Player Matchup

Sun Wukong
Sun Wukong
Artoriasbaka
Sun Wukong
Level 5
God Stats
2W - 4L
1,433 SR
Queue Stats
2W - 5L
1,321 Elo+
Party 3
Tsukuyomi
Tsukuyomi
EVA05
Tsukuyomi
Level 8
God Stats
0W - 2L
1,138 SR
Queue Stats
2W - 5L
1,321 Elo+
Party 3
Jormungandr
Jormungandr
Haruho
Jormungandr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,641 Elo+
Party 3
Ra
Ra
IvanLarionov
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,321 Elo+
Party 3
Chernobog
Chernobog
nanogred
Chernobog
Level 6
God Stats
2W - 2L
1,722 SR
Queue Stats
2W - 5L
1,321 Elo+
Party 3
Team Averages
Level 6
1,459 SR
1,385 Elo+

VS

Team Averages
Level 23
1,670 SR
1,471 Elo+
Izanami
Izanami
Batuan
Izanami
Level 16
God Stats
8W - 2L
1,889 SR
Queue Stats
14W - 10L
1,524 Elo+
Party 2
Thor
Thor
HabeeT
Thor
Level 16
God Stats
2W - 1L
1,350 SR
Queue Stats
11W - 12L
1,429 Elo+
Party 1
Anubis
Anubis
Karithas
Anubis
Level 25
God Stats
4W - 0L
1,883 SR
Queue Stats
55W - 51L
1,494 Elo+
Party 1
Cerberus
Cerberus
STØDIG
Cerberus
Level 29
God Stats
2W - 0L
1,623 SR
Queue Stats
37W - 27L
1,451 Elo+
Party 2
Gilgamesh
Gilgamesh
Tbtz
Gilgamesh
Level 29
God Stats
4W - 2L
1,605 SR
Queue Stats
124W - 117L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Artoriasbaka
Sun Wukong
12
3 / 5 / 3
8,052
447
6,783
10,175
6,048
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tsukuyomi
EVA05
Tsukuyomi
10
1 / 5 / 3
7,170
398
5,306
12,983
3,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jormungandr
Haruho
Jormungandr
10
3 / 8 / 7
7,305
406
7,520
18,212
12,861
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
3 / 5 / 4
8,511
473
9,952
10,271
3,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
nanogred
Chernobog
10
3 / 7 / 7
7,280
404
12,589
11,673
3,115
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Batuan
Izanami
13
6 / 6 / 9
8,869
493
12,186
13,145
4,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thor
HabeeT
Thor
14
4 / 1 / 7
9,031
502
4,282
11,032
3,989
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
Karithas
Anubis
15
9 / 1 / 8
10,028
557
14,419
11,732
6,651
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
STØDIG
Cerberus
12
6 / 5 / 14
9,164
509
7,926
17,136
15,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
Tbtz
Gilgamesh
16
5 / 0 / 11
10,338
574
9,667
11,659
9,064
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
79
13
Kills
30
30
Deaths
13
24
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Artoriasbaka
Sun Wukong
3
5
3
0.9
W
Izanami
Batuan
Izanami
6
6
9
1.75
L
Tsukuyomi
EVA05
Tsukuyomi
1
5
3
0.5
W
Thor
HabeeT
Thor
4
1
7
7.5
L
Jormungandr
Haruho
Jormungandr
3
8
7
0.81
L
3
5
4
1
W
Anubis
Karithas
Anubis
9
1
8
13
W
Cerberus
STØDIG
Cerberus
6
5
14
2.6
W
Gilgamesh
Tbtz
Gilgamesh
5
0
11
10.5
L
Chernobog
nanogred
Chernobog
3
7
7
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,150
Damage
48,480
63,314
Taken
64,704
28,763
Mitigated
39,828
9,281
Healing
17,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Artoriasbaka
Sun Wukong
6,783
1,520
0
1,232
10,175
6,048
0
2,688
7,487
0
26,910
W
Izanami
Batuan
Izanami
12,186
9,136
0
3,180
13,145
4,774
2,835
5,013
8,087
0
48,935
L
Tsukuyomi
EVA05
Tsukuyomi
5,306
965
0
3,259
12,983
3,385
47
3,669
9,314
0
33,862
W
Thor
HabeeT
Thor
4,282
1,057
0
230
11,032
3,989
346
1,156
9,876
0
51,988
L
Jormungandr
Haruho
Jormungandr
7,520
2,547
0
56
18,212
12,861
306
7,468
10,744
18,499
0
L
9,952
1,552
1,121
2,070
10,271
3,354
600
4,340
5,931
54,061
0
W
Anubis
Karithas
Anubis
14,419
461
462
8,072
11,732
6,651
415
4,816
6,777
58,005
0
W
Cerberus
STØDIG
Cerberus
7,926
901
0
3,968
17,136
15,350
252
5,288
11,838
18,225
0
W
Gilgamesh
Tbtz
Gilgamesh
9,667
1,281
0
1,446
11,659
9,064
466
1,005
10,654
11,188
49,071
L
Chernobog
nanogred
Chernobog
12,589
8,382
0
1,543
11,673
3,115
364
5,173
6,500
0
29,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,318
Gold Earned
47,430
277
Minions Killed
402
0
Camps Cleared
0
1,643,863
Distance Traveled
1,593,950
5
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,052
447
55
3
0
372,490
0
W
Izanami
8,869
493
75
4
0
273,351
0
L
Tsukuyomi
7,170
398
61
3
0
337,914
1
W
Thor
9,031
502
89
5
0
364,035
3
L
Jormungandr
7,305
406
12
1
0
323,152
0
L
Ra
8,511
473
98
5
0
324,453
4
W
Anubis
10,028
557
95
5
0
324,699
7
W
Cerberus
9,164
509
28
2
0
311,843
1
W
Gilgamesh
10,338
574
115
6
0
320,022
9
L
Chernobog
7,280
404
51
3
0
285,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role