Player Matchup

Bellona
Bellona
KCmanstor
Bellona
Level 19
God Stats
13W - 22L
1,357 SR
Queue Stats
51W - 84L
1,333 Elo+
Solo
Horus
Horus
OsMortis
Horus
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,411 Elo+
Solo
Odin
Odin
derapage_mentant
Odin
Level 15
God Stats
3W - 3L
1,219 SR
Queue Stats
54W - 59L
1,333 Elo+
Solo
Kukulkan
Kukulkan
ledouine
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,253 Elo+
Party 3
Cthulhu
Cthulhu
rapharelo2
Cthulhu
Level 5
God Stats
1W - 3L
1,360 SR
Queue Stats
1W - 4L
1,253 Elo+
Party 3
Team Averages
Level 12
1,387 SR
1,317 Elo+

VS

Team Averages
Level 9
1,436 SR
1,283 Elo+
Horus
Horus
BrillantUltra
Horus
Level 7
God Stats
4W - 4L
1,500 SR
Queue Stats
245W - 243L
1,316 Elo+
Party 2
Sol
Sol
Milchmuffin
Sol
Level 16
God Stats
43W - 55L
1,302 SR
Queue Stats
64W - 90L
1,252 Elo+
Party 1
Ra
Ra
Niska4950
Ra
Level 8
God Stats
3W - 5L
1,500 SR
Queue Stats
250W - 250L
1,316 Elo+
Party 2
Guan Yu
Guan Yu
malinkie-allstar
Guan Yu
Level 6
God Stats
4W - 5L
1,388 SR
Queue Stats
19W - 36L
1,275 Elo+
Solo
Danzaburou
Danzaburou
sunxhunter
Danzaburou
Level 8
God Stats
12W - 7L
1,490 SR
Queue Stats
60W - 72L
1,256 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
KCmanstor
Bellona
18
3 / 2 / 3
11,867
913
14,609
17,580
11,756
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Horus
OsMortis
Horus
18
3 / 8 / 2
12,157
935
14,256
23,447
20,236
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
0 / 7 / 4
10,568
813
14,853
15,819
19,063
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
ledouine
Kukulkan
19
1 / 13 / 3
12,191
938
7,665
19,522
7,190
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
rapharelo2
Cthulhu
18
1 / 20 / 5
11,436
880
12,911
33,953
13,485
Team 1 Tickets

0

VS

Team 2 Tickets

212

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 0 / 30
14,967
1,151
17,007
20,592
13,944
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

20
12 / 0 / 24
14,028
1,079
20,274
9,926
4,624
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

20
21 / 2 / 25
16,020
1,232
45,619
16,609
9,015
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
0 / 4 / 12
11,697
900
1,533
15,507
7,725
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Danzaburou
sunxhunter
Danzaburou
20
5 / 2 / 27
12,588
968
14,633
13,223
6,770
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
168
8
Kills
50
50
Deaths
8
17
Assists
118
Player
Kills
Deaths
Assists
KDA
W
12
0
30
27
L
Bellona
KCmanstor
Bellona
3
2
3
2.25
W
12
0
24
24
W
21
2
25
16.75
L
Horus
OsMortis
Horus
3
8
2
0.5
L
0
7
4
0.29
L
Kukulkan
ledouine
Kukulkan
1
13
3
0.19
W
0
4
12
1.5
L
Cthulhu
rapharelo2
Cthulhu
1
20
5
0.18
W
Danzaburou
sunxhunter
Danzaburou
5
2
27
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,294
Damage
99,066
110,321
Taken
75,857
71,730
Mitigated
42,078
6,743
Healing
23,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,007
10,162
2,875
4,836
20,592
13,944
0
7,360
12,656
0
25,632
L
Bellona
KCmanstor
Bellona
14,609
2,930
0
78
17,580
11,756
0
11,212
6,368
0
25,971
W
20,274
8,123
0
1,093
9,926
4,624
0
4,107
5,819
38,059
0
W
45,619
10,041
3,786
5,636
16,609
9,015
0
7,038
9,571
77,429
0
L
Horus
OsMortis
Horus
14,256
4,075
1,724
2,565
23,447
20,236
0
12,421
11,026
18,433
28,233
L
14,853
2,364
0
1,295
15,819
19,063
0
11,263
4,556
5,087
20,871
L
Kukulkan
ledouine
Kukulkan
7,665
2,454
0
759
19,522
7,190
0
11,833
7,689
43,673
0
W
1,533
934
556
944
15,507
7,725
0
5,880
9,627
0
5,969
L
Cthulhu
rapharelo2
Cthulhu
12,911
2,030
322
0
33,953
13,485
0
19,164
14,789
23,726
0
W
Danzaburou
sunxhunter
Danzaburou
14,633
8,225
0
4,189
13,223
6,770
0
5,152
8,071
0
26,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,219
Gold Earned
69,300
197
Minions Killed
179
7
Camps Cleared
3
1,022,001
Distance Traveled
1,177,387
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
14,967
1,151
18
1
0
274,796
0
L
Bellona
11,867
913
19
1
0
278,159
0
W
Sol
14,028
1,079
58
4
2
260,703
0
W
Ra
16,020
1,232
74
6
1
241,799
0
L
Horus
12,157
935
67
5
2
214,737
1
L
Odin
10,568
813
18
1
0
103,703
1
L
Kukulkan
12,191
938
65
5
4
202,687
0
W
Guan Yu
11,697
900
6
0
0
194,347
0
L
Cthulhu
11,436
880
28
2
1
222,715
2
W
Danzaburou
12,588
968
23
2
0
205,742
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role