Player Matchup

Discordia
Discordia
Feroxious
Discordia
Level 65
God Stats
2W - 3L
1,590 SR
Queue Stats
3W - 5L
1,385 Elo+
Party 2
Amaterasu
Amaterasu
Suctorial
Amaterasu
Level 107
God Stats
1W - 0L
1,851 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Charybdis
Charybdis
Vaedrien
Charybdis
Level 47
God Stats
2W - 2L
1,500 SR
Queue Stats
19W - 10L
1,621 Elo+
Party 2
Team Averages
Level 73
1,647 SR
1,502 Elo+

VS

Team Averages
Level 84
1,529 SR
1,464 Elo+
Ra
Ra
KPISR
Ra
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
111W - 155L
1,455 Elo+
Party 1
Cerberus
Cerberus
R34P3rZA
Cerberus
Level 63
God Stats
6W - 9L
1,588 SR
Queue Stats
74W - 77L
1,515 Elo+
Solo
Hun Batz
Hun Batz
Rheedertjie
Hun Batz
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 117L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Feroxious
Discordia
18
11 / 3 / 15
13,615
756
23,003
12,009
4,023
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Suctorial
Amaterasu
17
6 / 1 / 18
13,088
727
16,830
21,662
16,810
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
Vaedrien
Charybdis
16
9 / 6 / 14
13,347
742
25,649
15,952
4,521
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
16
7 / 9 / 2
13,027
724
16,841
19,498
8,463
Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
R34P3rZA
Cerberus
15
2 / 7 / 6
11,810
656
13,325
30,555
31,994
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hun Batz
Rheedertjie
Hun Batz
14
1 / 10 / 5
11,148
619
8,697
20,107
7,079
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
23
26
Kills
10
10
Deaths
26
47
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Discordia
Feroxious
Discordia
11
3
15
6.17
L
Ra
7
9
2
0.89
L
Cerberus
R34P3rZA
Cerberus
2
7
6
0.71
L
Hun Batz
Rheedertjie
Hun Batz
1
10
5
0.35
W
Amaterasu
Suctorial
Amaterasu
6
1
18
15
W
Charybdis
Vaedrien
Charybdis
9
6
14
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,482
Damage
38,863
49,623
Taken
70,160
25,354
Mitigated
47,536
13,904
Healing
19,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Feroxious
Discordia
23,003
1,418
115
4,178
12,009
4,023
632
7,356
4,653
50,422
0
L
Ra
16,841
299
6,405
7,657
19,498
8,463
870
5,554
13,944
51,290
0
L
Cerberus
R34P3rZA
Cerberus
13,325
296
0
4,599
30,555
31,994
231
9,675
20,880
35,576
0
L
Hun Batz
Rheedertjie
Hun Batz
8,697
677
0
515
20,107
7,079
749
8,089
12,018
0
18,666
W
Amaterasu
Suctorial
Amaterasu
16,830
7,463
0
7,455
21,662
16,810
1,348
12,751
8,911
0
51,095
W
Charybdis
Vaedrien
Charybdis
25,649
14,429
0
2,156
15,952
4,521
1,326
11,318
4,634
0
86,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,050
Gold Earned
35,985
217
Minions Killed
170
10
Camps Cleared
5
964,999
Distance Traveled
885,046
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
13,615
756
69
4
3
324,189
1
L
Ra
13,027
724
95
5
2
284,025
5
L
Cerberus
11,810
656
58
3
3
319,937
7
L
Hun Batz
11,148
619
17
1
0
281,084
1
W
Amaterasu
13,088
727
44
2
2
379,265
3
W
Charybdis
13,347
742
104
6
5
261,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role