Player Matchup

Ne Zha
Ne Zha
LovableE9132
Ne Zha
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Olorun
Olorun
Matthus-_-
Olorun
Level 2
God Stats
2W - 6L
1,500 SR
Queue Stats
29W - 28L
1,500 Elo+
Solo
Anhur
Anhur
RedDumpTruck
Anhur
Level 17
God Stats
18W - 29L
1,322 SR
Queue Stats
117W - 156L
1,194 Elo+
Party 1
Guan Yu
Guan Yu
tmarshall23
Guan Yu
Level 18
God Stats
0W - 2L
1,323 SR
Queue Stats
166W - 204L
1,184 Elo+
Party 1
Neith
Neith
zhaito21
Neith
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Team Averages
Level 9
1,429 SR
1,376 Elo+

VS

Team Averages
Level 23
1,605 SR
1,382 Elo+
Anubis
Anubis
Brend2107
Anubis
Level 28
God Stats
1W - 0L
1,627 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Thu_p4py-13choso
Tsukuyomi
Level 28
God Stats
8W - 1L
1,698 SR
Queue Stats
139W - 144L
1,373 Elo+
Solo
Cthulhu
Cthulhu
XxblackwalkerxX
Cthulhu
Level 30
God Stats
3W - 0L
1,700 SR
Queue Stats
24W - 29L
1,202 Elo+
Solo
Neith
Neith
dekksy
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,500 Elo+
Solo
Charybdis
Charybdis
miamdmuffin
Charybdis
Level 29
God Stats
36W - 16L
1,500 SR
Queue Stats
90W - 97L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
6
0 / 13 / 2
5,246
375
1,405
11,491
3,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Olorun
Matthus-_-
Olorun
9
1 / 8 / 0
6,078
434
4,925
9,014
3,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
1 / 6 / 1
6,215
444
2,608
8,555
1,721
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Guan Yu
tmarshall23
Guan Yu
8
0 / 5 / 1
5,334
381
2,146
9,299
6,498
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
zhaito21
Neith
11
2 / 8 / 0
6,632
474
4,443
10,181
2,810
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Brend2107
Anubis
12
4 / 0 / 3
8,001
572
3,883
3,250
973
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
14
7 / 1 / 2
8,958
640
6,558
5,697
1,549
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
6 / 0 / 7
8,237
588
4,082
7,142
4,414
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
dekksy
Neith
16
17 / 1 / 1
10,553
754
14,043
11,151
4,330
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charybdis
miamdmuffin
Charybdis
14
6 / 2 / 6
9,304
665
9,399
7,426
2,044
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
59
4
Kills
40
40
Deaths
4
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Anubis
Brend2107
Anubis
4
0
3
5.5
L
Ne Zha
0
13
2
0.08
L
Olorun
Matthus-_-
Olorun
1
8
0
0.13
L
1
6
1
0.25
W
Tsukuyomi
7
1
2
8
W
6
0
7
9.5
W
Neith
dekksy
Neith
17
1
1
17.5
W
Charybdis
miamdmuffin
Charybdis
6
2
6
4.5
L
Guan Yu
tmarshall23
Guan Yu
0
5
1
0.1
L
Neith
zhaito21
Neith
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,527
Damage
37,965
48,540
Taken
34,666
18,036
Mitigated
13,310
4,877
Healing
11,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Brend2107
Anubis
3,883
454
0
1,118
3,250
973
2,087
0
3,250
30,738
0
L
Ne Zha
1,405
515
0
289
11,491
3,631
9
3,087
8,404
0
6,860
L
Olorun
Matthus-_-
Olorun
4,925
1,996
73
1,613
9,014
3,376
924
0
9,014
23,620
2,690
L
2,608
1,456
0
0
8,555
1,721
665
2,105
6,450
0
22,805
W
Tsukuyomi
6,558
2,346
0
3,175
5,697
1,549
3,409
52
5,645
0
48,699
W
4,082
969
0
1,177
7,142
4,414
967
0
7,142
18,358
0
W
Neith
dekksy
Neith
14,043
7,677
0
3,024
11,151
4,330
2,990
4,097
7,054
0
66,092
W
Charybdis
miamdmuffin
Charybdis
9,399
6,698
415
2,469
7,426
2,044
4,863
0
7,426
0
55,799
L
Guan Yu
tmarshall23
Guan Yu
2,146
471
130
975
9,299
6,498
177
1,337
7,962
0
14,443
L
Neith
zhaito21
Neith
4,443
2,352
0
1,797
10,181
2,810
0
1,436
8,745
0
24,695

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,505
Gold Earned
45,053
174
Minions Killed
409
0
Camps Cleared
0
1,089,770
Distance Traveled
1,186,270
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,001
572
76
5
0
239,762
6
L
Ne Zha
5,246
375
11
1
0
221,317
1
L
Olorun
6,078
434
47
3
0
179,069
0
L
Anhur
6,215
444
46
3
0
218,139
3
W
Tsukuyomi
8,958
640
92
7
0
241,043
0
W
Cthulhu
8,237
588
29
2
0
241,732
0
W
Neith
10,553
754
110
8
0
260,215
1
W
Charybdis
9,304
665
102
7
0
203,518
3
L
Guan Yu
5,334
381
28
2
0
248,527
4
L
Neith
6,632
474
42
3
0
222,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role