Player Matchup

Bakasura
Bakasura
EasyMeezy
Bakasura
Level 7
God Stats
3W - 5L
1,404 SR
Queue Stats
146W - 190L
1,358 Elo+
Party 2
Scylla
Scylla
Migaz
Scylla
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 77L
1,358 Elo+
Party 2
Fenrir
Fenrir
Summondega
Fenrir
Level 6
God Stats
45W - 57L
1,232 SR
Queue Stats
122W - 174L
1,358 Elo+
Party 2
Cerberus
Cerberus
berz321
Cerberus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 94L
1,642 Elo+
Party 2
Neith
Neith
bighornn
Neith
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 14L
1,500 Elo+
Party 2
Team Averages
Level 12
1,427 SR
1,443 Elo+

VS

Team Averages
Level 15
1,548 SR
1,296 Elo+
Hades
Hades
DerJungeDE
Hades
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Thor
Thor
DerKardo
Thor
Level 16
God Stats
2W - 0L
1,742 SR
Queue Stats
26W - 19L
1,251 Elo+
Party 1
Baba Yaga
Baba Yaga
HerrPenner
Baba Yaga
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,161 Elo+
Party 1
Horus
Horus
derjaeger
Horus
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 15L
1,314 Elo+
Party 1
Bellona
Bellona
ralof123
Bellona
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 16L
1,257 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
EasyMeezy
Bakasura
20
8 / 11 / 14
14,514
1,037
17,250
22,876
9,849
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Scylla
Migaz
Scylla
20
5 / 9 / 21
14,597
1,043
22,453
19,447
6,306
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Summondega
Fenrir
20
10 / 11 / 15
15,905
1,136
28,547
30,068
20,428
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cerberus
berz321
Cerberus
20
7 / 2 / 19
14,895
1,064
16,938
19,413
25,930
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
bighornn
Neith
20
2 / 10 / 15
12,609
901
11,699
15,866
5,319
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

48

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
20
2 / 8 / 19
12,775
913
4,639
19,599
9,119
Thor
20
16 / 8 / 18
16,657
1,190
24,419
18,338
8,375
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baba Yaga
HerrPenner
Baba Yaga
20
9 / 9 / 24
15,541
1,110
27,828
19,602
7,375
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Horus
derjaeger
Horus
20
1 / 4 / 25
13,098
936
10,851
22,499
17,568
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bellona
ralof123
Bellona
20
14 / 3 / 20
16,248
1,161
32,607
24,569
22,482
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
148
32
Kills
42
43
Deaths
32
84
Assists
106
Player
Kills
Deaths
Assists
KDA
W
Hades
2
8
19
1.44
W
Thor
16
8
18
3.13
L
Bakasura
EasyMeezy
Bakasura
8
11
14
1.36
W
Baba Yaga
HerrPenner
Baba Yaga
9
9
24
2.33
L
Scylla
Migaz
Scylla
5
9
21
1.72
L
Fenrir
Summondega
Fenrir
10
11
15
1.59
L
Cerberus
berz321
Cerberus
7
2
19
8.25
L
Neith
bighornn
Neith
2
10
15
0.95
W
Horus
derjaeger
Horus
1
4
25
3.38
W
Bellona
ralof123
Bellona
14
3
20
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,887
Damage
100,344
107,670
Taken
104,607
67,832
Mitigated
64,919
9,464
Healing
15,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
4,639
1,386
146
324
19,599
9,119
0
7,666
11,793
22,968
0
W
Thor
24,419
5,739
0
636
18,338
8,375
0
6,210
11,798
0
38,885
L
Bakasura
EasyMeezy
Bakasura
17,250
11,548
0
3,656
22,876
9,849
0
8,459
14,417
0
33,835
W
Baba Yaga
HerrPenner
Baba Yaga
27,828
2,952
0
2,851
19,602
7,375
0
9,595
9,977
60,137
0
L
Scylla
Migaz
Scylla
22,453
2,890
0
0
19,447
6,306
0
7,991
11,456
48,913
0
L
Fenrir
Summondega
Fenrir
28,547
6,249
0
256
30,068
20,428
0
10,689
19,379
0
52,579
L
Cerberus
berz321
Cerberus
16,938
1,160
0
4,616
19,413
25,930
0
8,789
10,624
26,749
0
L
Neith
bighornn
Neith
11,699
6,202
0
936
15,866
5,319
0
3,718
12,148
0
34,559
W
Horus
derjaeger
Horus
10,851
3,995
3,340
6,925
22,499
17,568
0
6,749
15,397
10,379
16,931
W
Bellona
ralof123
Bellona
32,607
9,329
0
834
24,569
22,482
0
9,171
14,973
4,276
43,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,520
Gold Earned
74,319
230
Minions Killed
213
4
Camps Cleared
10
1,289,217
Distance Traveled
1,249,781
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
12,775
913
34
2
0
220,020
2
W
Thor
16,657
1,190
43
3
3
237,121
1
L
Bakasura
14,514
1,037
42
3
2
302,619
2
W
Baba Yaga
15,541
1,110
73
5
1
264,872
0
L
Scylla
14,597
1,043
67
5
0
225,273
0
L
Fenrir
15,905
1,136
49
4
2
260,910
0
L
Cerberus
14,895
1,064
27
2
0
281,920
0
L
Neith
12,609
901
45
3
0
218,495
0
W
Horus
13,098
936
35
3
0
256,281
1
W
Bellona
16,248
1,161
28
2
6
271,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role