Player Matchup

Charybdis
Charybdis
BonieBlack
Charybdis
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 24L
1,523 Elo+
Solo
Tyr
Tyr
birldasilva
Tyr
Level 40
God Stats
3W - 3L
1,496 SR
Queue Stats
34W - 56L
1,364 Elo+
Party 1
Fenrir
Fenrir
n1ck0DC
Fenrir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,391 Elo+
Solo
Horus
Horus
ssDegrelle
Horus
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 15L
1,586 Elo+
Solo
Ra
Ra
voupranarnia
Ra
Level 10
God Stats
1W - 2L
1,520 SR
Queue Stats
8W - 9L
1,497 Elo+
Party 1
Team Averages
Level 20
1,503 SR
1,472 Elo+

VS

Team Averages
Level 16
1,441 SR
1,430 Elo+
Charybdis
Charybdis
 
Charybdis
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Bambach
Neith
Level 6
God Stats
2W - 4L
1,197 SR
Queue Stats
14W - 18L
1,245 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
LordeBunBunMole
Ah Muzen Cab
Level 28
God Stats
59W - 29L
1,722 SR
Queue Stats
367W - 320L
1,550 Elo+
Solo
Poseidon
Poseidon
TaurielI
Poseidon
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 32L
1,363 Elo+
Solo
Cthulhu
Cthulhu
YuriOsaida
Cthulhu
Level 5
God Stats
3W - 2L
1,285 SR
Queue Stats
4W - 2L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BonieBlack
Charybdis
20
7 / 10 / 12
14,001
1,077
23,960
23,946
10,197
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
7 / 2 / 7
13,905
1,070
14,998
20,222
19,767
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fenrir
n1ck0DC
Fenrir
19
5 / 15 / 12
12,250
942
22,704
27,263
17,253
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
20
2 / 5 / 16
12,427
956
12,304
29,926
26,421
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

19
8 / 9 / 9
13,332
1,026
18,203
19,136
8,797
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

130

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
20
4 / 5 / 14
12,961
997
12,158
13,479
5,006
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Neith
Bambach
Neith
19
0 / 7 / 14
11,559
889
7,681
14,827
6,308
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ah Muzen Cab
LordeBunBunMole
Ah Muzen Cab
20
29 / 3 / 7
19,599
1,508
71,071
31,342
14,732
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poseidon
TaurielI
Poseidon
20
5 / 5 / 15
13,890
1,068
12,698
12,887
4,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
YuriOsaida
Cthulhu
18
3 / 10 / 9
12,039
926
8,933
25,786
17,286
Breastplate

Breastplate

+20
Physical Protection

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
100
29
Kills
41
41
Deaths
30
56
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
4
5
14
2.2
W
Neith
Bambach
Neith
0
7
14
1
L
Charybdis
BonieBlack
Charybdis
7
10
12
1.3
W
Ah Muzen Cab
LordeBunBunMole
Ah Muzen Cab
29
3
7
10.83
W
Poseidon
TaurielI
Poseidon
5
5
15
2.5
W
Cthulhu
YuriOsaida
Cthulhu
3
10
9
0.75
L
7
2
7
5.25
L
Fenrir
n1ck0DC
Fenrir
5
15
12
0.73
L
Horus
2
5
16
2
L
8
9
9
1.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,169
Damage
112,541
120,493
Taken
98,321
82,435
Mitigated
47,798
17,186
Healing
21,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
12,158
5,894
0
612
13,479
5,006
0
2,839
10,640
0
27,176
W
Neith
Bambach
Neith
7,681
3,333
0
76
14,827
6,308
0
3,825
11,002
0
9,491
L
Charybdis
BonieBlack
Charybdis
23,960
11,770
0
842
23,946
10,197
0
4,559
19,387
0
53,237
W
Ah Muzen Cab
LordeBunBunMole
Ah Muzen Cab
71,071
47,355
0
20,663
31,342
14,732
0
6,114
25,228
0
127,060
W
Poseidon
TaurielI
Poseidon
12,698
2,149
125
145
12,887
4,466
0
779
12,108
35,873
0
W
Cthulhu
YuriOsaida
Cthulhu
8,933
720
0
0
25,786
17,286
0
5,974
18,588
13,792
0
L
14,998
1,790
0
1,214
20,222
19,767
0
3,821
16,401
0
32,181
L
Fenrir
n1ck0DC
Fenrir
22,704
8,907
0
2,048
27,263
17,253
0
4,973
22,290
0
28,193
L
Horus
12,304
5,274
2,375
5,397
29,926
26,421
0
4,913
25,013
3,359
17,158
L
18,203
2,914
2,826
2,484
19,136
8,797
0
3,365
15,771
45,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,915
Gold Earned
70,048
213
Minions Killed
239
4
Camps Cleared
9
1,214,255
Distance Traveled
1,064,374
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
12,961
997
34
3
1
197,532
0
W
Neith
11,559
889
4
0
0
175,068
1
L
Charybdis
14,001
1,077
66
5
1
223,624
0
W
Ah Muzen Cab
19,599
1,508
142
11
7
244,680
0
W
Poseidon
13,890
1,068
51
4
1
254,520
0
W
Cthulhu
12,039
926
8
1
0
192,574
0
L
Tyr
13,905
1,070
54
4
1
255,784
1
L
Fenrir
12,250
942
7
1
0
226,775
0
L
Horus
12,427
956
13
1
0
259,109
0
L
Ra
13,332
1,026
73
6
2
248,963
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role