Player Matchup

Tiamat
Tiamat
Baptiste_Chb
Tiamat
Level 124
God Stats
3W - 7L
1,729 SR
Queue Stats
258W - 256L
1,402 Elo+
Solo
Gilgamesh
Gilgamesh
CrimsonWolf234
Gilgamesh
Level 149
God Stats
10W - 10L
1,511 SR
Queue Stats
482W - 466L
1,493 Elo+
Solo
Charybdis
Charybdis
KingRabbitNY
Charybdis
Level 129
God Stats
16W - 18L
1,399 SR
Queue Stats
102W - 111L
1,494 Elo+
Party 2
Thoth
Thoth
Kitboone
Thoth
Level 111
God Stats
8W - 12L
1,489 SR
Queue Stats
403W - 378L
1,515 Elo+
Solo
Ares
Ares
ii x Autumn
Ares
Level 107
God Stats
6W - 7L
1,664 SR
Queue Stats
233W - 224L
1,499 Elo+
Party 2
Team Averages
Level 124
1,559 SR
1,480 Elo+

VS

Team Averages
Level 113
1,555 SR
1,474 Elo+
Horus
Horus
Covfee
Horus
Level 108
God Stats
29W - 23L
1,585 SR
Queue Stats
680W - 661L
1,476 Elo+
Party 1
Charybdis
Charybdis
MrRandyWatson5C
Charybdis
Level 160
God Stats
3W - 7L
1,490 SR
Queue Stats
495W - 488L
1,463 Elo+
Solo
He Bo
He Bo
SirBruhh
He Bo
Level 66
God Stats
21W - 26L
1,435 SR
Queue Stats
433W - 425L
1,473 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Tyjumei
Morgan Le Fay
Level 127
God Stats
41W - 39L
1,573 SR
Queue Stats
782W - 768L
1,466 Elo+
Party 1
Artio
Artio
gmata210
Artio
Level 102
God Stats
1W - 2L
1,695 SR
Queue Stats
39W - 41L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
10
1 / 4 / 3
5,706
571
1,841
6,511
2,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
CrimsonWolf234
Gilgamesh
9
3 / 0 / 0
5,970
597
4,801
5,948
2,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Charybdis
KingRabbitNY
Charybdis
10
2 / 1 / 2
5,643
564
8,010
4,828
1,747
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thoth
Kitboone
Thoth
10
2 / 0 / 0
6,003
600
1,588
3,211
756
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

7
1 / 0 / 2
4,878
488
2,958
7,401
4,956
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Covfee
Horus
7
0 / 2 / 1
4,853
485
1,852
7,952
4,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
MrRandyWatson5C
Charybdis
8
0 / 2 / 1
4,683
468
3,939
6,833
1,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

He Bo
SirBruhh
He Bo
10
1 / 0 / 0
5,434
543
1,618
3,876
912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
Tyjumei
Morgan Le Fay
10
4 / 3 / 0
5,701
570
4,925
5,792
1,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
gmata210
Artio
9
0 / 2 / 0
4,888
489
2,467
6,248
3,852
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
7
9
Kills
5
5
Deaths
9
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Tiamat
1
4
3
0.63
L
Horus
Covfee
Horus
0
2
1
0.25
W
Gilgamesh
CrimsonWolf234
Gilgamesh
3
0
0
3
W
Charybdis
KingRabbitNY
Charybdis
2
1
2
3
W
Thoth
Kitboone
Thoth
2
0
0
2
L
Charybdis
MrRandyWatson5C
Charybdis
0
2
1
0.25
L
He Bo
SirBruhh
He Bo
1
0
0
1
L
Morgan Le Fay
Tyjumei
Morgan Le Fay
4
3
0
1.33
L
Artio
gmata210
Artio
0
2
0
0
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,198
Damage
14,801
27,899
Taken
30,701
12,811
Mitigated
13,029
6,883
Healing
11,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
1,841
170
35
1,671
6,511
2,866
0
4,291
2,220
22,073
0
L
Horus
Covfee
Horus
1,852
787
634
2,569
7,952
4,978
0
2,053
5,863
0
9,393
W
Gilgamesh
CrimsonWolf234
Gilgamesh
4,801
1,565
0
3,150
5,948
2,486
0
2,632
3,316
0
27,392
W
Charybdis
KingRabbitNY
Charybdis
8,010
5,170
0
1,289
4,828
1,747
0
674
4,154
0
29,924
W
Thoth
Kitboone
Thoth
1,588
45
0
238
3,211
756
0
105
3,106
31,668
0
L
Charybdis
MrRandyWatson5C
Charybdis
3,939
2,171
0
2,879
6,833
1,522
0
843
5,990
0
28,110
L
He Bo
SirBruhh
He Bo
1,618
162
0
3,122
3,876
912
0
349
3,527
27,692
0
L
Morgan Le Fay
Tyjumei
Morgan Le Fay
4,925
307
0
569
5,792
1,765
0
2,900
2,686
24,684
0
L
Artio
gmata210
Artio
2,467
463
0
1,697
6,248
3,852
0
0
6,248
16,936
0
W
2,958
254
0
500
7,401
4,956
0
1,308
6,093
13,328
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,200
Gold Earned
25,559
261
Minions Killed
218
0
Camps Cleared
0
924,963
Distance Traveled
885,052
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
5,706
571
53
5
0
184,771
8
L
Horus
4,853
485
21
2
0
174,122
2
W
Gilgamesh
5,970
597
54
5
0
198,789
5
W
Charybdis
5,643
564
61
6
0
169,418
3
W
Thoth
6,003
600
76
8
0
184,023
3
L
Charybdis
4,683
468
56
6
0
157,258
0
L
He Bo
5,434
543
71
7
0
199,887
2
L
Morgan Le Fay
5,701
570
42
4
0
200,180
5
L
Artio
4,888
489
28
3
0
153,605
3
W
Ares
4,878
488
17
2
0
187,962
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role