Player Matchup

Charybdis
Charybdis
Achxrv
Charybdis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 37L
1,644 Elo+
Solo
Zhong Kui
Zhong Kui
Jaamzi8625
Zhong Kui
Level 16
God Stats
3W - 1L
1,836 SR
Queue Stats
71W - 53L
1,648 Elo+
Solo
Kukulkan
Kukulkan
Keyboredidiot
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,756 Elo+
Solo
Kuzenbo
Kuzenbo
L0RD C III
Kuzenbo
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
119W - 118L
1,557 Elo+
Solo
Ravana
Ravana
topical_need4
Ravana
Level 29
God Stats
3W - 6L
1,456 SR
Queue Stats
141W - 161L
1,573 Elo+
Solo
Team Averages
Level 19
1,558 SR
1,636 Elo+

VS

Team Averages
Level 12
1,503 SR
1,608 Elo+
Fenrir
Fenrir
AarinGoated
Fenrir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,687 Elo+
Solo
Hel
Hel
CNDLock
Hel
Level 7
God Stats
1W - 3L
1,232 SR
Queue Stats
15W - 24L
1,574 Elo+
Solo
Cthulhu
Cthulhu
IQforLIFE
Cthulhu
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
65W - 38L
1,693 Elo+
Solo
Apollo
Apollo
MorningStar8659
Apollo
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,478 Elo+
Solo
Gilgamesh
Gilgamesh
Run_thy_fade
Gilgamesh
Level 29
God Stats
15W - 5L
1,782 SR
Queue Stats
267W - 205L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Achxrv
Charybdis
17
3 / 4 / 1
11,047
502
9,425
15,951
6,878
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Jaamzi8625
Zhong Kui
14
1 / 11 / 0
9,367
426
16,256
21,323
13,075
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Kukulkan
Keyboredidiot
Kukulkan
13
1 / 13 / 3
9,028
410
7,955
14,437
6,032
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kuzenbo
L0RD C III
Kuzenbo
13
0 / 4 / 4
7,906
359
5,510
15,463
18,851
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
6 / 9 / 2
11,825
538
10,011
17,158
10,146
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
18 / 1 / 11
14,091
641
24,337
18,252
10,226
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hel
17
1 / 6 / 16
11,213
510
7,499
15,945
6,861
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cthulhu
IQforLIFE
Cthulhu
17
9 / 3 / 13
12,229
556
13,243
26,193
24,244
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

18
2 / 0 / 8
11,386
518
4,015
11,333
4,211
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
Run_thy_fade
Gilgamesh
20
11 / 2 / 11
13,617
619
21,271
24,772
22,092
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
100
11
Kills
41
41
Deaths
12
10
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Fenrir
18
1
11
23.5
L
Charybdis
Achxrv
Charybdis
3
4
1
0.88
W
Hel
1
6
16
1.5
W
Cthulhu
IQforLIFE
Cthulhu
9
3
13
5.17
L
Zhong Kui
Jaamzi8625
Zhong Kui
1
11
0
0.09
L
Kukulkan
Keyboredidiot
Kukulkan
1
13
3
0.19
L
Kuzenbo
L0RD C III
Kuzenbo
0
4
4
0.5
W
2
0
8
6
W
Gilgamesh
Run_thy_fade
Gilgamesh
11
2
11
8.25
L
6
9
2
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,157
Damage
70,365
84,332
Taken
96,495
54,982
Mitigated
67,634
7,364
Healing
32,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
24,337
8,564
0
8,200
18,252
10,226
3,646
5,336
12,916
0
116,580
L
Charybdis
Achxrv
Charybdis
9,425
4,861
0
1,413
15,951
6,878
4,137
4,482
11,469
0
82,643
W
Hel
7,499
360
1,965
4,577
15,945
6,861
2,341
4,338
11,607
50,808
0
W
Cthulhu
IQforLIFE
Cthulhu
13,243
1,633
1,827
6,577
26,193
24,244
167
7,529
18,664
53,629
0
L
Zhong Kui
Jaamzi8625
Zhong Kui
16,256
3,768
0
4,155
21,323
13,075
1,046
3,977
17,346
66,083
0
L
Kukulkan
Keyboredidiot
Kukulkan
7,955
1,438
0
0
14,437
6,032
0
5,243
9,194
29,315
0
L
Kuzenbo
L0RD C III
Kuzenbo
5,510
2,385
0
560
15,463
18,851
224
7,297
8,166
17,019
0
W
4,015
2,938
0
3,262
11,333
4,211
2,708
2,342
8,991
0
92,466
W
Gilgamesh
Run_thy_fade
Gilgamesh
21,271
3,953
0
6,420
24,772
22,092
868
9,798
14,317
13,782
79,972
L
10,011
2,000
0
1,236
17,158
10,146
0
4,322
12,836
0
72,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,173
Gold Earned
62,536
460
Minions Killed
618
0
Camps Cleared
0
1,671,641
Distance Traveled
2,191,976
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
14,091
641
144
7
0
479,224
3
L
Charybdis
11,047
502
165
8
0
323,089
2
W
Hel
11,213
510
92
4
0
402,158
2
W
Cthulhu
12,229
556
82
4
0
412,422
3
L
Zhong Kui
9,367
426
112
5
0
311,236
5
L
Kukulkan
9,028
410
50
2
0
313,262
0
L
Kuzenbo
7,906
359
13
1
0
355,620
4
W
Apollo
11,386
518
151
7
0
448,979
0
W
Gilgamesh
13,617
619
149
7
0
449,193
7
L
Ravana
11,825
538
120
5
0
368,434
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role