Player Matchup

Gilgamesh
Gilgamesh
Adlagast
Gilgamesh
Level 27
God Stats
3W - 0L
1,741 SR
Queue Stats
454W - 308L
1,742 Elo+
Solo
Danzaburou
Danzaburou
IFunkyCheese
Danzaburou
Level 28
God Stats
19W - 7L
1,695 SR
Queue Stats
121W - 104L
1,618 Elo+
Solo
Athena
Athena
Kinver0000
Athena
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 72L
1,620 Elo+
Solo
Tiamat
Tiamat
NotSoAVG
Tiamat
Level 15
God Stats
8W - 6L
1,685 SR
Queue Stats
31W - 30L
1,557 Elo+
Solo
Charybdis
Charybdis
Oloxio1
Charybdis
Level 23
God Stats
7W - 9L
1,541 SR
Queue Stats
59W - 53L
1,601 Elo+
Solo
Team Averages
Level 23
1,632 SR
1,628 Elo+

VS

Team Averages
Level 20
1,527 SR
1,592 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
DiscipleWorks
Sun Wukong
Level 29
God Stats
14W - 20L
1,526 SR
Queue Stats
361W - 395L
1,600 Elo+
Solo
Loki
Loki
MRpython729
Loki
Level 20
God Stats
10W - 14L
1,611 SR
Queue Stats
92W - 98L
1,621 Elo+
Solo
Ymir
Ymir
XogycPR
Ymir
Level 14
God Stats
0W - 3L
1,500 SR
Queue Stats
35W - 40L
1,423 Elo+
Solo
Charybdis
Charybdis
minipow
Charybdis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 4L
1,816 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Adlagast
Gilgamesh
16
11 / 1 / 3
10,384
649
18,228
14,358
13,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Danzaburou
IFunkyCheese
Danzaburou
14
3 / 4 / 4
8,852
553
8,008
10,194
3,236
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
Kinver0000
Athena
13
2 / 2 / 8
8,385
524
7,082
11,039
11,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tiamat
NotSoAVG
Tiamat
16
2 / 1 / 4
9,429
589
4,927
7,274
5,943
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
Oloxio1
Charybdis
15
2 / 3 / 1
9,117
570
6,074
15,148
4,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
13
1 / 3 / 2
8,134
508
5,312
11,783
3,907
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
DiscipleWorks
Sun Wukong
14
2 / 3 / 1
8,341
521
12,166
12,470
14,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
2 / 5 / 2
7,884
493
4,075
12,292
3,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
XogycPR
Ymir
11
2 / 6 / 3
7,565
473
5,383
14,762
8,337
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charybdis
minipow
Charybdis
16
4 / 3 / 3
9,614
601
7,836
11,666
3,633
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
22
20
Kills
11
11
Deaths
20
20
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
1
3
2
0.67
W
Gilgamesh
Adlagast
Gilgamesh
11
1
3
12.5
L
Sun Wukong
DiscipleWorks
Sun Wukong
2
3
1
0.83
W
Danzaburou
IFunkyCheese
Danzaburou
3
4
4
1.25
W
Athena
Kinver0000
Athena
2
2
8
3
L
2
5
2
0.6
W
Tiamat
NotSoAVG
Tiamat
2
1
4
4
W
Charybdis
Oloxio1
Charybdis
2
3
1
0.83
L
Ymir
XogycPR
Ymir
2
6
3
0.58
L
Charybdis
minipow
Charybdis
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,319
Damage
34,772
58,013
Taken
62,973
39,389
Mitigated
34,012
20,518
Healing
11,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
5,312
4,254
0
2,704
11,783
3,907
949
4,697
7,086
0
56,260
W
Gilgamesh
Adlagast
Gilgamesh
18,228
6,352
0
3,937
14,358
13,806
0
1,461
12,810
4,737
75,945
L
Sun Wukong
DiscipleWorks
Sun Wukong
12,166
2,946
0
2,585
12,470
14,376
216
1,749
10,721
200
47,104
W
Danzaburou
IFunkyCheese
Danzaburou
8,008
3,673
0
3,537
10,194
3,236
1,004
1,415
8,779
0
60,522
W
Athena
Kinver0000
Athena
7,082
1,976
0
1,219
11,039
11,442
46
1,723
9,040
23,746
0
L
4,075
1,284
0
3,015
12,292
3,759
0
1,623
10,669
0
45,602
W
Tiamat
NotSoAVG
Tiamat
4,927
419
0
3,720
7,274
5,943
77
456
6,818
59,363
0
W
Charybdis
Oloxio1
Charybdis
6,074
2,922
0
8,105
15,148
4,962
2,756
660
13,541
0
57,310
L
Ymir
XogycPR
Ymir
5,383
1,599
0
590
14,762
8,337
0
4,099
10,663
24,154
0
L
Charybdis
minipow
Charybdis
7,836
5,142
0
2,794
11,666
3,633
0
1,249
10,417
0
75,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,167
Gold Earned
41,538
502
Minions Killed
443
0
Camps Cleared
0
1,482,316
Distance Traveled
1,492,902
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,134
508
109
7
0
318,227
5
W
Gilgamesh
10,384
649
103
6
0
339,280
0
L
Sun Wukong
8,341
521
73
5
0
275,852
1
W
Danzaburou
8,852
553
106
7
0
289,638
2
W
Athena
8,385
524
40
3
0
307,873
5
L
Loki
7,884
493
94
6
0
332,114
5
W
Tiamat
9,429
589
126
8
0
312,710
5
W
Charybdis
9,117
570
127
8
0
232,815
5
L
Ymir
7,565
473
33
2
0
279,182
2
L
Charybdis
9,614
601
134
8
0
287,527
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role