Player Matchup

Set
Set
Leokus
Set
Level 98
God Stats
5W - 7L
1,389 SR
Queue Stats
195W - 213L
1,353 Elo+
Party 3
Medusa
Medusa
MightyMini
Medusa
Level 36
God Stats
84W - 77L
1,452 SR
Queue Stats
168W - 188L
1,358 Elo+
Party 3
Nu Wa
Nu Wa
Mokkochino
Nu Wa
Level 14
God Stats
2W - 6L
1,275 SR
Queue Stats
11W - 16L
1,300 Elo+
Party 1
Ne Zha
Ne Zha
Redsy
Ne Zha
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,491 Elo+
Party 1
Agni
Agni
jaego3373
Agni
Level 156
God Stats
11W - 16L
1,385 SR
Queue Stats
77W - 78L
1,532 Elo+
Solo
Team Averages
Level 76
1,400 SR
1,407 Elo+

VS

Team Averages
Level 64
1,484 SR
1,388 Elo+
Hercules
Hercules
GivenChip04306
Hercules
Level 85
God Stats
13W - 12L
1,412 SR
Queue Stats
114W - 107L
1,479 Elo+
Party 4
Thor
Thor
LukaV89
Thor
Level 47
God Stats
19W - 16L
1,570 SR
Queue Stats
189W - 215L
1,346 Elo+
Solo
Ra
Ra
Majster_zhhazi
Ra
Level 24
God Stats
1W - 6L
1,317 SR
Queue Stats
104W - 103L
1,349 Elo+
Party 2
Anhur
Anhur
Xl-_AQUA_-lX
Anhur
Level 119
God Stats
8W - 3L
1,503 SR
Queue Stats
235W - 228L
1,369 Elo+
Party 2
Ganesha
Ganesha
Yellin135
Ganesha
Level 47
God Stats
11W - 11L
1,620 SR
Queue Stats
200W - 203L
1,396 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
Leokus
Set
17
6 / 5 / 4
10,788
490
14,417
19,740
6,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
MightyMini
Medusa
14
1 / 8 / 3
8,958
407
7,701
14,937
4,040
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
15
1 / 5 / 3
10,129
460
11,304
9,888
3,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
Redsy
Ne Zha
16
2 / 6 / 0
10,147
461
8,438
16,876
6,035
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Agni
16
3 / 5 / 5
10,189
463
26,017
14,438
5,654
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
17
2 / 1 / 10
11,016
501
8,204
24,024
18,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thor
LukaV89
Thor
17
5 / 3 / 7
11,070
503
7,532
16,545
10,854
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
12 / 3 / 9
13,430
610
20,761
22,721
10,037
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
9 / 4 / 9
11,603
527
8,000
15,754
5,471
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
Yellin135
Ganesha
16
1 / 2 / 20
10,644
484
10,560
20,375
20,287
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
84
13
Kills
29
29
Deaths
13
15
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Hercules
2
1
10
7
L
Set
Leokus
Set
6
5
4
1.6
W
Thor
LukaV89
Thor
5
3
7
2.83
W
12
3
9
5.5
L
Medusa
MightyMini
Medusa
1
8
3
0.31
L
Nu Wa
1
5
3
0.5
L
Ne Zha
Redsy
Ne Zha
2
6
0
0.33
W
9
4
9
3.38
W
Ganesha
Yellin135
Ganesha
1
2
20
5.5
L
Agni
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,877
Damage
55,057
75,879
Taken
99,419
25,883
Mitigated
65,208
17,636
Healing
34,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
8,204
1,871
0
12,005
24,024
18,559
85
7,446
16,578
0
59,735
L
Set
Leokus
Set
14,417
6,501
0
6,704
19,740
6,690
0
7,539
12,017
0
62,268
W
Thor
LukaV89
Thor
7,532
1,236
0
1,156
16,545
10,854
0
4,162
12,383
0
79,737
W
20,761
2,673
1,683
11,715
22,721
10,037
1,150
9,639
13,082
117,605
0
L
Medusa
MightyMini
Medusa
7,701
3,032
120
2,438
14,937
4,040
0
5,623
9,212
0
51,288
L
Nu Wa
11,304
3,859
180
1,232
9,888
3,464
276
4,366
5,473
47,586
0
L
Ne Zha
Redsy
Ne Zha
8,438
3,854
0
3,577
16,876
6,035
419
5,372
11,117
0
54,089
W
8,000
3,154
0
4,009
15,754
5,471
1,328
7,029
8,725
0
76,803
W
Ganesha
Yellin135
Ganesha
10,560
1,792
721
3,561
20,375
20,287
87
9,124
11,251
38,285
0
L
Agni
26,017
1,705
0
3,385
14,438
5,654
0
8,421
5,773
73,222
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,211
Gold Earned
57,763
442
Minions Killed
576
0
Camps Cleared
0
1,950,330
Distance Traveled
2,018,379
9
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,016
501
123
6
0
419,802
9
L
Set
10,788
490
82
4
0
410,312
2
W
Thor
11,070
503
117
5
0
410,010
2
W
Ra
13,430
610
154
7
0
408,706
5
L
Medusa
8,958
407
96
4
0
402,934
0
L
Nu Wa
10,129
460
62
3
0
341,709
0
L
Ne Zha
10,147
461
99
5
0
394,979
2
W
Anhur
11,603
527
161
7
0
376,675
4
W
Ganesha
10,644
484
21
1
0
403,186
6
L
Agni
10,189
463
103
5
0
400,396
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role