Player Matchup

Nemesis
Nemesis
Brunin_SeCreT
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Fenrir
Fenrir
Erick_-YT0
Fenrir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,193 Elo+
Party 1
Ra
Ra
Matheus_-YT0
Ra
Level 5
God Stats
0W - 2L
1,342 SR
Queue Stats
0W - 4L
1,278 Elo+
Party 1
Team Averages
Level 6
1,447 SR
1,324 Elo+

VS

Team Averages
Level 74
1,411 SR
1,414 Elo+
Charybdis
Charybdis
SushinKiren
Charybdis
Level 109
God Stats
14W - 24L
1,409 SR
Queue Stats
402W - 445L
1,444 Elo+
Party 2
Athena
Athena
guiasDevylMayCry
Athena
Level 46
God Stats
4W - 4L
1,405 SR
Queue Stats
319W - 339L
1,485 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
mario2t
Morgan Le Fay
Level 67
God Stats
2W - 1L
1,418 SR
Queue Stats
20W - 36L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
7
0 / 11 / 0
5,620
562
2,672
10,772
3,418
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Fenrir
Erick_-YT0
Fenrir
8
0 / 11 / 0
5,648
565
3,477
10,590
3,435
9
0 / 7 / 0
6,029
603
5,221
8,688
3,498
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
SushinKiren
Charybdis
13
18 / 0 / 10
9,920
992
12,223
5,476
2,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 0 / 26
8,969
897
5,255
10,484
9,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Morgan Le Fay
mario2t
Morgan Le Fay
12
8 / 0 / 17
8,713
871
8,862
3,330
1,130
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
82
0
Kills
29
29
Deaths
0
0
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Nemesis
0
11
0
0
L
Fenrir
Erick_-YT0
Fenrir
0
11
0
0
L
0
7
0
0
W
Charybdis
SushinKiren
Charybdis
18
0
10
23
W
3
0
26
16
W
Morgan Le Fay
mario2t
Morgan Le Fay
8
0
17
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,370
Damage
26,340
30,050
Taken
19,290
10,351
Mitigated
13,692
1,931
Healing
7,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
2,672
795
0
196
10,772
3,418
0
5,393
5,379
0
8,725
L
Fenrir
Erick_-YT0
Fenrir
3,477
845
0
141
10,590
3,435
0
4,825
5,765
0
6,689
L
5,221
714
771
823
8,688
3,498
0
4,160
4,528
26,726
0
W
Charybdis
SushinKiren
Charybdis
12,223
6,529
0
2,478
5,476
2,566
1,745
1,548
3,928
0
45,388
W
5,255
2,061
0
4,316
10,484
9,996
337
3,097
7,387
11,494
0
W
Morgan Le Fay
mario2t
Morgan Le Fay
8,862
481
0
610
3,330
1,130
936
858
2,472
23,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,297
Gold Earned
27,602
64
Minions Killed
114
1
Camps Cleared
7
513,735
Distance Traveled
563,166
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
5,620
562
10
1
1
172,392
1
L
Fenrir
5,648
565
9
1
0
166,479
0
L
Ra
6,029
603
45
5
0
174,864
0
W
Charybdis
9,920
992
79
8
6
183,489
2
W
Athena
8,969
897
12
1
0
186,880
0
W
Morgan Le Fay
8,713
871
23
2
1
192,797
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role