Player Matchup

Zhong Kui
Zhong Kui
Jay71318
Zhong Kui
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,409 Elo+
Party 1
Izanami
Izanami
Josh1247
Izanami
Level 107
God Stats
1W - 0L
1,507 SR
Queue Stats
10W - 15L
1,455 Elo+
Party 1
Sun Wukong
Sun Wukong
Ninjamanpro
Sun Wukong
Level 98
God Stats
1W - 0L
1,525 SR
Queue Stats
5W - 7L
1,612 Elo+
Party 1
Baron Samedi
Baron Samedi
nichollsd30
Baron Samedi
Level 124
God Stats
1W - 1L
1,817 SR
Queue Stats
10W - 11L
1,537 Elo+
Party 1
Team Averages
Level 110
1,587 SR
1,503 Elo+

VS

Team Averages
Level 80
1,510 SR
1,448 Elo+
Arachne
Arachne
Atlchevy678404
Arachne
Level 156
God Stats
19W - 15L
1,700 SR
Queue Stats
24W - 17L
1,661 Elo+
Solo
Charybdis
Charybdis
JimmyJohnsCEO
Charybdis
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,338 Elo+
Party 2
Hun Batz
Hun Batz
Pyro7733
Hun Batz
Level 121
God Stats
0W - 1L
1,680 SR
Queue Stats
92W - 89L
1,466 Elo+
Solo
Ares
Ares
The_qaucken
Ares
Level 17
God Stats
0W - 1L
1,159 SR
Queue Stats
0W - 2L
1,326 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Jay71318
Zhong Kui
12
3 / 2 / 0
7,750
969
5,483
5,496
4,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
Josh1247
Izanami
15
9 / 0 / 3
9,055
1,132
12,546
6,218
2,185
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sun Wukong
Ninjamanpro
Sun Wukong
12
0 / 2 / 3
7,419
927
3,164
6,599
4,036
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Baron Samedi
nichollsd30
Baron Samedi
14
4 / 1 / 7
8,662
1,083
8,421
5,571
2,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 0
7,498
937
4,931
8,910
3,352
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charybdis
JimmyJohnsCEO
Charybdis
11
0 / 5 / 0
6,311
789
952
5,768
2,144
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hun Batz
Pyro7733
Hun Batz
12
0 / 5 / 3
6,770
846
5,629
8,977
4,433
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

10
0 / 5 / 0
5,962
745
1,689
12,416
9,250
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
16
Kills
5
5
Deaths
16
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
5
1
0
5
W
Zhong Kui
Jay71318
Zhong Kui
3
2
0
1.5
L
Charybdis
JimmyJohnsCEO
Charybdis
0
5
0
0
W
Izanami
Josh1247
Izanami
9
0
3
10.5
W
Sun Wukong
Ninjamanpro
Sun Wukong
0
2
3
0.75
L
Hun Batz
Pyro7733
Hun Batz
0
5
3
0.3
L
0
5
0
0
W
Baron Samedi
nichollsd30
Baron Samedi
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,614
Damage
13,201
23,884
Taken
36,071
12,821
Mitigated
19,179
7,870
Healing
1,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,931
3,445
0
1,409
8,910
3,352
0
4,262
4,562
0
18,964
W
Zhong Kui
Jay71318
Zhong Kui
5,483
621
44
1,545
5,496
4,171
755
104
5,392
15,989
0
L
Charybdis
JimmyJohnsCEO
Charybdis
952
352
0
99
5,768
2,144
0
1,580
4,188
0
17,463
W
Izanami
Josh1247
Izanami
12,546
9,767
0
1,744
6,218
2,185
3,011
580
5,638
0
43,734
W
Sun Wukong
Ninjamanpro
Sun Wukong
3,164
323
0
1,862
6,599
4,036
587
50
6,549
0
19,854
L
Hun Batz
Pyro7733
Hun Batz
5,629
1,383
0
246
8,977
4,433
158
3,021
5,702
0
20,569
L
1,689
80
0
70
12,416
9,250
0
5,007
7,409
9,769
0
W
Baron Samedi
nichollsd30
Baron Samedi
8,421
740
359
2,316
5,571
2,429
1,066
1,336
4,235
28,484
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,886
Gold Earned
26,541
184
Minions Killed
123
6
Camps Cleared
6
620,008
Distance Traveled
610,006
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,498
937
36
5
5
187,896
1
W
Zhong Kui
7,750
969
31
4
0
144,942
2
L
Charybdis
6,311
789
41
5
1
125,481
0
W
Izanami
9,055
1,132
55
7
1
159,396
2
W
Sun Wukong
7,419
927
47
6
3
170,942
3
L
Hun Batz
6,770
846
39
5
0
160,265
2
L
Ares
5,962
745
7
1
0
136,364
1
W
Baron Samedi
8,662
1,083
51
6
2
144,728
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role