Player Matchup

Kukulkan
Kukulkan
ERICKJROF
Kukulkan
Level 3
God Stats
0W - 2L
1,233 SR
Queue Stats
18W - 20L
1,130 Elo+
Party 1
Heimdallr
Heimdallr
LALITOOXX
Heimdallr
Level 26
God Stats
0W - 1L
1,516 SR
Queue Stats
16W - 18L
1,387 Elo+
Party 1
King Arthur
King Arthur
LaraCroftIsCool
King Arthur
Level 28
God Stats
15W - 12L
1,792 SR
Queue Stats
296W - 224L
1,577 Elo+
Solo
Ares
Ares
Rinluas
Ares
Level 8
God Stats
0W - 2L
1,365 SR
Queue Stats
4W - 9L
1,294 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Zenk441
Ah Muzen Cab
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
58W - 57L
1,467 Elo+
Solo
Team Averages
Level 18
1,481 SR
1,371 Elo+

VS

Team Averages
Level 22
1,471 SR
1,494 Elo+
Fenrir
Fenrir
 
Fenrir
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
BoyMayor
Bacchus
Level 25
God Stats
8W - 8L
1,491 SR
Queue Stats
64W - 74L
1,433 Elo+
Solo
Nemesis
Nemesis
dmaculous21
Nemesis
Level 26
God Stats
1W - 1L
1,333 SR
Queue Stats
56W - 49L
1,468 Elo+
Solo
Olorun
Olorun
luisandian
Olorun
Level 27
God Stats
9W - 8L
1,531 SR
Queue Stats
10W - 16L
1,373 Elo+
Solo
Yemoja
Yemoja
photoslime
Yemoja
Level 5
God Stats
1W - 3L
1,500 SR
Queue Stats
16W - 16L
1,697 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ERICKJROF
Kukulkan
19
4 / 8 / 9
13,713
980
18,922
15,987
7,910
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heimdallr
LALITOOXX
Heimdallr
20
2 / 9 / 13
12,952
925
27,320
23,903
11,097
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

King Arthur
LaraCroftIsCool
King Arthur
20
9 / 7 / 6
15,195
1,085
27,541
22,007
34,447
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ares
Rinluas
Ares
20
1 / 9 / 7
12,203
872
3,077
17,361
15,992
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ah Muzen Cab
Zenk441
Ah Muzen Cab
19
2 / 9 / 11
12,996
928
19,532
23,272
10,211
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

130

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
20
23 / 2 / 10
17,420
1,244
35,084
17,524
15,055
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
BoyMayor
Bacchus
20
2 / 5 / 26
13,908
993
17,174
24,928
43,634
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Nemesis
dmaculous21
Nemesis
20
6 / 1 / 20
14,225
1,016
14,309
21,437
13,271
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Olorun
luisandian
Olorun
20
7 / 7 / 12
13,432
959
16,742
20,153
15,083
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Yemoja
photoslime
Yemoja
20
4 / 4 / 27
14,368
1,026
9,536
22,048
34,605
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
137
18
Kills
42
42
Deaths
19
46
Assists
95
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
23
2
10
14
W
Bacchus
BoyMayor
Bacchus
2
5
26
3
L
Kukulkan
ERICKJROF
Kukulkan
4
8
9
1.06
L
Heimdallr
LALITOOXX
Heimdallr
2
9
13
0.94
L
King Arthur
LaraCroftIsCool
King Arthur
9
7
6
1.71
L
Ares
Rinluas
Ares
1
9
7
0.5
L
Ah Muzen Cab
Zenk441
Ah Muzen Cab
2
9
11
0.83
W
Nemesis
dmaculous21
Nemesis
6
1
20
16
W
Olorun
luisandian
Olorun
7
7
12
1.86
W
Yemoja
photoslime
Yemoja
4
4
27
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,392
Damage
92,845
102,530
Taken
106,090
79,657
Mitigated
121,648
7,630
Healing
26,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
35,084
12,842
0
4,368
17,524
15,055
0
2,124
15,400
0
63,431
W
Bacchus
BoyMayor
Bacchus
17,174
3,006
0
0
24,928
43,634
0
4,612
20,316
26,290
0
L
Kukulkan
ERICKJROF
Kukulkan
18,922
3,074
0
174
15,987
7,910
0
7,804
8,183
50,992
0
L
Heimdallr
LALITOOXX
Heimdallr
27,320
16,726
0
3,198
23,903
11,097
0
10,028
13,875
0
42,950
L
King Arthur
LaraCroftIsCool
King Arthur
27,541
2,951
0
0
22,007
34,447
0
5,357
16,224
170
46,200
L
Ares
Rinluas
Ares
3,077
408
0
0
17,361
15,992
0
8,611
8,750
11,325
0
L
Ah Muzen Cab
Zenk441
Ah Muzen Cab
19,532
9,697
0
4,258
23,272
10,211
0
11,652
11,620
0
38,699
W
Nemesis
dmaculous21
Nemesis
14,309
6,523
0
1,846
21,437
13,271
0
5,119
16,318
0
29,631
W
Olorun
luisandian
Olorun
16,742
9,255
2,995
5,912
20,153
15,083
0
4,412
15,741
37,853
0
W
Yemoja
photoslime
Yemoja
9,536
3,316
9,005
1,949
22,048
34,605
0
5,902
16,146
25,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,059
Gold Earned
73,353
209
Minions Killed
236
5
Camps Cleared
7
1,092,270
Distance Traveled
1,305,155
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
17,420
1,244
82
6
2
285,170
1
W
Bacchus
13,908
993
26
2
1
291,238
0
L
Kukulkan
13,713
980
73
5
0
221,511
1
L
Heimdallr
12,952
925
39
3
0
235,026
0
L
King Arthur
15,195
1,085
40
3
2
272,290
1
L
Ares
12,203
872
12
1
1
139,941
0
L
Ah Muzen Cab
12,996
928
45
3
2
223,502
0
W
Nemesis
14,225
1,016
41
3
1
317,289
0
W
Olorun
13,432
959
53
4
3
156,732
2
W
Yemoja
14,368
1,026
34
2
0
254,726
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role