Player Matchup

Charybdis
Charybdis
A RaNDoM BuDdHa
Charybdis
Level 132
God Stats
2W - 2L
1,500 SR
Queue Stats
58W - 52L
1,455 Elo+
Solo
Cthulhu
Cthulhu
OldSchool0128
Cthulhu
Level 83
God Stats
9W - 4L
1,457 SR
Queue Stats
201W - 156L
1,592 Elo+
Party 1
Ao Kuang
Ao Kuang
moan_in_german
Ao Kuang
Level 68
God Stats
8W - 1L
1,491 SR
Queue Stats
64W - 44L
1,609 Elo+
Party 1
Team Averages
Level 94
1,483 SR
1,552 Elo+

VS

Team Averages
Level 47
1,500 SR
1,500 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Nutella_Man12
Skadi
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Artemis
Artemis
killingzone79
Artemis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
A RaNDoM BuDdHa
Charybdis
12
9 / 0 / 12
8,543
854
7,569
6,956
2,414
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
12
5 / 1 / 16
8,338
834
9,412
9,010
8,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Ao Kuang
12
8 / 3 / 12
8,312
831
5,737
7,622
2,748
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
10
2 / 5 / 1
7,139
714
8,832
8,056
2,843
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

8
1 / 8 / 2
6,377
638
1,525
7,737
2,621
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
9
1 / 9 / 2
6,470
647
7,137
8,953
2,963
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
9
22
Kills
4
4
Deaths
22
40
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
2
5
1
0.5
W
Charybdis
A RaNDoM BuDdHa
Charybdis
9
0
12
15
L
1
8
2
0.25
W
Cthulhu
5
1
16
13
L
Artemis
1
9
2
0.22
W
Ao Kuang
8
3
12
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,718
Damage
17,494
23,588
Taken
24,746
13,462
Mitigated
8,427
5,568
Healing
2,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
8,832
1,063
0
2,265
8,056
2,843
0
5,476
2,580
26,850
0
W
Charybdis
A RaNDoM BuDdHa
Charybdis
7,569
3,270
0
279
6,956
2,414
1,606
2,492
4,318
0
20,254
L
1,525
696
0
0
7,737
2,621
0
5,157
2,580
0
7,093
W
Cthulhu
9,412
677
440
3,162
9,010
8,300
98
3,277
5,451
29,599
0
L
Artemis
7,137
5,391
0
633
8,953
2,963
0
4,836
4,117
0
13,991
W
Ao Kuang
5,737
1,978
0
1,687
7,622
2,748
945
2,841
4,617
19,549
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,193
Gold Earned
19,986
111
Minions Killed
90
8
Camps Cleared
1
552,155
Distance Traveled
430,509
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,139
714
66
7
0
158,261
0
W
Charybdis
8,543
854
28
3
2
172,672
4
L
Skadi
6,377
638
11
1
0
136,868
0
W
Cthulhu
8,338
834
52
5
0
189,016
3
L
Artemis
6,470
647
13
1
1
135,380
0
W
Ao Kuang
8,312
831
31
3
6
190,467
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role