Player Matchup

Sol
Sol
 
Sol
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thanatos
Thanatos
GunSlinger2014
Thanatos
Level 86
God Stats
17W - 16L
1,429 SR
Queue Stats
80W - 92L
1,457 Elo+
Party 1
Charybdis
Charybdis
LowLowDean MVP
Charybdis
Level 61
God Stats
24W - 19L
1,421 SR
Queue Stats
511W - 585L
1,373 Elo+
Party 3
Cthulhu
Cthulhu
STARLIGHT328
Cthulhu
Level 64
God Stats
18W - 15L
1,561 SR
Queue Stats
26W - 30L
1,411 Elo+
Party 1
Bellona
Bellona
rave master777
Bellona
Level 109
God Stats
18W - 2L
1,945 SR
Queue Stats
91W - 99L
1,455 Elo+
Party 1
Team Averages
Level 84
1,571 SR
1,439 Elo+

VS

Team Averages
Level 79
1,430 SR
1,387 Elo+
Horus
Horus
Crazy_mega_Hel1l
Horus
Level 87
God Stats
7W - 7L
1,522 SR
Queue Stats
229W - 286L
1,377 Elo+
Party 2
Scylla
Scylla
Haspalll
Scylla
Level 57
God Stats
12W - 16L
1,432 SR
Queue Stats
94W - 122L
1,355 Elo+
Party 2
Tsukuyomi
Tsukuyomi
LilT3nn
Tsukuyomi
Level 116
God Stats
0W - 2L
1,302 SR
Queue Stats
212W - 204L
1,412 Elo+
Solo
Hades
Hades
alexander731
Hades
Level 72
God Stats
27W - 37L
1,455 SR
Queue Stats
253W - 295L
1,418 Elo+
Solo
Charybdis
Charybdis
lichnov70
Charybdis
Level 64
God Stats
4W - 6L
1,438 SR
Queue Stats
157W - 211L
1,374 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
3 / 0 / 4
11,513
548
17,687
13,817
5,954
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
18
14 / 2 / 5
12,735
606
15,855
18,109
7,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
LowLowDean MVP
Charybdis
17
3 / 6 / 8
11,111
529
8,129
16,630
5,997
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
STARLIGHT328
Cthulhu
16
3 / 3 / 14
11,344
540
15,454
26,467
19,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
4 / 5 / 6
12,116
577
14,126
24,391
22,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 7
9,088
433
5,096
23,748
20,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
Haspalll
Scylla
16
4 / 4 / 5
9,689
461
15,143
16,651
5,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
LilT3nn
Tsukuyomi
16
4 / 8 / 4
9,915
472
14,363
18,267
6,050
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

15
2 / 4 / 5
10,060
479
11,275
19,840
19,724
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charybdis
lichnov70
Charybdis
15
2 / 5 / 5
8,622
411
7,077
12,469
4,072
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
40
27
Kills
14
16
Deaths
27
37
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
0
4
5
L
2
6
7
0.92
W
Thanatos
14
2
5
8.25
L
Scylla
Haspalll
Scylla
4
4
5
1.63
L
Tsukuyomi
LilT3nn
Tsukuyomi
4
8
4
0.75
W
Charybdis
LowLowDean MVP
Charybdis
3
6
8
1.17
W
Cthulhu
STARLIGHT328
Cthulhu
3
3
14
3.33
L
2
4
5
1.13
L
Charybdis
lichnov70
Charybdis
2
5
5
0.9
W
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,251
Damage
52,954
99,414
Taken
90,975
61,193
Mitigated
55,937
54,308
Healing
25,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
17,687
4,302
151
7,422
13,817
5,954
7,699
4,719
9,098
84,798
0
L
5,096
2,598
3,803
8,483
23,748
20,884
0
9,021
14,727
0
19,153
W
Thanatos
15,855
3,512
0
19,481
18,109
7,602
646
3,778
14,331
0
74,835
L
Scylla
Haspalll
Scylla
15,143
1,675
0
2,834
16,651
5,207
0
6,783
9,868
48,973
0
L
Tsukuyomi
LilT3nn
Tsukuyomi
14,363
2,216
0
3,088
18,267
6,050
0
5,870
12,397
0
66,512
W
Charybdis
LowLowDean MVP
Charybdis
8,129
3,673
0
5,133
16,630
5,997
1,767
2,990
13,640
0
78,323
W
Cthulhu
STARLIGHT328
Cthulhu
15,454
939
1,773
11,186
26,467
19,510
730
6,177
20,290
53,307
0
L
11,275
1,253
231
5,463
19,840
19,724
180
6,126
13,714
54,549
0
L
Charybdis
lichnov70
Charybdis
7,077
3,212
0
1,628
12,469
4,072
393
5,587
6,882
0
52,530
W
14,126
5,297
0
9,162
24,391
22,130
2,444
8,754
15,637
0
76,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,819
Gold Earned
47,374
584
Minions Killed
366
0
Camps Cleared
0
1,943,664
Distance Traveled
1,913,209
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,513
548
127
6
0
387,783
1
L
Horus
9,088
433
22
1
0
370,904
5
W
Thanatos
12,735
606
112
5
0
432,416
4
L
Scylla
9,689
461
59
3
0
367,300
0
L
Tsukuyomi
9,915
472
107
5
0
406,449
3
W
Charybdis
11,111
529
134
6
0
343,985
3
W
Cthulhu
11,344
540
76
4
0
426,623
1
L
Hades
10,060
479
101
5
0
373,940
5
L
Charybdis
8,622
411
77
4
0
394,616
1
W
Bellona
12,116
577
135
6
0
352,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role