Player Matchup

Cerberus
Cerberus
AlvesJPS
Cerberus
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 2L
1,698 Elo+
Solo
Bellona
Bellona
Hachim98
Bellona
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 19L
1,150 Elo+
Solo
Fenrir
Fenrir
Shaunieg
Fenrir
Level 26
God Stats
8W - 12L
1,382 SR
Queue Stats
106W - 122L
1,248 Elo+
Solo
Neith
Neith
Wise Intentions
Neith
Level 7
God Stats
1W - 4L
1,297 SR
Queue Stats
7W - 16L
918 Elo+
Solo
Hel
Hel
iFiRE_360
Hel
Level 9
God Stats
0W - 3L
1,167 SR
Queue Stats
9W - 21L
1,151 Elo+
Solo
Team Averages
Level 13
1,369 SR
1,233 Elo+

VS

Team Averages
Level 66
1,628 SR
1,615 Elo+
Ullr
Ullr
JMBJ03
Ullr
Level 133
God Stats
3W - 0L
1,646 SR
Queue Stats
91W - 56L
1,616 Elo+
Party 1
Chang'e
Chang'e
LaggingQueen
Chang'e
Level 146
God Stats
4W - 1L
1,713 SR
Queue Stats
237W - 155L
1,631 Elo+
Party 1
Hel
Hel
SheMajin
Hel
Level 15
God Stats
20W - 8L
1,655 SR
Queue Stats
34W - 17L
1,577 Elo+
Party 1
Hera
Hera
SnixxAtTheDisco
Hera
Level 27
God Stats
20W - 11L
1,451 SR
Queue Stats
148W - 104L
1,563 Elo+
Party 1
Pele
Pele
yotrooper12
Pele
Level 9
God Stats
9W - 5L
1,673 SR
Queue Stats
61W - 41L
1,690 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AlvesJPS
Cerberus
15
0 / 11 / 2
8,644
864
5,286
24,102
23,547
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
Hachim98
Bellona
15
0 / 9 / 1
8,383
838
4,813
23,023
14,661
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Fenrir
Shaunieg
Fenrir
15
5 / 8 / 1
10,743
1,074
8,840
16,542
8,106
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

15
1 / 7 / 5
9,430
943
7,786
12,037
4,770
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
0 / 10 / 4
8,856
886
8,766
16,746
6,195
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Team 1 Tickets

0

VS

Team 2 Tickets

310

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
JMBJ03
Ullr
19
15 / 1 / 22
13,051
1,305
25,817
11,284
4,522
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
LaggingQueen
Chang'e
19
13 / 1 / 27
12,411
1,241
23,443
9,858
3,463
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

17
8 / 0 / 20
10,214
1,021
12,690
4,463
1,923
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
6 / 1 / 29
11,279
1,128
14,054
7,573
2,879
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
3 / 3 / 15
9,248
925
7,345
10,563
3,947
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
158
6
Kills
45
45
Deaths
6
13
Assists
113
Player
Kills
Deaths
Assists
KDA
L
Cerberus
AlvesJPS
Cerberus
0
11
2
0.09
L
Bellona
Hachim98
Bellona
0
9
1
0.06
W
Ullr
JMBJ03
Ullr
15
1
22
26
W
Chang'e
LaggingQueen
Chang'e
13
1
27
26.5
L
Fenrir
Shaunieg
Fenrir
5
8
1
0.69
W
8
0
20
18
W
6
1
29
20.5
L
1
7
5
0.5
L
0
10
4
0.2
W
3
3
15
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,491
Damage
83,349
92,450
Taken
43,741
57,279
Mitigated
16,734
10,171
Healing
19,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
AlvesJPS
Cerberus
5,286
546
0
3,372
24,102
23,547
0
14,864
9,238
28,678
0
L
Bellona
Hachim98
Bellona
4,813
967
0
88
23,023
14,661
0
13,740
9,283
0
16,539
W
Ullr
JMBJ03
Ullr
25,817
18,094
0
174
11,284
4,522
0
4,652
6,632
0
33,031
W
Chang'e
LaggingQueen
Chang'e
23,443
1,945
4,319
4,063
9,858
3,463
0
3,439
6,419
42,344
0
L
Fenrir
Shaunieg
Fenrir
8,840
1,534
0
116
16,542
8,106
0
6,786
9,756
0
19,119
W
12,690
844
6,452
2,721
4,463
1,923
0
1,414
3,049
19,728
0
W
14,054
5,312
0
0
7,573
2,879
0
2,175
5,398
39,756
0
L
7,786
3,574
0
50
12,037
4,770
0
5,752
6,285
0
30,391
L
8,766
413
3,560
2,985
16,746
6,195
0
9,045
7,701
25,367
0
W
7,345
2,150
0
1,595
10,563
3,947
0
2,372
8,191
0
14,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,056
Gold Earned
56,203
141
Minions Killed
171
10
Camps Cleared
3
818,696
Distance Traveled
892,765
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
8,644
864
46
5
2
143,605
1
L
Bellona
8,383
838
13
1
1
185,945
0
W
Ullr
13,051
1,305
16
2
1
205,278
0
W
Chang'e
12,411
1,241
46
5
2
183,253
0
L
Fenrir
10,743
1,074
15
2
7
179,555
0
W
Hel
10,214
1,021
25
3
0
184,741
0
W
Hera
11,279
1,128
68
7
0
160,825
0
L
Neith
9,430
943
27
3
0
154,037
1
L
Hel
8,856
886
40
4
0
155,554
0
W
Pele
9,248
925
16
2
0
158,668
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role