Player Matchup

Set
Set
Raiymondo
Set
Level 29
God Stats
3W - 4L
1,303 SR
Queue Stats
96W - 93L
1,462 Elo+
Solo
Merlin
Merlin
Superzerg123
Merlin
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 1L
1,636 Elo+
Solo
Guan Yu
Guan Yu
TheGreenYosh1
Guan Yu
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,512 Elo+
Party 2
Jing Wei
Jing Wei
tipto14
Jing Wei
Level 67
God Stats
1W - 2L
1,409 SR
Queue Stats
21W - 25L
1,493 Elo+
Party 2
Chaac
Chaac
Àntráx
Chaac
Level 28
God Stats
1W - 0L
1,198 SR
Queue Stats
40W - 24L
1,546 Elo+
Solo
Team Averages
Level 29
1,382 SR
1,530 Elo+

VS

Team Averages
Level 16
1,545 SR
1,565 Elo+
Yemoja
Yemoja
Demonoloog
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,818 Elo+
Party 1
Horus
Horus
Yashchoor
Horus
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 64L
1,446 Elo+
Solo
Kukulkan
Kukulkan
eblat
Kukulkan
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Thanatos
Thanatos
indebuurt
Thanatos
Level 27
God Stats
21W - 13L
1,753 SR
Queue Stats
117W - 65L
1,628 Elo+
Solo
Charybdis
Charybdis
ncubero
Charybdis
Level 25
God Stats
20W - 12L
1,473 SR
Queue Stats
76W - 65L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 4 / 8
14,684
638
15,079
20,475
8,377
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
20
8 / 4 / 11
13,720
597
16,592
15,100
4,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
18
3 / 1 / 17
12,133
528
5,240
10,842
12,327
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Jing Wei
tipto14
Jing Wei
17
5 / 4 / 6
12,058
524
8,854
14,776
4,571
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Chaac
Àntráx
Chaac
20
8 / 0 / 7
15,539
676
16,700
13,894
15,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Demonoloog
Yemoja
9
0 / 4 / 3
8,131
354
2,017
9,030
4,385
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Horus
Yashchoor
Horus
16
0 / 10 / 2
9,481
412
5,793
18,027
6,956
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
eblat
Kukulkan
9
1 / 5 / 1
7,713
335
2,915
6,400
1,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
indebuurt
Thanatos
18
10 / 10 / 1
12,492
543
16,914
27,863
16,573
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charybdis
ncubero
Charybdis
16
2 / 7 / 2
10,394
452
8,892
15,354
3,725
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
22
36
Kills
13
13
Deaths
36
49
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Demonoloog
Yemoja
0
4
3
0.38
W
12
4
8
4
W
Merlin
8
4
11
3.38
W
Guan Yu
3
1
17
11.5
L
Horus
Yashchoor
Horus
0
10
2
0.1
L
Kukulkan
eblat
Kukulkan
1
5
1
0.3
L
Thanatos
indebuurt
Thanatos
10
10
1
1.05
L
Charybdis
ncubero
Charybdis
2
7
2
0.43
W
Jing Wei
tipto14
Jing Wei
5
4
6
2
W
Chaac
Àntráx
Chaac
8
0
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,465
Damage
36,531
75,087
Taken
76,674
45,715
Mitigated
33,150
20,395
Healing
16,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Demonoloog
Yemoja
2,017
163
49
250
9,030
4,385
182
2,107
6,868
14,460
0
W
15,079
4,809
0
4,401
20,475
8,377
2,059
762
19,713
0
114,833
W
Merlin
16,592
2,094
214
2,109
15,100
4,618
2,541
1,457
13,643
82,105
0
W
Guan Yu
5,240
641
2,870
3,494
10,842
12,327
2,061
1,109
9,301
0
24,402
L
Horus
Yashchoor
Horus
5,793
3,263
100
560
18,027
6,956
0
4,511
12,902
0
38,894
L
Kukulkan
eblat
Kukulkan
2,915
280
0
250
6,400
1,511
0
2,968
3,299
19,550
0
L
Thanatos
indebuurt
Thanatos
16,914
4,216
0
14,060
27,863
16,573
0
3,929
23,431
0
70,545
L
Charybdis
ncubero
Charybdis
8,892
4,501
0
1,250
15,354
3,725
0
3,176
11,918
0
60,867
W
Jing Wei
tipto14
Jing Wei
8,854
6,716
0
2,025
14,776
4,571
3,122
1,156
13,620
0
86,588
W
Chaac
Àntráx
Chaac
16,700
3,547
0
5,282
13,894
15,822
6,597
863
13,031
200
106,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,134
Gold Earned
48,211
610
Minions Killed
372
0
Camps Cleared
0
2,249,052
Distance Traveled
1,523,727
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,131
354
27
1
0
197,720
4
W
Set
14,684
638
155
7
0
447,511
3
W
Merlin
13,720
597
116
5
0
466,093
1
W
Guan Yu
12,133
528
34
1
0
469,019
4
L
Horus
9,481
412
86
4
0
371,632
0
L
Kukulkan
7,713
335
45
2
0
173,962
0
L
Thanatos
12,492
543
103
4
0
395,620
0
L
Charybdis
10,394
452
111
5
0
384,793
6
W
Jing Wei
12,058
524
112
5
0
402,924
3
W
Chaac
15,539
676
193
8
0
463,505
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role