Player Matchup

Chaac
Chaac
 
Chaac
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
BambiFoxEater
Zhong Kui
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,656 Elo+
Party 3
Amaterasu
Amaterasu
MiqRopH
Amaterasu
Level 137
God Stats
1W - 1L
1,500 SR
Queue Stats
146W - 156L
1,428 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
PasPasHas
Morgan Le Fay
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
51W - 57L
1,453 Elo+
Party 2
Agni
Agni
Pyroma16
Agni
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,656 Elo+
Party 3
Team Averages
Level 58
1,500 SR
1,539 Elo+

VS

Team Averages
Level 91
1,519 SR
1,435 Elo+
Odin
Odin
SpiraL DSal
Odin
Level 21
God Stats
2W - 0L
1,544 SR
Queue Stats
9W - 11L
1,446 Elo+
Party 1
Bellona
Bellona
ThatCrazyDane
Bellona
Level 116
God Stats
5W - 2L
1,531 SR
Queue Stats
249W - 261L
1,424 Elo+
Solo
Olorun
Olorun
Zakinfenwaa
Olorun
Level 125
God Stats
2W - 1L
1,400 SR
Queue Stats
13W - 16L
1,455 Elo+
Party 1
Cabrakan
Cabrakan
klimqq
Cabrakan
Level 87
God Stats
4W - 2L
1,846 SR
Queue Stats
640W - 623L
1,445 Elo+
Solo
Scylla
Scylla
lavina3011
Scylla
Level 108
God Stats
6W - 7L
1,275 SR
Queue Stats
330W - 351L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
7 / 6 / 4
9,863
897
10,507
16,396
11,809
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
BambiFoxEater
Zhong Kui
12
1 / 7 / 4
7,574
689
7,837
10,895
5,705
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Amaterasu
MiqRopH
Amaterasu
15
6 / 7 / 9
9,197
836
8,817
16,339
15,765
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
PasPasHas
Morgan Le Fay
16
3 / 5 / 13
8,787
799
15,749
10,431
4,530
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Agni
13
2 / 8 / 8
8,129
739
8,586
11,119
4,435
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 12
9,644
877
4,242
15,164
11,752
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
16
3 / 4 / 21
9,875
898
11,687
14,021
18,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Olorun
18
11 / 5 / 12
10,583
962
11,967
16,876
8,482
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cabrakan
klimqq
Cabrakan
16
4 / 2 / 20
10,128
921
11,575
21,801
24,379
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Scylla
lavina3011
Scylla
17
12 / 3 / 14
10,748
977
19,302
7,601
2,975
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
112
19
Kills
33
33
Deaths
20
38
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
7
6
4
1.5
L
Zhong Kui
BambiFoxEater
Zhong Kui
1
7
4
0.43
L
Amaterasu
MiqRopH
Amaterasu
6
7
9
1.5
L
Morgan Le Fay
PasPasHas
Morgan Le Fay
3
5
13
1.9
L
Agni
2
8
8
0.75
W
3
6
12
1.5
W
Bellona
3
4
21
3.38
W
Olorun
11
5
12
3.4
W
Cabrakan
klimqq
Cabrakan
4
2
20
7
W
Scylla
lavina3011
Scylla
12
3
14
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,496
Damage
58,773
65,180
Taken
75,463
42,244
Mitigated
66,176
14,520
Healing
30,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
10,507
1,247
696
3,780
16,396
11,809
369
11,490
4,906
0
20,341
L
Zhong Kui
BambiFoxEater
Zhong Kui
7,837
1,031
657
1,143
10,895
5,705
567
6,633
4,262
12,457
0
L
Amaterasu
MiqRopH
Amaterasu
8,817
3,436
456
4,648
16,339
15,765
0
11,010
5,329
22
11,544
L
Morgan Le Fay
PasPasHas
Morgan Le Fay
15,749
1,609
482
2,144
10,431
4,530
0
6,626
3,805
25,673
0
L
Agni
8,586
722
211
303
11,119
4,435
133
7,213
3,906
16,834
0
W
4,242
952
496
1,245
15,164
11,752
266
7,456
7,708
0
9,762
W
Bellona
11,687
1,868
1,644
3,242
14,021
18,588
810
5,180
8,841
194
19,815
W
Olorun
11,967
8,138
2,658
7,115
16,876
8,482
3,848
5,692
11,184
28,888
0
W
Cabrakan
klimqq
Cabrakan
11,575
1,598
1,167
9,586
21,801
24,379
387
10,600
11,201
18,793
0
W
Scylla
lavina3011
Scylla
19,302
1,529
1,925
1,789
7,601
2,975
663
3,266
4,335
35,033
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,550
Gold Earned
50,978
73
Minions Killed
99
0
Camps Cleared
0
789,754
Distance Traveled
989,564
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,863
897
21
2
0
131,212
0
L
Zhong Kui
7,574
689
5
0
0
119,113
0
L
Amaterasu
9,197
836
7
1
0
183,247
1
L
Morgan Le Fay
8,787
799
20
2
0
193,128
0
L
Agni
8,129
739
20
2
0
163,054
0
W
Odin
9,644
877
7
1
0
214,612
0
W
Bellona
9,875
898
7
1
0
216,986
0
W
Olorun
10,583
962
44
4
0
165,659
0
W
Cabrakan
10,128
921
7
1
0
205,755
2
W
Scylla
10,748
977
34
3
0
186,552
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role