Player Matchup

Ganesha
Ganesha
Gold II
King Raby XV
Ganesha
Gold II
Level 109
God Stats
18W - 13L
1,681 SR
Queue Stats
142W - 123L
1,497 MMR
Party 1
Tiamat
Tiamat
Gold II
MangoBURGER7
Tiamat
Gold II
Level 126
God Stats
6W - 11L
1,445 SR
Queue Stats
167W - 149L
1,502 MMR
Party 1
Medusa
Medusa
Platinum III
UwU christian
Medusa
Platinum III
Level 99
God Stats
10W - 3L
1,688 SR
Queue Stats
47W - 45L
1,780 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 111
1,605 SR
1,593 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 151
1,471 SR
1,550 MMR
Chronos
Chronos
Gold II
FlyUltraKillz
Chronos
Gold II
Level 149
God Stats
5W - 4L
1,545 SR
Queue Stats
636W - 593L
1,555 MMR
Solo
Ullr
Ullr
Gold II
Nurse Mitts
Ullr
Gold II
Level 149
God Stats
1W - 4L
1,353 SR
Queue Stats
133W - 108L
1,554 MMR
Solo
Ares
Ares
Silver I
bigbadmamajama1
Ares
Silver I
Level 155
God Stats
3W - 4L
1,516 SR
Queue Stats
33W - 37L
1,542 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
King Raby XV
Ganesha
9
1 / 3 / 2
6,785
617
3,287
10,238
9,713
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tiamat
10
1 / 4 / 3
6,986
635
7,862
7,277
5,689
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
2 / 8 / 1
7,317
665
4,089
10,333
2,933
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
Morgan Le FayDanzaburouGilgameshAthenaCerberus

VS

Bans
AphroditeKumbhakarnaCthulhuChaacXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
12
4 / 1 / 7
8,545
777
7,403
6,670
2,592
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
7 / 1 / 7
9,541
867
8,639
8,643
3,512
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
4 / 2 / 9
8,975
816
8,583
11,897
11,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
38
4
Kills
15
15
Deaths
4
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Chronos
4
1
7
7.5
L
Ganesha
King Raby XV
Ganesha
1
3
2
0.67
L
Tiamat
1
4
3
0.63
W
7
1
7
10.5
L
2
8
1
0.31
W
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,238
Damage
24,625
27,848
Taken
27,210
18,335
Mitigated
17,843
2,610
Healing
6,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
7,403
1,253
0
1,775
6,670
2,592
595
3,490
3,180
30,426
0
L
Ganesha
King Raby XV
Ganesha
3,287
442
0
170
10,238
9,713
0
6,083
4,155
8,747
0
L
Tiamat
7,862
1,370
0
1,495
7,277
5,689
0
4,810
2,467
23,904
0
W
8,639
3,486
0
1,058
8,643
3,512
1,619
2,733
5,910
0
40,666
L
4,089
1,700
0
945
10,333
2,933
0
5,448
4,885
0
15,726
W
8,583
198
0
4,066
11,897
11,739
49
5,570
6,327
15,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,088
Gold Earned
27,061
77
Minions Killed
122
2
Camps Cleared
8
570,502
Distance Traveled
627,847
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
8,545
777
48
4
1
207,994
4
L
Ganesha
6,785
617
1
0
0
189,604
1
L
Tiamat
6,986
635
37
3
2
189,541
2
W
Ullr
9,541
867
67
6
6
214,195
6
L
Medusa
7,317
665
39
4
0
191,357
2
W
Ares
8,975
816
7
1
1
205,658
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role