Player Matchup

Charybdis
Charybdis
GrimmyTheReaper
Charybdis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,468 Elo+
Solo
Raijin
Raijin
Hiyroo
Raijin
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 46L
1,448 Elo+
Party 1
Jormungandr
Jormungandr
Wallynx
Jormungandr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,513 Elo+
Party 1
Thanatos
Thanatos
dwarmon
Thanatos
Level 15
God Stats
10W - 7L
1,500 SR
Queue Stats
54W - 45L
1,492 Elo+
Party 1
Thor
Thor
kashonakis
Thor
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
49W - 44L
1,459 Elo+
Solo
Team Averages
Level 22
1,500 SR
1,476 Elo+

VS

Team Averages
Level 25
1,500 SR
1,412 Elo+
Charybdis
Charybdis
DeadWarhead
Charybdis
Level 29
God Stats
4W - 7L
1,500 SR
Queue Stats
108W - 118L
1,398 Elo+
Solo
Anubis
Anubis
GrievusPLAY
Anubis
Level 27
God Stats
2W - 1L
1,503 SR
Queue Stats
25W - 27L
1,326 Elo+
Party 2
Terra
Terra
RashBombShell
Terra
Level 28
God Stats
12W - 6L
1,499 SR
Queue Stats
78W - 48L
1,609 Elo+
Solo
Fenrir
Fenrir
lovegrievus
Fenrir
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 92L
1,250 Elo+
Party 2
Izanami
Izanami
zsozso2006
Izanami
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 18L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
GrimmyTheReaper
Charybdis
20
1 / 8 / 17
11,950
996
16,900
18,290
5,779
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Raijin
Hiyroo
Raijin
20
11 / 7 / 16
15,451
1,288
28,745
20,746
6,518
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
Wallynx
Jormungandr
20
2 / 7 / 21
12,866
1,072
15,318
23,600
27,594
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thanatos
dwarmon
Thanatos
20
13 / 11 / 11
15,426
1,286
14,930
23,574
8,482
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
4 / 13 / 16
12,150
1,013
10,819
24,647
7,857
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

76

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DeadWarhead
Charybdis
20
11 / 9 / 15
14,254
1,188
20,165
17,404
8,683
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Anubis
20
17 / 7 / 18
16,255
1,355
31,947
23,028
10,620
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

20
10 / 2 / 32
16,124
1,344
22,730
18,642
23,471
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
20
0 / 6 / 22
11,703
975
5,077
13,813
7,566
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Izanami
zsozso2006
Izanami
20
8 / 7 / 19
13,594
1,133
22,775
21,763
7,789
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
152
31
Kills
46
46
Deaths
31
81
Assists
106
Player
Kills
Deaths
Assists
KDA
W
Charybdis
DeadWarhead
Charybdis
11
9
15
2.06
W
Anubis
17
7
18
3.71
L
Charybdis
GrimmyTheReaper
Charybdis
1
8
17
1.19
L
Raijin
Hiyroo
Raijin
11
7
16
2.71
W
10
2
32
13
L
Jormungandr
Wallynx
Jormungandr
2
7
21
1.79
L
Thanatos
dwarmon
Thanatos
13
11
11
1.68
L
4
13
16
0.92
W
Fenrir
0
6
22
1.83
W
Izanami
zsozso2006
Izanami
8
7
19
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,712
Damage
102,694
110,857
Taken
94,650
56,230
Mitigated
58,129
9,973
Healing
17,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
DeadWarhead
Charybdis
20,165
15,710
0
150
17,404
8,683
0
8,934
8,470
0
40,134
W
Anubis
31,947
2,017
0
6,744
23,028
10,620
0
12,006
11,022
56,284
0
L
Charybdis
GrimmyTheReaper
Charybdis
16,900
13,128
0
47
18,290
5,779
0
9,098
9,192
0
42,405
L
Raijin
Hiyroo
Raijin
28,745
2,793
260
1,449
20,746
6,518
0
13,182
7,564
59,980
0
W
22,730
839
4,571
2,963
18,642
23,471
0
7,535
11,107
42,635
0
L
Jormungandr
Wallynx
Jormungandr
15,318
2,375
0
0
23,600
27,594
0
10,631
12,969
33,613
0
L
Thanatos
dwarmon
Thanatos
14,930
3,329
0
8,217
23,574
8,482
0
13,338
9,876
0
26,838
L
10,819
1,841
0
0
24,647
7,857
0
8,428
16,219
0
22,402
W
Fenrir
5,077
2,515
0
365
13,813
7,566
0
4,828
8,985
0
9,211
W
Izanami
zsozso2006
Izanami
22,775
18,621
0
2,789
21,763
7,789
0
10,760
11,003
0
49,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,843
Gold Earned
71,930
213
Minions Killed
203
4
Camps Cleared
5
1,065,736
Distance Traveled
1,046,998
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
14,254
1,188
46
4
2
172,901
0
W
Anubis
16,255
1,355
56
5
1
180,491
0
L
Charybdis
11,950
996
53
4
1
206,618
0
L
Raijin
15,451
1,288
79
7
1
208,457
0
W
Terra
16,124
1,344
45
4
0
272,267
2
L
Jormungandr
12,866
1,072
48
4
1
213,775
1
L
Thanatos
15,426
1,286
20
2
0
227,714
0
L
Thor
12,150
1,013
13
1
1
209,172
0
W
Fenrir
11,703
975
7
1
0
224,384
0
W
Izanami
13,594
1,133
49
4
2
196,955
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role