L
Charybdis
8,412
561
86
6
0
245,594
3
L
Fenrir
8,083
539
31
2
0
282,439
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role