Player Matchup

Cthulhu
Cthulhu
Hallow3n
Cthulhu
Level 11
God Stats
1W - 3L
1,459 SR
Queue Stats
3W - 7L
1,365 Elo+
Solo
Arachne
Arachne
M13m0
Arachne
Level 23
God Stats
3W - 8L
1,241 SR
Queue Stats
113W - 108L
1,363 Elo+
Solo
Yemoja
Yemoja
SkippyZooms
Yemoja
Level 24
God Stats
1W - 2L
1,837 SR
Queue Stats
54W - 48L
1,667 Elo+
Solo
Neith
Neith
TinyDeki
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Hades
Hades
Turb0 LegacY
Hades
Level 28
God Stats
1W - 3L
1,316 SR
Queue Stats
18W - 24L
1,365 Elo+
Solo
Team Averages
Level 18
1,471 SR
1,452 Elo+

VS

Team Averages
Level 25
1,403 SR
1,375 Elo+
Kukulkan
Kukulkan
Gleipnirr
Kukulkan
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 15L
1,420 Elo+
Solo
Neith
Neith
PvPro11
Neith
Level 29
God Stats
27W - 43L
1,475 SR
Queue Stats
159W - 172L
1,476 Elo+
Solo
Osiris
Osiris
ReverseCreed
Osiris
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 77L
1,249 Elo+
Party 1
Nemesis
Nemesis
SugarRay18
Nemesis
Level 29
God Stats
1W - 5L
1,035 SR
Queue Stats
97W - 104L
1,489 Elo+
Solo
Charybdis
Charybdis
braxtonbighead
Charybdis
Level 26
God Stats
2W - 1L
1,503 SR
Queue Stats
71W - 81L
1,243 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Hallow3n
Cthulhu
17
1 / 10 / 10
12,155
392
16,531
31,854
21,997
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Arachne
M13m0
Arachne
20
9 / 5 / 4
16,394
529
15,757
23,804
11,896
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
18
2 / 9 / 5
11,610
375
11,931
25,252
19,588
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Neith
TinyDeki
Neith
18
4 / 16 / 3
13,248
427
21,740
24,574
7,853
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
6 / 5 / 1
11,704
378
6,624
30,519
24,007
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Gleipnirr
Kukulkan
20
10 / 3 / 13
16,660
537
36,467
23,340
9,331
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Neith
PvPro11
Neith
20
20 / 2 / 10
15,759
508
39,182
27,305
10,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Osiris
18
2 / 6 / 4
13,113
423
6,413
17,713
9,163
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
SugarRay18
Nemesis
20
7 / 2 / 17
16,316
526
19,416
28,936
14,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charybdis
braxtonbighead
Charybdis
19
6 / 9 / 13
13,828
446
11,438
20,214
7,480
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
102
22
Kills
45
45
Deaths
22
23
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Gleipnirr
Kukulkan
10
3
13
5.5
L
Cthulhu
Hallow3n
Cthulhu
1
10
10
0.6
L
Arachne
M13m0
Arachne
9
5
4
2.2
W
Neith
PvPro11
Neith
20
2
10
12.5
W
Osiris
2
6
4
0.67
L
Yemoja
2
9
5
0.5
W
Nemesis
SugarRay18
Nemesis
7
2
17
7.75
L
Neith
TinyDeki
Neith
4
16
3
0.34
L
6
5
1
1.3
W
Charybdis
braxtonbighead
Charybdis
6
9
13
1.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,583
Damage
112,916
136,003
Taken
117,508
85,341
Mitigated
50,766
22,639
Healing
44,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Gleipnirr
Kukulkan
36,467
3,055
0
9,990
23,340
9,331
1,140
11,497
11,843
133,381
0
L
Cthulhu
Hallow3n
Cthulhu
16,531
1,098
261
1,405
31,854
21,997
237
12,947
18,407
50,913
0
L
Arachne
M13m0
Arachne
15,757
12,222
0
8,833
23,804
11,896
2,163
5,396
18,282
0
96,152
W
Neith
PvPro11
Neith
39,182
20,035
0
15,856
27,305
10,577
2,529
8,741
18,564
0
93,853
W
Osiris
6,413
3,862
0
717
17,713
9,163
4,461
5,414
12,299
0
73,506
L
Yemoja
11,931
2,336
2,065
3,942
25,252
19,588
970
7,203
17,844
67,659
0
W
Nemesis
SugarRay18
Nemesis
19,416
7,058
0
16,603
28,936
14,215
2,374
7,761
21,175
0
141,433
L
Neith
TinyDeki
Neith
21,740
12,239
0
2,501
24,574
7,853
2,193
5,403
19,006
0
82,366
L
6,624
1,654
1,297
2,335
30,519
24,007
604
4,277
25,997
32,878
0
W
Charybdis
braxtonbighead
Charybdis
11,438
4,750
0
962
20,214
7,480
1,500
6,306
13,908
0
47,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,111
Gold Earned
75,676
493
Minions Killed
646
0
Camps Cleared
0
2,417,662
Distance Traveled
2,740,085
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
16,660
537
241
8
0
574,969
0
L
Cthulhu
12,155
392
66
2
0
484,487
1
L
Arachne
16,394
529
162
5
0
525,090
1
W
Neith
15,759
508
98
3
0
549,483
4
W
Osiris
13,113
423
94
3
0
458,106
0
L
Yemoja
11,610
375
80
3
0
455,572
2
W
Nemesis
16,316
526
151
5
0
650,888
5
L
Neith
13,248
427
136
4
0
473,782
0
L
Hades
11,704
378
49
2
0
478,731
0
W
Charybdis
13,828
446
62
2
0
506,639
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role