Player Matchup

Morgan Le Fay
Morgan Le Fay
HuntMeh
Morgan Le Fay
Level 117
God Stats
2W - 1L
1,598 SR
Queue Stats
100W - 52L
1,753 Elo+
Party 1
Charybdis
Charybdis
Monuka
Charybdis
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
129W - 74L
1,743 Elo+
Party 1
Danzaburou
Danzaburou
pustiul
Danzaburou
Level 129
God Stats
5W - 0L
1,689 SR
Queue Stats
142W - 78L
1,738 Elo+
Party 1
Team Averages
Level 118
1,596 SR
1,744 Elo+

VS

Team Averages
Level 101
1,485 SR
1,501 Elo+
Tiamat
Tiamat
G30F33D
Tiamat
Level 157
God Stats
31W - 25L
1,596 SR
Queue Stats
237W - 243L
1,530 Elo+
Solo
Charybdis
Charybdis
Gibbzjimmy
Charybdis
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 78L
1,418 Elo+
Party 2
Jormungandr
Jormungandr
KindOfMega
Jormungandr
Level 77
God Stats
1W - 4L
1,358 SR
Queue Stats
13W - 17L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
HuntMeh
Morgan Le Fay
15
4 / 2 / 13
10,953
730
12,707
10,517
3,743
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Monuka
Charybdis
16
12 / 4 / 5
12,245
816
10,900
11,221
3,931
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Danzaburou
pustiul
Danzaburou
14
5 / 5 / 14
11,420
761
14,023
16,070
5,366
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
G30F33D
Tiamat
13
5 / 8 / 3
9,766
651
15,403
17,178
10,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Gibbzjimmy
Charybdis
11
0 / 10 / 5
8,463
564
6,245
13,124
4,343
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
KindOfMega
Jormungandr
13
5 / 3 / 5
10,917
728
8,178
14,741
17,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
23
21
Kills
10
11
Deaths
21
32
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Tiamat
G30F33D
Tiamat
5
8
3
0.81
L
Charybdis
Gibbzjimmy
Charybdis
0
10
5
0.25
W
Morgan Le Fay
HuntMeh
Morgan Le Fay
4
2
13
5.25
L
Jormungandr
KindOfMega
Jormungandr
5
3
5
2.5
W
Charybdis
Monuka
Charybdis
12
4
5
3.63
W
Danzaburou
pustiul
Danzaburou
5
5
14
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,630
Damage
29,826
37,808
Taken
45,043
13,040
Mitigated
32,408
13,606
Healing
7,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
G30F33D
Tiamat
15,403
699
92
4,930
17,178
10,649
128
5,496
11,682
31,531
0
L
Charybdis
Gibbzjimmy
Charybdis
6,245
2,590
0
1,091
13,124
4,343
490
3,880
9,244
0
24,400
W
Morgan Le Fay
HuntMeh
Morgan Le Fay
12,707
1,360
0
3,632
10,517
3,743
505
6,936
3,062
50,656
0
L
Jormungandr
KindOfMega
Jormungandr
8,178
917
515
1,026
14,741
17,416
152
3,521
11,220
24,817
0
W
Charybdis
Monuka
Charybdis
10,900
6,103
0
2,570
11,221
3,931
538
6,638
4,285
0
37,341
W
Danzaburou
pustiul
Danzaburou
14,023
6,826
64
7,340
16,070
5,366
1,985
9,329
6,138
0
38,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,618
Gold Earned
29,146
191
Minions Killed
157
9
Camps Cleared
3
825,487
Distance Traveled
749,837
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
9,766
651
59
4
2
245,908
5
L
Charybdis
8,463
564
51
3
1
224,744
2
W
Morgan Le Fay
10,953
730
91
6
3
296,338
3
L
Jormungandr
10,917
728
47
3
0
279,185
3
W
Charybdis
12,245
816
52
3
4
262,240
5
W
Danzaburou
11,420
761
48
3
2
266,909
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role