Player Matchup

Merlin
Merlin
SCHMIIT
Merlin
Level 90
God Stats
9W - 19L
1,283 SR
Queue Stats
89W - 197L
1,354 Elo+
Party 2
Kuzenbo
Kuzenbo
Schnäggeschläker
Kuzenbo
Level 27
God Stats
2W - 1L
1,455 SR
Queue Stats
23W - 42L
1,301 Elo+
Party 2
Thanatos
Thanatos
TrogWart
Thanatos
Level 62
God Stats
3W - 8L
1,160 SR
Queue Stats
18W - 54L
1,169 Elo+
Party 2
Team Averages
Level 60
1,299 SR
1,275 Elo+

VS

Team Averages
Level 28
1,495 SR
1,261 Elo+
Zeus
Zeus
Gabinou-_-84
Zeus
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 25L
1,251 Elo+
Party 1
Fenrir
Fenrir
MrSortem
Fenrir
Level 26
God Stats
1W - 1L
1,621 SR
Queue Stats
25W - 72L
1,193 Elo+
Party 1
Odin
Odin
Shubnugurath
Odin
Level 39
God Stats
7W - 12L
1,366 SR
Queue Stats
119W - 181L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
SCHMIIT
Merlin
16
7 / 1 / 12
11,511
719
21,041
8,829
4,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 0 / 14
10,433
652
4,699
11,695
19,546
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
TrogWart
Thanatos
14
11 / 7 / 4
11,529
721
10,527
13,820
10,566
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 5
9,441
590
10,138
11,974
3,763
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
MrSortem
Fenrir
13
2 / 10 / 6
10,169
636
6,871
17,676
8,580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
4 / 3 / 2
10,369
648
9,074
14,291
11,442
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
20
20
Kills
7
8
Deaths
20
30
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
7
5
0.5
L
Fenrir
MrSortem
Fenrir
2
10
6
0.5
W
Merlin
SCHMIIT
Merlin
7
1
12
13
W
2
0
14
9
L
4
3
2
1.67
W
Thanatos
TrogWart
Thanatos
11
7
4
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,267
Damage
26,083
34,344
Taken
43,941
34,827
Mitigated
23,785
8,857
Healing
4,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,138
1,927
0
1,675
11,974
3,763
265
8,490
3,484
32,964
0
L
Fenrir
MrSortem
Fenrir
6,871
2,074
0
610
17,676
8,580
240
9,220
8,456
0
26,346
W
Merlin
SCHMIIT
Merlin
21,041
988
268
1,850
8,829
4,715
395
1,994
6,835
56,388
0
W
4,699
2,117
0
0
11,695
19,546
268
4,806
6,889
8,397
0
L
9,074
2,381
0
1,792
14,291
11,442
0
8,616
5,675
2,796
24,599
W
Thanatos
TrogWart
Thanatos
10,527
3,634
0
6,739
13,820
10,566
26
4,558
9,262
0
23,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,473
Gold Earned
29,979
136
Minions Killed
143
2
Camps Cleared
6
873,400
Distance Traveled
761,545
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,441
590
71
4
2
224,110
0
L
Fenrir
10,169
636
25
2
2
264,431
1
W
Merlin
11,511
719
89
6
2
301,513
4
W
Kuzenbo
10,433
652
11
1
0
329,424
3
L
Odin
10,369
648
47
3
2
273,004
3
W
Thanatos
11,529
721
36
2
0
242,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role