Player Matchup

Janus
Janus
 
Janus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
ADVN Nyjah
Bellona
Level 127
God Stats
4W - 9L
1,500 SR
Queue Stats
448W - 466L
1,561 Elo+
Solo
Medusa
Medusa
Gods Remains
Medusa
Level 118
God Stats
0W - 2L
1,378 SR
Queue Stats
14W - 19L
1,525 Elo+
Solo
Tsukuyomi
Tsukuyomi
KingLK2
Tsukuyomi
Level 89
God Stats
5W - 2L
1,693 SR
Queue Stats
110W - 71L
1,637 Elo+
Solo
He Bo
He Bo
Nugz N Jugz
He Bo
Level 157
God Stats
1W - 2L
1,354 SR
Queue Stats
70W - 67L
1,557 Elo+
Solo
Team Averages
Level 127
1,485 SR
1,556 Elo+

VS

Team Averages
Level 102
1,457 SR
1,558 Elo+
Neith
Neith
 
Neith
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
A Toxic Jester
Fenrir
Level 157
God Stats
2W - 1L
1,221 SR
Queue Stats
69W - 59L
1,537 Elo+
Party 1
Erlang Shen
Erlang Shen
GamzMaka12
Erlang Shen
Level 155
God Stats
1W - 0L
1,301 SR
Queue Stats
101W - 82L
1,552 Elo+
Party 1
Jing Wei
Jing Wei
TrulyGodSent
Jing Wei
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 102L
1,417 Elo+
Solo
Amaterasu
Amaterasu
cozyjayy
Amaterasu
Level 26
God Stats
2W - 0L
1,763 SR
Queue Stats
161W - 74L
1,785 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
2 / 5 / 5
7,542
754
7,453
6,253
1,885
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
ADVN Nyjah
Bellona
14
0 / 6 / 6
7,772
777
7,240
19,672
21,954
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
14
2 / 5 / 6
7,812
781
12,494
8,561
4,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
KingLK2
Tsukuyomi
14
2 / 5 / 6
8,016
802
9,961
7,934
3,066
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
4 / 6 / 1
7,770
777
13,856
9,075
3,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
2 / 0 / 15
9,643
964
9,016
8,034
4,085
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
8 / 4 / 6
8,943
894
7,747
12,049
16,380
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Erlang Shen
GamzMaka12
Erlang Shen
15
2 / 2 / 19
9,084
908
7,609
17,301
11,323
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jing Wei
TrulyGodSent
Jing Wei
17
11 / 2 / 10
10,040
1,004
14,356
8,479
3,830
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Amaterasu
cozyjayy
Amaterasu
15
4 / 2 / 17
9,211
921
7,097
17,775
15,545
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
94
10
Kills
27
27
Deaths
10
24
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
5
5
0.9
W
Neith
 
Neith
2
0
15
9.5
W
8
4
6
2.75
L
Bellona
ADVN Nyjah
Bellona
0
6
6
0.5
W
Erlang Shen
GamzMaka12
Erlang Shen
2
2
19
5.75
L
Medusa
2
5
6
1
L
Tsukuyomi
KingLK2
Tsukuyomi
2
5
6
1
L
4
6
1
0.75
W
Jing Wei
TrulyGodSent
Jing Wei
11
2
10
8
W
Amaterasu
cozyjayy
Amaterasu
4
2
17
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,004
Damage
45,825
51,495
Taken
63,638
34,162
Mitigated
51,163
10,173
Healing
29,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
7,453
539
635
379
6,253
1,885
0
0
6,253
14,854
0
W
Neith
 
Neith
9,016
2,762
349
2,528
8,034
4,085
1,478
1,830
6,148
0
29,846
W
7,747
1,373
1,215
3,132
12,049
16,380
0
3,327
8,648
0
12,728
L
Bellona
ADVN Nyjah
Bellona
7,240
1,173
281
5,645
19,672
21,954
0
0
19,672
81
20,472
W
Erlang Shen
GamzMaka12
Erlang Shen
7,609
2,715
2,291
8,375
17,301
11,323
494
5,727
11,407
0
14,161
L
Medusa
12,494
4,583
701
976
8,561
4,121
0
0
8,561
0
21,402
L
Tsukuyomi
KingLK2
Tsukuyomi
9,961
2,118
0
152
7,934
3,066
0
0
7,934
0
19,289
L
13,856
311
274
1,130
9,075
3,136
0
0
9,075
17,360
0
W
Jing Wei
TrulyGodSent
Jing Wei
14,356
10,846
349
2,195
8,479
3,830
1,181
2,002
6,413
0
23,322
W
Amaterasu
cozyjayy
Amaterasu
7,097
1,867
1,235
7,363
17,775
15,545
247
7,747
9,644
0
11,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,912
Gold Earned
46,921
97
Minions Killed
107
0
Camps Cleared
0
928,627
Distance Traveled
1,008,789
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,542
754
17
2
0
148,751
0
W
Neith
9,643
964
40
4
0
175,909
0
W
Fenrir
8,943
894
8
1
0
171,292
0
L
Bellona
7,772
777
21
2
0
188,356
0
W
Erlang Shen
9,084
908
25
3
0
210,576
2
L
Medusa
7,812
781
25
3
0
185,962
0
L
Tsukuyomi
8,016
802
19
2
0
212,715
1
L
He Bo
7,770
777
15
2
0
192,843
0
W
Jing Wei
10,040
1,004
18
2
0
211,159
1
W
Amaterasu
9,211
921
16
2
0
239,853
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role