Player Matchup

Vamana
Vamana
Dom_WC
Vamana
Level 17
God Stats
5W - 4L
1,761 SR
Queue Stats
22W - 34L
1,253 Elo+
Solo
Ra
Ra
Elite_Pulse-_O
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Bakasura
Bakasura
LbandzOrLs
Bakasura
Level 26
God Stats
3W - 6L
1,324 SR
Queue Stats
61W - 91L
1,241 Elo+
Solo
Chernobog
Chernobog
Zards_11
Chernobog
Level 23
God Stats
3W - 1L
1,835 SR
Queue Stats
43W - 56L
1,308 Elo+
Solo
Yemoja
Yemoja
bitty_trail3
Yemoja
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 14
1,584 SR
1,361 Elo+

VS

Team Averages
Level 12
1,458 SR
1,300 Elo+
Rama
Rama
Anunakene
Rama
Level 26
God Stats
21W - 24L
1,431 SR
Queue Stats
104W - 134L
1,308 Elo+
Solo
Xing Tian
Xing Tian
HalfBakkedHero
Xing Tian
Level 15
God Stats
3W - 1L
1,556 SR
Queue Stats
22W - 34L
1,165 Elo+
Solo
Nemesis
Nemesis
Hoorse18fat08
Nemesis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Horus
Horus
TenWalk32843909
Horus
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Artemis
Artemis
youiswho5
Artemis
Level 14
God Stats
22W - 27L
1,306 SR
Queue Stats
74W - 92L
1,025 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Dom_WC
Vamana
17
6 / 3 / 6
10,940
497
11,751
18,059
9,872
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

4
0 / 2 / 0
6,299
286
817
1,071
188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
LbandzOrLs
Bakasura
17
9 / 5 / 3
11,577
526
13,796
21,940
12,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chernobog
Zards_11
Chernobog
18
5 / 3 / 6
11,541
525
7,446
12,677
5,403
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Yemoja
10
6 / 3 / 0
9,180
417
3,821
5,904
2,266
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
18
0 / 6 / 8
11,401
518
10,909
15,249
5,273
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xing Tian
HalfBakkedHero
Xing Tian
15
0 / 3 / 3
9,251
421
5,498
11,582
8,726
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
7
3 / 8 / 0
7,847
357
4,813
7,310
2,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 11 / 1
7,767
353
693
12,559
4,643
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
youiswho5
Artemis
20
11 / 4 / 1
13,751
625
15,509
16,768
6,600
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
27
26
Kills
14
16
Deaths
32
15
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Rama
0
6
8
0.67
L
Vamana
Dom_WC
Vamana
6
3
6
3
L
0
2
0
0
W
Xing Tian
HalfBakkedHero
Xing Tian
0
3
3
0.5
W
Nemesis
3
8
0
0.38
L
Bakasura
LbandzOrLs
Bakasura
9
5
3
2.1
W
0
11
1
0.05
L
Chernobog
Zards_11
Chernobog
5
3
6
2.67
L
Yemoja
6
3
0
2
W
Artemis
youiswho5
Artemis
11
4
1
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,631
Damage
37,422
59,651
Taken
63,468
30,417
Mitigated
27,424
11,829
Healing
12,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
10,909
6,573
0
4,742
15,249
5,273
5,790
367
14,661
0
77,262
L
Vamana
Dom_WC
Vamana
11,751
7,123
0
3,294
18,059
9,872
500
2,378
15,681
0
69,641
L
817
223
0
0
1,071
188
0
0
1,071
1,982
0
W
Xing Tian
HalfBakkedHero
Xing Tian
5,498
754
0
790
11,582
8,726
491
2,383
8,768
34,703
0
W
Nemesis
4,813
2,760
0
114
7,310
2,182
36
1,292
6,018
0
9,843
L
Bakasura
LbandzOrLs
Bakasura
13,796
7,424
0
6,346
21,940
12,688
2,692
875
21,065
0
58,751
W
693
438
73
136
12,559
4,643
291
684
11,875
0
16,643
L
Chernobog
Zards_11
Chernobog
7,446
5,472
0
1,480
12,677
5,403
4,197
896
11,781
0
64,935
L
Yemoja
3,821
2,004
11
698
5,904
2,266
0
1,311
4,555
18,692
0
W
Artemis
youiswho5
Artemis
15,509
11,574
0
7,101
16,768
6,600
9,907
156
15,696
0
74,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,537
Gold Earned
50,017
372
Minions Killed
328
0
Camps Cleared
0
1,331,263
Distance Traveled
1,381,578
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
11,401
518
121
6
0
315,099
0
L
Vamana
10,940
497
105
5
0
392,377
0
L
Ra
6,299
286
3
0
0
54,629
1
W
Xing Tian
9,251
421
37
2
0
264,348
0
W
Nemesis
7,847
357
5
0
0
196,220
0
L
Bakasura
11,577
526
103
5
0
398,614
9
W
Horus
7,767
353
23
1
0
197,109
0
L
Chernobog
11,541
525
131
6
0
354,895
0
L
Yemoja
9,180
417
30
1
0
130,748
0
W
Artemis
13,751
625
142
6
0
408,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role