Player Matchup

Mercury
Mercury
 
Mercury
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
Excalibur64
Charybdis
Level 51
God Stats
7W - 12L
1,310 SR
Queue Stats
184W - 197L
1,429 Elo+
Solo
Anubis
Anubis
Soletinho69
Anubis
Level 49
God Stats
69W - 84L
1,460 SR
Queue Stats
172W - 220L
1,399 Elo+
Solo
Jormungandr
Jormungandr
Stiiiiiiizy
Jormungandr
Level 14
God Stats
3W - 1L
1,499 SR
Queue Stats
43W - 60L
1,272 Elo+
Party 2
Chaac
Chaac
stoneythastoner
Chaac
Level 90
God Stats
5W - 9L
1,735 SR
Queue Stats
106W - 144L
1,245 Elo+
Solo
Team Averages
Level 54
1,501 SR
1,369 Elo+

VS

Team Averages
Level 64
1,432 SR
1,410 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
DaddyDooku9764
Sylvanus
Level 45
God Stats
29W - 23L
1,516 SR
Queue Stats
114W - 121L
1,432 Elo+
Solo
Raijin
Raijin
HighKingBubbles
Raijin
Level 124
God Stats
2W - 6L
1,199 SR
Queue Stats
248W - 259L
1,358 Elo+
Party 3
Charybdis
Charybdis
KingHarris721
Charybdis
Level 60
God Stats
5W - 7L
1,500 SR
Queue Stats
139W - 164L
1,379 Elo+
Party 1
Nemesis
Nemesis
tigolbitties8008
Nemesis
Level 64
God Stats
36W - 38L
1,446 SR
Queue Stats
52W - 62L
1,382 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
12
1 / 3 / 1
7,393
435
2,548
8,847
3,715
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Charybdis
Excalibur64
Charybdis
12
1 / 3 / 1
6,917
407
10,577
9,159
2,470
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
15
5 / 5 / 0
9,283
546
10,259
11,239
5,455
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
Stiiiiiiizy
Jormungandr
10
0 / 6 / 2
6,136
361
7,892
14,667
6,769
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
2 / 5 / 0
7,974
469
7,365
13,317
10,978
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
17
3 / 1 / 4
9,815
577
8,851
14,195
11,597
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sylvanus
12
2 / 0 / 5
7,465
439
6,661
13,695
8,526
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
0 / 3 / 7
8,770
516
4,332
7,665
2,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
KingHarris721
Charybdis
13
2 / 3 / 4
7,856
462
6,092
13,577
4,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
14 / 2 / 1
10,694
629
14,193
13,927
6,054
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
42
9
Kills
21
22
Deaths
9
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
1
3
1
0.5
W
Amaterasu
 
Amaterasu
3
1
4
5
W
Sylvanus
2
0
5
4.5
L
Charybdis
Excalibur64
Charybdis
1
3
1
0.5
W
0
3
7
1.17
W
Charybdis
KingHarris721
Charybdis
2
3
4
1.33
L
Anubis
5
5
0
1
L
Jormungandr
Stiiiiiiizy
Jormungandr
0
6
2
0.17
L
2
5
0
0.4
W
14
2
1
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,641
Damage
40,129
57,229
Taken
63,059
29,387
Mitigated
32,265
14,374
Healing
22,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
2,548
951
0
1,504
8,847
3,715
0
1,108
7,739
0
39,756
W
Amaterasu
 
Amaterasu
8,851
4,174
0
5,844
14,195
11,597
827
211
13,984
0
62,594
W
Sylvanus
6,661
1,342
2,782
5,157
13,695
8,526
86
4,798
8,897
26,587
0
L
Charybdis
Excalibur64
Charybdis
10,577
5,896
0
2,031
9,159
2,470
378
2,536
6,623
0
41,166
W
4,332
166
0
1,000
7,665
2,047
272
4,700
2,965
50,776
0
W
Charybdis
KingHarris721
Charybdis
6,092
4,032
387
5,345
13,577
4,041
904
3,961
9,616
0
50,982
L
Anubis
10,259
391
0
4,077
11,239
5,455
481
3,820
7,419
58,048
0
L
Jormungandr
Stiiiiiiizy
Jormungandr
7,892
2,659
483
2,479
14,667
6,769
14
3,529
11,138
31,672
0
L
7,365
2,244
0
3,800
13,317
10,978
0
0
13,317
0
40,639
W
14,193
9,832
0
1,530
13,927
6,054
641
4,481
9,446
0
75,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,703
Gold Earned
44,600
377
Minions Killed
494
0
Camps Cleared
0
1,500,764
Distance Traveled
1,503,774
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,393
435
70
4
0
368,857
2
W
Amaterasu
9,815
577
118
7
0
322,697
2
W
Sylvanus
7,465
439
52
3
0
287,229
2
L
Charybdis
6,917
407
81
5
0
275,736
1
W
Raijin
8,770
516
124
7
0
293,734
1
W
Charybdis
7,856
462
93
5
0
249,182
6
L
Anubis
9,283
546
105
6
0
275,473
9
L
Jormungandr
6,136
361
51
3
0
269,774
4
L
Chaac
7,974
469
70
4
0
310,924
0
W
Nemesis
10,694
629
107
6
0
350,932
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role