Player Matchup

Hou Yi
Hou Yi
Aston
Hou Yi
Level 137
God Stats
1W - 0L
1,717 SR
Queue Stats
84W - 75L
1,494 Elo+
Solo
Athena
Athena
Boolbi
Athena
Level 102
God Stats
7W - 3L
1,683 SR
Queue Stats
341W - 311L
1,493 Elo+
Solo
Nike
Nike
Jellybeansqt
Nike
Level 99
God Stats
2W - 1L
1,215 SR
Queue Stats
39W - 29L
1,552 Elo+
Solo
Horus
Horus
Jessap
Horus
Level 158
God Stats
2W - 1L
1,506 SR
Queue Stats
181W - 174L
1,545 Elo+
Party 2
Freya
Freya
ЖгучаяЧика
Freya
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 54L
1,471 Elo+
Party 2
Team Averages
Level 129
1,524 SR
1,511 Elo+

VS

Team Averages
Level 131
1,609 SR
1,478 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Eblovski
Yemoja
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 43L
1,464 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
GattoMelatto
Ah Muzen Cab
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 30L
1,461 Elo+
Party 1
Rama
Rama
Marshméllo
Rama
Level 159
God Stats
2W - 2L
1,744 SR
Queue Stats
439W - 402L
1,482 Elo+
Solo
Artio
Artio
afrojder
Artio
Level 143
God Stats
11W - 5L
1,802 SR
Queue Stats
672W - 651L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Aston
Hou Yi
20
7 / 2 / 17
12,640
790
30,365
20,419
10,123
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
Boolbi
Athena
18
1 / 3 / 23
11,194
700
11,881
31,827
34,770
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
10 / 4 / 11
12,449
778
22,264
19,435
11,794
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Horus
Jessap
Horus
18
2 / 3 / 12
11,072
692
6,574
20,734
21,207
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
11 / 3 / 15
12,431
777
28,807
18,473
9,798
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
16
2 / 8 / 9
10,177
636
19,155
18,770
8,710
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Eblovski
Yemoja
16
1 / 4 / 10
9,975
623
9,600
19,138
24,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Muzen Cab
GattoMelatto
Ah Muzen Cab
20
8 / 4 / 6
12,171
761
34,453
18,566
10,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
4 / 6 / 7
10,792
675
19,303
20,042
8,789
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
afrojder
Artio
14
0 / 9 / 12
9,600
600
9,751
27,519
31,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
59
31
Kills
15
15
Deaths
31
78
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
2
8
9
0.81
W
Hou Yi
Aston
Hou Yi
7
2
17
7.75
W
Athena
Boolbi
Athena
1
3
23
4.17
L
Yemoja
Eblovski
Yemoja
1
4
10
1.5
L
Ah Muzen Cab
GattoMelatto
Ah Muzen Cab
8
4
6
2.75
W
10
4
11
3.88
W
Horus
Jessap
Horus
2
3
12
2.67
L
4
6
7
1.25
L
Artio
afrojder
Artio
0
9
12
0.67
W
11
3
15
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,891
Damage
92,262
110,888
Taken
104,035
87,692
Mitigated
83,189
54,489
Healing
37,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
19,155
536
830
4,418
18,770
8,710
0
8,346
10,424
37,389
0
W
Hou Yi
Aston
Hou Yi
30,365
13,490
2,454
4,817
20,419
10,123
3,537
6,395
14,024
0
64,312
W
Athena
Boolbi
Athena
11,881
2,344
5,079
8,069
31,827
34,770
434
12,356
19,471
20,510
0
L
Yemoja
Eblovski
Yemoja
9,600
2,121
7,849
3,520
19,138
24,338
0
8,607
10,531
13,072
0
L
Ah Muzen Cab
GattoMelatto
Ah Muzen Cab
34,453
9,899
0
4,577
18,566
10,210
0
4,455
14,111
0
61,611
W
22,264
2,898
1,118
1,618
19,435
11,794
133
8,805
10,630
0
37,873
W
Horus
Jessap
Horus
6,574
2,823
13,485
9,431
20,734
21,207
88
6,309
14,425
0
13,640
L
19,303
15,533
1,320
5,725
20,042
8,789
0
6,162
13,880
0
33,043
L
Artio
afrojder
Artio
9,751
387
3,550
5,737
27,519
31,142
0
13,118
14,401
16,649
0
W
28,807
9,210
3,404
5,014
18,473
9,798
1,390
4,641
13,832
48,358
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,786
Gold Earned
52,715
189
Minions Killed
156
0
Camps Cleared
0
1,515,069
Distance Traveled
1,356,588
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
10,177
636
38
2
0
298,541
0
W
Hou Yi
12,640
790
72
5
0
285,184
0
W
Athena
11,194
700
24
2
0
353,133
1
L
Yemoja
9,975
623
6
0
0
255,370
0
L
Ah Muzen Cab
12,171
761
63
4
0
276,018
0
W
Nike
12,449
778
26
2
0
322,766
2
W
Horus
11,072
692
10
1
0
288,094
0
L
Rama
10,792
675
36
2
0
237,178
0
L
Artio
9,600
600
13
1
0
289,481
3
W
Freya
12,431
777
57
4
0
265,892
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role