Player Matchup

Scylla
Scylla
 
Scylla
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Furkandldr
Nemesis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 21L
1,365 Elo+
Solo
Charybdis
Charybdis
Hades250303
Charybdis
Level 45
God Stats
5W - 4L
1,662 SR
Queue Stats
37W - 48L
1,377 Elo+
Party 2
Loki
Loki
Steven222001
Loki
Level 14
God Stats
10W - 17L
1,426 SR
Queue Stats
10W - 19L
1,318 Elo+
Party 2
Neith
Neith
jdbjdb
Neith
Level 18
God Stats
16W - 7L
1,570 SR
Queue Stats
116W - 129L
1,331 Elo+
Solo
Team Averages
Level 23
1,532 SR
1,378 Elo+

VS

Team Averages
Level 20
1,458 SR
1,437 Elo+
Geb
Geb
Aynabal
Geb
Level 16
God Stats
1W - 2L
1,107 SR
Queue Stats
10W - 14L
1,227 Elo+
Solo
Ah Puch
Ah Puch
FrosZ
Ah Puch
Level 21
God Stats
16W - 5L
1,854 SR
Queue Stats
44W - 22L
1,698 Elo+
Party 1
Olorun
Olorun
TagEnSpiller
Olorun
Level 28
God Stats
16W - 8L
1,707 SR
Queue Stats
49W - 24L
1,692 Elo+
Party 1
Thanatos
Thanatos
YoungGABIK
Thanatos
Level 17
God Stats
11W - 12L
1,189 SR
Queue Stats
30W - 53L
1,228 Elo+
Party 3
Bellona
Bellona
matino4069
Bellona
Level 17
God Stats
7W - 7L
1,432 SR
Queue Stats
59W - 70L
1,341 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
19
8 / 4 / 13
13,951
997
28,566
18,176
6,341
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
Furkandldr
Nemesis
20
5 / 12 / 17
14,018
1,001
13,905
33,193
13,895
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charybdis
Hades250303
Charybdis
20
6 / 5 / 15
13,790
985
23,254
22,430
8,156
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
0 / 9 / 12
11,508
822
4,781
14,898
5,338
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
jdbjdb
Neith
20
5 / 1 / 18
14,118
1,008
19,545
15,746
5,554
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

0

VS

Team 2 Tickets

145

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
20
2 / 6 / 15
12,965
926
14,261
20,267
18,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ah Puch
FrosZ
Ah Puch
20
11 / 2 / 11
14,474
1,034
25,855
13,934
5,186
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
20
7 / 1 / 20
14,674
1,048
30,839
18,630
8,477
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
YoungGABIK
Thanatos
20
7 / 8 / 12
13,007
929
9,501
18,227
7,705
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
matino4069
Bellona
20
4 / 7 / 16
12,988
928
19,239
25,149
20,999
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
105
24
Kills
31
31
Deaths
24
75
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
8
4
13
3.63
W
Geb
2
6
15
1.58
W
Ah Puch
FrosZ
Ah Puch
11
2
11
8.25
L
Nemesis
Furkandldr
Nemesis
5
12
17
1.13
L
Charybdis
Hades250303
Charybdis
6
5
15
2.7
L
0
9
12
0.67
W
Olorun
7
1
20
17
W
Thanatos
YoungGABIK
Thanatos
7
8
12
1.63
L
Neith
jdbjdb
Neith
5
1
18
14
W
Bellona
matino4069
Bellona
4
7
16
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,051
Damage
99,695
104,443
Taken
96,207
39,284
Mitigated
60,399
3,658
Healing
27,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
28,566
2,399
0
0
18,176
6,341
0
14,020
3,929
39,653
0
W
Geb
14,261
604
852
2,802
20,267
18,032
0
7,833
12,434
47,293
0
W
Ah Puch
FrosZ
Ah Puch
25,855
1,154
0
4,740
13,934
5,186
0
3,010
10,924
44,933
0
L
Nemesis
Furkandldr
Nemesis
13,905
4,882
0
2,329
33,193
13,895
0
20,150
12,614
0
40,123
L
Charybdis
Hades250303
Charybdis
23,254
13,630
0
0
22,430
8,156
0
14,258
7,788
0
45,848
L
4,781
924
0
0
14,898
5,338
0
9,369
5,333
0
21,079
W
Olorun
30,839
19,100
1,445
10,103
18,630
8,477
0
4,029
14,601
57,567
0
W
Thanatos
YoungGABIK
Thanatos
9,501
1,152
0
7,417
18,227
7,705
0
6,421
11,119
0
33,423
L
Neith
jdbjdb
Neith
19,545
5,389
0
1,329
15,746
5,554
0
12,700
2,948
0
35,297
W
Bellona
matino4069
Bellona
19,239
5,684
0
482
25,149
20,999
0
7,273
17,876
965
30,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,385
Gold Earned
68,108
234
Minions Killed
262
5
Camps Cleared
12
1,298,217
Distance Traveled
1,360,195
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
13,951
997
41
3
1
246,690
0
W
Geb
12,965
926
101
7
1
297,088
0
W
Ah Puch
14,474
1,034
37
3
5
308,131
1
L
Nemesis
14,018
1,001
55
4
2
288,518
0
L
Charybdis
13,790
985
64
5
0
223,123
0
L
Loki
11,508
822
32
2
2
251,073
0
W
Olorun
14,674
1,048
55
4
6
265,749
0
W
Thanatos
13,007
929
44
3
0
250,787
0
L
Neith
14,118
1,008
42
3
0
288,813
1
W
Bellona
12,988
928
25
2
0
238,440
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role