Player Matchup

Danzaburou
Danzaburou
BennerzBoi
Danzaburou
Level 147
God Stats
14W - 8L
1,547 SR
Queue Stats
539W - 508L
1,506 Elo+
Solo
Vamana
Vamana
MIDDERW00
Vamana
Level 79
God Stats
2W - 3L
1,540 SR
Queue Stats
126W - 138L
1,471 Elo+
Solo
Sol
Sol
NoSaver
Sol
Level 149
God Stats
3W - 1L
1,611 SR
Queue Stats
127W - 135L
1,535 Elo+
Solo
Scylla
Scylla
TheYamakaSlayer
Scylla
Level 147
God Stats
2W - 10L
1,034 SR
Queue Stats
463W - 464L
1,465 Elo+
Party 2
Hel
Hel
skdropout
Hel
Level 142
God Stats
9W - 4L
1,643 SR
Queue Stats
551W - 589L
1,483 Elo+
Party 2
Team Averages
Level 133
1,475 SR
1,492 Elo+

VS

Team Averages
Level 115
1,602 SR
1,497 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
DON CATHARSIS
Bellona
Level 137
God Stats
4W - 0L
1,701 SR
Queue Stats
431W - 461L
1,472 Elo+
Solo
Yemoja
Yemoja
Wolfreak
Yemoja
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
131W - 135L
1,492 Elo+
Party 1
Izanami
Izanami
illegalitarin
Izanami
Level 87
God Stats
5W - 0L
1,856 SR
Queue Stats
195W - 196L
1,520 Elo+
Solo
Zhong Kui
Zhong Kui
ldeue4
Zhong Kui
Level 128
God Stats
2W - 3L
1,452 SR
Queue Stats
190W - 202L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BennerzBoi
Danzaburou
20
5 / 2 / 10
11,436
715
21,715
17,318
8,202
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vamana
MIDDERW00
Vamana
18
4 / 7 / 8
10,989
687
14,233
22,024
22,915
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sol
14
3 / 3 / 5
9,313
582
16,750
15,224
5,798
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

18
4 / 6 / 8
10,673
667
13,881
15,426
6,074
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 7 / 9
10,105
632
8,640
18,057
16,104
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
20
8 / 3 / 10
12,474
780
20,272
18,415
13,998
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bellona
18
4 / 6 / 15
11,074
692
15,290
40,016
46,462
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
Wolfreak
Yemoja
15
0 / 2 / 10
9,498
594
1,750
9,917
9,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Izanami
19
8 / 5 / 12
12,265
767
21,314
20,835
12,532
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Zhong Kui
ldeue4
Zhong Kui
19
5 / 2 / 13
11,883
743
25,472
20,687
16,785
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
85
18
Kills
25
25
Deaths
18
40
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
8
3
10
4.33
L
Danzaburou
BennerzBoi
Danzaburou
5
2
10
5
W
Bellona
4
6
15
1.92
L
Vamana
MIDDERW00
Vamana
4
7
8
1.14
L
Sol
3
3
5
1.83
L
4
6
8
1.33
W
Yemoja
Wolfreak
Yemoja
0
2
10
2.5
W
Izanami
8
5
12
2.8
W
Zhong Kui
ldeue4
Zhong Kui
5
2
13
5.75
L
2
7
9
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,219
Damage
84,098
88,049
Taken
109,870
59,093
Mitigated
98,892
48,836
Healing
52,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
20,272
4,316
236
3,872
18,415
13,998
1,719
5,263
13,152
0
40,265
L
Danzaburou
BennerzBoi
Danzaburou
21,715
11,745
1,967
5,124
17,318
8,202
0
6,282
11,036
0
42,933
W
Bellona
15,290
2,078
2,610
12,792
40,016
46,462
500
14,194
25,822
219
25,097
L
Vamana
MIDDERW00
Vamana
14,233
5,146
1,350
6,152
22,024
22,915
0
7,714
14,310
375
22,331
L
Sol
16,750
4,226
1,242
6,642
15,224
5,798
0
5,532
9,692
30,078
0
L
13,881
560
1,673
1,841
15,426
6,074
0
3,361
12,065
31,277
0
W
Yemoja
Wolfreak
Yemoja
1,750
681
12,417
1,336
9,917
9,115
458
3,729
6,188
5,642
0
W
Izanami
21,314
10,892
1,965
4,730
20,835
12,532
2,540
9,740
11,095
0
45,081
W
Zhong Kui
ldeue4
Zhong Kui
25,472
1,229
4,229
8,782
20,687
16,785
1,039
6,689
13,998
53,003
0
L
8,640
637
15,245
7,600
18,057
16,104
26
4,489
13,568
16,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,516
Gold Earned
57,194
154
Minions Killed
179
0
Camps Cleared
0
1,253,076
Distance Traveled
1,409,744
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
12,474
780
42
3
0
313,877
0
L
Danzaburou
11,436
715
59
4
0
260,473
2
W
Bellona
11,074
692
9
1
0
265,705
1
L
Vamana
10,989
687
14
1
0
287,939
1
L
Sol
9,313
582
32
2
0
172,290
0
L
Scylla
10,673
667
36
2
0
261,017
2
W
Yemoja
9,498
594
10
1
0
251,468
0
W
Izanami
12,265
767
59
4
0
275,364
0
W
Zhong Kui
11,883
743
59
4
0
303,330
0
L
Hel
10,105
632
13
1
0
271,357
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role