Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
DaddyDooku9764
Sylvanus
Level 45
God Stats
29W - 23L
1,528 SR
Queue Stats
114W - 121L
1,440 Elo+
Solo
Charybdis
Charybdis
GallantTempest
Charybdis
Level 83
God Stats
7W - 9L
1,344 SR
Queue Stats
28W - 30L
1,457 Elo+
Party 1
Cthulhu
Cthulhu
TheF7Warrior
Cthulhu
Level 104
God Stats
3W - 2L
1,560 SR
Queue Stats
34W - 30L
1,488 Elo+
Party 1
Anubis
Anubis
stoneythastoner
Anubis
Level 90
God Stats
5W - 6L
1,440 SR
Queue Stats
106W - 144L
1,237 Elo+
Solo
Team Averages
Level 87
1,474 SR
1,424 Elo+

VS

Team Averages
Level 61
1,463 SR
1,419 Elo+
Scylla
Scylla
Excalibur64
Scylla
Level 52
God Stats
7W - 8L
1,543 SR
Queue Stats
184W - 197L
1,418 Elo+
Solo
Jormungandr
Jormungandr
FTomyV21
Jormungandr
Level 85
God Stats
5W - 10L
1,387 SR
Queue Stats
619W - 714L
1,434 Elo+
Solo
Da Ji
Da Ji
GothiccVixen
Da Ji
Level 56
God Stats
18W - 17L
1,506 SR
Queue Stats
304W - 323L
1,416 Elo+
Solo
Charybdis
Charybdis
Jayleaf
Charybdis
Level 64
God Stats
1W - 2L
1,432 SR
Queue Stats
166W - 187L
1,437 Elo+
Solo
Anubis
Anubis
Soletinho69
Anubis
Level 50
God Stats
69W - 84L
1,449 SR
Queue Stats
172W - 220L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
5 / 1 / 2
8,363
597
2,401
7,163
3,172
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
12
1 / 0 / 11
7,049
504
5,717
9,431
5,739
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
GallantTempest
Charybdis
13
3 / 0 / 4
8,048
575
4,480
7,051
2,032
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
TheF7Warrior
Cthulhu
12
0 / 2 / 2
7,019
501
6,480
10,147
7,106
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

13
7 / 0 / 1
7,980
570
8,523
6,536
3,292
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
0 / 3 / 1
6,466
462
5,174
5,386
1,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jormungandr
FTomyV21
Jormungandr
8
0 / 6 / 1
5,432
388
3,337
13,654
6,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
1 / 2 / 0
6,690
478
4,018
7,310
2,120
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
Jayleaf
Charybdis
11
0 / 3 / 0
6,377
456
1,568
6,057
1,381
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anubis
12
2 / 2 / 1
6,921
494
6,321
9,813
4,017
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
16
Kills
3
3
Deaths
16
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
5
1
2
6
W
Sylvanus
1
0
11
6.5
L
Scylla
0
3
1
0.17
L
Jormungandr
FTomyV21
Jormungandr
0
6
1
0.08
W
Charybdis
GallantTempest
Charybdis
3
0
4
5
L
1
2
0
0.5
L
Charybdis
Jayleaf
Charybdis
0
3
0
0
L
Anubis
2
2
1
1.25
W
Cthulhu
TheF7Warrior
Cthulhu
0
2
2
0.5
W
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,601
Damage
20,418
40,328
Taken
42,220
21,341
Mitigated
15,042
17,288
Healing
8,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
2,401
368
0
2,091
7,163
3,172
0
306
6,857
0
57,453
W
Sylvanus
5,717
1,603
2,271
4,351
9,431
5,739
309
4,405
4,818
18,606
0
L
Scylla
5,174
0
0
747
5,386
1,039
0
2,691
2,695
39,584
0
L
Jormungandr
FTomyV21
Jormungandr
3,337
929
0
1,243
13,654
6,485
0
7,685
5,969
18,144
0
W
Charybdis
GallantTempest
Charybdis
4,480
2,423
0
2,179
7,051
2,032
1,505
808
6,243
0
62,351
L
4,018
1,553
0
468
7,310
2,120
0
2,733
4,577
0
39,762
L
Charybdis
Jayleaf
Charybdis
1,568
1,301
0
1,476
6,057
1,381
0
656
5,401
0
36,086
L
Anubis
6,321
433
0
4,767
9,813
4,017
0
6,955
2,858
36,256
0
W
Cthulhu
TheF7Warrior
Cthulhu
6,480
602
417
3,154
10,147
7,106
674
5,166
4,981
36,103
0
W
8,523
820
0
2,825
6,536
3,292
898
3,844
2,440
45,802
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,459
Gold Earned
31,886
407
Minions Killed
351
0
Camps Cleared
0
1,319,020
Distance Traveled
1,178,247
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,363
597
120
9
0
286,431
1
W
Sylvanus
7,049
504
38
3
0
236,187
1
L
Scylla
6,466
462
91
7
0
229,138
0
L
Jormungandr
5,432
388
25
2
0
232,182
1
W
Charybdis
8,048
575
101
7
0
258,139
4
L
Da Ji
6,690
478
75
5
0
251,228
0
L
Charybdis
6,377
456
81
6
0
229,790
4
L
Anubis
6,921
494
79
6
0
235,909
4
W
Cthulhu
7,019
501
58
4
0
276,116
0
W
Anubis
7,980
570
90
6
0
262,147
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role