Player Matchup

Fenrir
Fenrir
Haddock212
Fenrir
Level 84
God Stats
0W - 3L
1,682 SR
Queue Stats
7W - 10L
1,606 Elo+
Party 1
Ah Puch
Ah Puch
Jordan0nPC
Ah Puch
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,606 Elo+
Party 1
Cthulhu
Cthulhu
L0rdSoup
Cthulhu
Level 68
God Stats
0W - 1L
1,750 SR
Queue Stats
6W - 9L
1,606 Elo+
Party 1
Apollo
Apollo
Yodmoo
Apollo
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,606 Elo+
Party 1
Team Averages
Level 85
1,608 SR
1,606 Elo+

VS

Team Averages
Level 122
1,496 SR
1,535 Elo+
Charybdis
Charybdis
 
Charybdis
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Sylver shadow 2
Tsukuyomi
Level 144
God Stats
4W - 4L
1,418 SR
Queue Stats
168W - 193L
1,516 Elo+
Solo
Terra
Terra
TheoGame
Terra
Level 121
God Stats
15W - 14L
1,533 SR
Queue Stats
67W - 58L
1,625 Elo+
Party 2
Sol
Sol
WhiteWolfves
Sol
Level 115
God Stats
1W - 0L
1,532 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Haddock212
Fenrir
16
5 / 5 / 8
10,414
801
8,955
13,156
5,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ah Puch
Jordan0nPC
Ah Puch
17
5 / 6 / 6
10,764
828
14,745
11,991
3,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
L0rdSoup
Cthulhu
15
2 / 5 / 5
9,458
728
6,757
12,452
10,074
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Apollo
Yodmoo
Apollo
17
6 / 5 / 4
10,822
832
6,922
10,672
3,447
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
17
3 / 5 / 7
10,524
810
8,006
11,151
4,639
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tsukuyomi
Sylver shadow 2
Tsukuyomi
18
9 / 3 / 8
11,643
896
14,048
14,016
5,836
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Terra
TheoGame
Terra
16
4 / 4 / 11
10,281
791
9,359
12,450
14,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
5 / 7 / 7
10,544
811
10,231
12,227
3,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
54
18
Kills
21
21
Deaths
19
23
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
3
5
7
1.3
L
Fenrir
Haddock212
Fenrir
5
5
8
1.8
L
Ah Puch
Jordan0nPC
Ah Puch
5
6
6
1.33
L
Cthulhu
L0rdSoup
Cthulhu
2
5
5
0.9
W
Tsukuyomi
Sylver shadow 2
Tsukuyomi
9
3
8
4.33
W
Terra
TheoGame
Terra
4
4
11
2.38
W
5
7
7
1.21
L
Apollo
Yodmoo
Apollo
6
5
4
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,379
Damage
41,644
48,271
Taken
49,844
22,824
Mitigated
28,750
6,325
Healing
11,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
8,006
5,057
0
2,028
11,151
4,639
1,001
6,992
4,159
0
48,525
L
Fenrir
Haddock212
Fenrir
8,955
943
0
1,600
13,156
5,772
908
4,614
8,315
0
19,032
L
Ah Puch
Jordan0nPC
Ah Puch
14,745
542
0
1,931
11,991
3,531
825
3,883
7,785
48,061
0
L
Cthulhu
L0rdSoup
Cthulhu
6,757
37
404
1,678
12,452
10,074
271
6,774
5,452
24,587
0
W
Tsukuyomi
Sylver shadow 2
Tsukuyomi
14,048
2,280
0
3,322
14,016
5,836
835
5,437
8,579
0
39,494
W
Terra
TheoGame
Terra
9,359
643
1,041
2,404
12,450
14,704
82
4,787
7,663
17,962
0
W
10,231
2,861
0
2,780
12,227
3,571
1,668
4,695
7,532
43,019
0
L
Apollo
Yodmoo
Apollo
6,922
2,250
0
712
10,672
3,447
1,646
3,717
6,536
0
39,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,458
Gold Earned
42,992
192
Minions Killed
224
10
Camps Cleared
10
822,375
Distance Traveled
921,184
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,524
810
103
8
4
215,226
3
L
Fenrir
10,414
801
18
1
0
228,038
1
L
Ah Puch
10,764
828
69
5
3
174,970
0
L
Cthulhu
9,458
728
36
3
3
210,393
1
W
Tsukuyomi
11,643
896
44
3
0
259,856
0
W
Terra
10,281
791
18
1
2
248,461
2
W
Sol
10,544
811
59
5
4
197,641
1
L
Apollo
10,822
832
69
5
4
208,974
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role