Player Matchup

Persephone
Persephone
 
Persephone
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
Glacial_Rose
Sobek
Level 147
God Stats
0W - 1L
1,495 SR
Queue Stats
159W - 151L
1,571 Elo+
Party 1
Nu Wa
Nu Wa
Xx_MrTuBBy_xX
Nu Wa
Level 144
God Stats
1W - 2L
1,424 SR
Queue Stats
110W - 90L
1,524 Elo+
Solo
Thor
Thor
isOdinGay
Thor
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,500 Elo+
Solo
Neith
Neith
troglodithe
Neith
Level 129
God Stats
10W - 6L
1,525 SR
Queue Stats
523W - 500L
1,582 Elo+
Solo
Team Averages
Level 137
1,489 SR
1,536 Elo+

VS

Team Averages
Level 131
1,511 SR
1,519 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Hardynippys
Hun Batz
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
228W - 233L
1,532 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Mc_Slammer_theOG
Ah Muzen Cab
Level 108
God Stats
6W - 5L
1,556 SR
Queue Stats
308W - 297L
1,515 Elo+
Solo
The Morrigan
The Morrigan
OhVilo
The Morrigan
Level 127
God Stats
2W - 3L
1,373 SR
Queue Stats
160W - 144L
1,503 Elo+
Party 2
Cerberus
Cerberus
S1NNL05
Cerberus
Level 130
God Stats
8W - 6L
1,627 SR
Queue Stats
355W - 362L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
17
9 / 7 / 3
11,178
798
11,349
13,614
5,693
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
2 / 4 / 12
10,790
771
7,467
26,774
36,511
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
4 / 6 / 9
10,667
762
14,348
14,829
5,836
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thor
14
4 / 7 / 8
9,086
649
8,946
13,515
8,021
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
2 / 6 / 9
9,344
667
14,427
12,687
5,527
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
19
4 / 1 / 19
11,292
807
16,273
8,884
4,060
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
Hardynippys
Hun Batz
15
3 / 4 / 14
9,942
710
8,219
9,736
8,180
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ah Muzen Cab
Mc_Slammer_theOG
Ah Muzen Cab
20
10 / 5 / 15
12,018
858
22,590
14,712
5,714
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Morrigan
OhVilo
The Morrigan
19
9 / 6 / 12
11,380
813
15,658
11,126
4,349
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
S1NNL05
Cerberus
18
4 / 5 / 24
11,291
807
10,445
20,464
25,693
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
114
21
Kills
30
30
Deaths
21
41
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
9
7
3
1.5
W
Baba Yaga
 
Baba Yaga
4
1
19
13.5
L
2
4
12
2
W
Hun Batz
Hardynippys
Hun Batz
3
4
14
2.5
W
Ah Muzen Cab
Mc_Slammer_theOG
Ah Muzen Cab
10
5
15
3.5
W
The Morrigan
OhVilo
The Morrigan
9
6
12
2.5
W
Cerberus
S1NNL05
Cerberus
4
5
24
3.2
L
4
6
9
1.42
L
Thor
4
7
8
1.14
L
2
6
9
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,537
Damage
73,185
81,419
Taken
64,922
61,588
Mitigated
47,996
28,979
Healing
24,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
11,349
241
1,670
2,931
13,614
5,693
0
6,247
7,356
23,722
0
W
Baba Yaga
 
Baba Yaga
16,273
478
1,446
4,450
8,884
4,060
896
5,092
3,660
35,462
0
L
7,467
351
875
10,089
26,774
36,511
216
12,031
14,739
20,454
0
W
Hun Batz
Hardynippys
Hun Batz
8,219
338
1,659
1,912
9,736
8,180
1,153
5,260
4,322
0
13,806
W
Ah Muzen Cab
Mc_Slammer_theOG
Ah Muzen Cab
22,590
8,640
985
5,749
14,712
5,714
2,247
8,714
5,826
0
57,876
W
The Morrigan
OhVilo
The Morrigan
15,658
2,813
0
2,359
11,126
4,349
612
5,361
5,558
34,683
598
W
Cerberus
S1NNL05
Cerberus
10,445
443
1,750
4,298
20,464
25,693
112
7,988
12,392
20,799
0
L
14,348
4,252
328
4,326
14,829
5,836
81
8,051
6,776
32,309
0
L
Thor
8,946
1,167
1,275
2,408
13,515
8,021
30
7,234
6,277
0
17,005
L
14,427
4,335
1,514
3,563
12,687
5,527
907
8,196
4,491
0
32,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,065
Gold Earned
55,923
151
Minions Killed
194
0
Camps Cleared
0
1,118,895
Distance Traveled
1,155,073
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
11,178
798
38
3
0
217,825
0
W
Baba Yaga
11,292
807
41
3
0
274,309
1
L
Sobek
10,790
771
21
2
0
236,748
2
W
Hun Batz
9,942
710
7
1
0
239,883
0
W
Ah Muzen Cab
12,018
858
70
5
0
214,784
0
W
The Morrigan
11,380
813
49
4
0
195,278
0
W
Cerberus
11,291
807
27
2
0
230,819
0
L
Nu Wa
10,667
762
31
2
0
224,782
1
L
Thor
9,086
649
20
1
0
218,971
0
L
Neith
9,344
667
41
3
0
220,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role