Player Matchup

Bakasura
Bakasura
EasyMeezy
Bakasura
Level 6
God Stats
3W - 5L
1,297 SR
Queue Stats
146W - 190L
1,163 Elo+
Party 3
Sol
Sol
Migaz
Sol
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
63W - 77L
1,163 Elo+
Party 3
Fenrir
Fenrir
Summondega
Fenrir
Level 6
God Stats
45W - 57L
1,134 SR
Queue Stats
122W - 174L
1,163 Elo+
Party 3
Charybdis
Charybdis
TheNetsky
Charybdis
Level 12
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 27L
1,412 Elo+
Solo
Kukulkan
Kukulkan
berz321
Kukulkan
Level 29
God Stats
6W - 7L
1,500 SR
Queue Stats
59W - 94L
1,500 Elo+
Party 3
Team Averages
Level 13
1,386 SR
1,280 Elo+

VS

Team Averages
Level 19
1,400 SR
1,331 Elo+
Fenrir
Fenrir
AdamFox
Fenrir
Level 38
God Stats
4W - 14L
1,500 SR
Queue Stats
147W - 191L
1,406 Elo+
Party 1
Sol
Sol
KoTiGG
Sol
Level 22
God Stats
62W - 75L
1,394 SR
Queue Stats
117W - 174L
1,387 Elo+
Party 1
Merlin
Merlin
Pjot3r777
Merlin
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,359 Elo+
Solo
Serqet
Serqet
Striker998
Serqet
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,283 Elo+
Party 2
Neith
Neith
leonardo2008
Neith
Level 18
God Stats
3W - 9L
1,105 SR
Queue Stats
10W - 21L
1,220 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
EasyMeezy
Bakasura
20
12 / 7 / 21
15,568
1,198
17,919
21,644
8,212
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sol
Migaz
Sol
20
9 / 8 / 17
13,696
1,054
16,628
19,024
5,989
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Summondega
Fenrir
20
9 / 10 / 24
14,724
1,133
18,907
23,422
13,582
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charybdis
TheNetsky
Charybdis
20
14 / 6 / 18
15,247
1,173
27,081
17,955
7,165
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
berz321
Kukulkan
20
5 / 4 / 23
14,482
1,114
28,621
13,164
5,025
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

73

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AdamFox
Fenrir
20
15 / 7 / 10
16,473
1,267
22,937
26,412
25,300
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sol
KoTiGG
Sol
20
2 / 6 / 19
12,964
997
18,497
21,677
8,491
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Merlin
Pjot3r777
Merlin
20
7 / 8 / 13
14,568
1,121
14,867
18,297
10,171
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Serqet
Striker998
Serqet
20
1 / 15 / 12
12,444
957
8,806
24,346
11,029
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
8 / 13 / 17
14,935
1,149
23,991
26,802
11,175
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

152
Kill Participation
104
49
Kills
33
35
Deaths
49
103
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Fenrir
AdamFox
Fenrir
15
7
10
2.86
W
Bakasura
EasyMeezy
Bakasura
12
7
21
3.21
L
Sol
KoTiGG
Sol
2
6
19
1.92
W
Sol
Migaz
Sol
9
8
17
2.19
L
Merlin
Pjot3r777
Merlin
7
8
13
1.69
L
Serqet
Striker998
Serqet
1
15
12
0.47
W
Fenrir
Summondega
Fenrir
9
10
24
2.1
W
Charybdis
TheNetsky
Charybdis
14
6
18
3.83
W
Kukulkan
berz321
Kukulkan
5
4
23
4.13
L
8
13
17
1.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,156
Damage
89,098
95,209
Taken
117,534
39,973
Mitigated
66,166
8,785
Healing
8,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
AdamFox
Fenrir
22,937
5,274
532
1,957
26,412
25,300
0
9,056
16,745
0
27,234
W
Bakasura
EasyMeezy
Bakasura
17,919
12,316
774
3,476
21,644
8,212
0
8,112
13,255
0
32,432
L
Sol
KoTiGG
Sol
18,497
5,777
0
1,606
21,677
8,491
0
9,912
11,485
40,527
0
W
Sol
Migaz
Sol
16,628
5,835
0
3,083
19,024
5,989
0
8,026
10,336
21,318
0
L
Merlin
Pjot3r777
Merlin
14,867
1,591
0
2,908
18,297
10,171
0
9,533
8,525
48,643
0
L
Serqet
Striker998
Serqet
8,806
1,961
0
80
24,346
11,029
0
10,619
13,557
0
26,434
W
Fenrir
Summondega
Fenrir
18,907
5,140
0
493
23,422
13,582
0
8,687
14,315
0
33,367
W
Charybdis
TheNetsky
Charybdis
27,081
18,038
0
189
17,955
7,165
0
4,623
13,332
0
62,016
W
Kukulkan
berz321
Kukulkan
28,621
3,769
0
770
13,164
5,025
0
3,916
9,248
59,545
0
L
23,991
13,590
0
928
26,802
11,175
0
6,129
20,323
0
55,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,717
Gold Earned
71,384
238
Minions Killed
229
7
Camps Cleared
5
1,140,671
Distance Traveled
1,211,364
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
16,473
1,267
10
1
1
277,151
1
W
Bakasura
15,568
1,198
37
3
4
280,418
0
L
Sol
12,964
997
53
4
1
269,952
0
W
Sol
13,696
1,054
12
1
0
176,155
0
L
Merlin
14,568
1,121
78
6
0
207,820
0
L
Serqet
12,444
957
47
4
1
242,725
2
W
Fenrir
14,724
1,133
33
3
2
235,526
0
W
Charybdis
15,247
1,173
73
6
1
211,135
1
W
Kukulkan
14,482
1,114
83
6
0
237,437
1
L
Neith
14,935
1,149
41
3
2
213,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role