Player Matchup

Merlin
Merlin
CoNMaN234
Merlin
Level 7
God Stats
8W - 9L
1,532 SR
Queue Stats
44W - 46L
1,368 Elo+
Solo
Kukulkan
Kukulkan
Drbananagrin
Kukulkan
Level 7
God Stats
3W - 1L
1,867 SR
Queue Stats
13W - 13L
1,651 Elo+
Party 1
Bakasura
Bakasura
XFleshcrawlerX
Bakasura
Level 26
God Stats
7W - 1L
1,835 SR
Queue Stats
20W - 16L
1,565 Elo+
Party 1
Rama
Rama
normarcl
Rama
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 18L
1,585 Elo+
Party 1
Ares
Ares
xRaWxLeGiTx
Ares
Level 8
God Stats
34W - 14L
1,704 SR
Queue Stats
38W - 18L
1,642 Elo+
Solo
Team Averages
Level 15
1,688 SR
1,562 Elo+

VS

Team Averages
Level 16
1,495 SR
1,528 Elo+
Nemesis
Nemesis
 
Nemesis
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Avahnah
Kukulkan
Level 29
God Stats
9W - 7L
1,500 SR
Queue Stats
12W - 14L
1,500 Elo+
Solo
Ra
Ra
Boopkie
Ra
Level 7
God Stats
0W - 1L
1,496 SR
Queue Stats
1W - 2L
1,551 Elo+
Solo
Hachiman
Hachiman
dameeselicorr
Hachiman
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
72W - 79L
1,555 Elo+
Solo
Yemoja
Yemoja
grammysboy
Yemoja
Level 13
God Stats
10W - 9L
1,479 SR
Queue Stats
96W - 86L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
CoNMaN234
Merlin
18
2 / 4 / 17
10,733
976
13,017
10,611
4,689
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kukulkan
Drbananagrin
Kukulkan
18
5 / 3 / 15
10,727
975
20,860
9,219
4,624
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bakasura
20
21 / 3 / 6
15,645
1,422
30,445
15,970
8,458
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rama
18
5 / 1 / 14
11,544
1,049
18,474
7,373
3,626
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
3 / 4 / 22
11,473
1,043
6,983
18,606
27,478
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

234

VS

Team 2 Tickets

35

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
17
11 / 5 / 2
12,749
1,159
17,189
18,806
13,707
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
Avahnah
Kukulkan
17
2 / 11 / 11
10,446
950
9,127
20,389
7,496
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
2 / 7 / 9
10,776
980
15,014
17,711
6,530
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
dameeselicorr
Hachiman
16
0 / 9 / 10
9,601
873
7,168
16,328
5,708
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
grammysboy
Yemoja
17
0 / 4 / 12
9,964
906
6,371
20,064
21,602
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
59
36
Kills
15
15
Deaths
36
74
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
11
5
2
2.4
L
Kukulkan
Avahnah
Kukulkan
2
11
11
0.68
L
2
7
9
0.93
W
Merlin
CoNMaN234
Merlin
2
4
17
2.63
W
Kukulkan
Drbananagrin
Kukulkan
5
3
15
4.17
W
Bakasura
21
3
6
8
L
Hachiman
dameeselicorr
Hachiman
0
9
10
0.56
L
Yemoja
grammysboy
Yemoja
0
4
12
1.5
W
Rama
5
1
14
12
W
3
4
22
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,779
Damage
54,869
61,779
Taken
93,298
48,875
Mitigated
55,043
10,844
Healing
8,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
17,189
8,058
0
1,552
18,806
13,707
0
7,370
10,176
0
31,948
L
Kukulkan
Avahnah
Kukulkan
9,127
752
0
421
20,389
7,496
0
8,617
10,307
22,914
0
L
15,014
1,785
880
1,141
17,711
6,530
0
7,724
8,542
57,364
0
W
Merlin
CoNMaN234
Merlin
13,017
984
0
251
10,611
4,689
0
3,937
6,674
28,435
0
W
Kukulkan
Drbananagrin
Kukulkan
20,860
1,275
0
625
9,219
4,624
0
6,568
2,651
36,329
0
W
Bakasura
30,445
21,437
0
5,925
15,970
8,458
0
7,917
8,053
0
46,985
L
Hachiman
dameeselicorr
Hachiman
7,168
2,956
0
0
16,328
5,708
0
6,906
8,568
0
16,439
L
Yemoja
grammysboy
Yemoja
6,371
1,520
3,420
758
20,064
21,602
0
10,243
8,916
18,500
0
W
Rama
18,474
9,307
0
0
7,373
3,626
0
3,387
3,986
0
40,598
W
6,983
554
455
3,588
18,606
27,478
0
8,703
9,903
22,333
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,122
Gold Earned
53,536
200
Minions Killed
190
14
Camps Cleared
4
1,073,763
Distance Traveled
982,143
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
12,749
1,159
30
3
1
224,066
0
L
Kukulkan
10,446
950
36
3
0
159,632
1
L
Ra
10,776
980
90
8
1
200,787
0
W
Merlin
10,733
976
34
3
0
191,214
0
W
Kukulkan
10,727
975
37
3
2
202,333
0
W
Bakasura
15,645
1,422
55
5
11
259,462
0
L
Hachiman
9,601
873
15
1
2
202,636
0
L
Yemoja
9,964
906
19
2
0
195,022
0
W
Rama
11,544
1,049
59
5
1
204,121
1
W
Ares
11,473
1,043
15
1
0
216,633
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role