Player Matchup

Nemesis
Nemesis
ASTAtwitch
Nemesis
Level 16
God Stats
2W - 0L
1,634 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
BUZEN
Fenrir
Level 29
God Stats
10W - 13L
1,395 SR
Queue Stats
35W - 38L
1,464 Elo+
Party 1
Anubis
Anubis
CuraGe
Anubis
Level 16
God Stats
8W - 7L
1,531 SR
Queue Stats
15W - 16L
1,440 Elo+
Party 1
Gilgamesh
Gilgamesh
SWX1
Gilgamesh
Level 17
God Stats
8W - 3L
1,595 SR
Queue Stats
24W - 21L
1,530 Elo+
Solo
Nu Wa
Nu Wa
TeamSGNejivo
Nu Wa
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
10W - 11L
1,243 Elo+
Solo
Team Averages
Level 21
1,531 SR
1,435 Elo+

VS

Team Averages
Level 20
1,548 SR
1,444 Elo+
Xing Tian
Xing Tian
DatOwly
Xing Tian
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 6L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
RyuGaa18
Gilgamesh
Level 27
God Stats
7W - 9L
1,673 SR
Queue Stats
443W - 472L
1,547 Elo+
Solo
Kukulkan
Kukulkan
dragos233
Kukulkan
Level 6
God Stats
1W - 3L
1,500 SR
Queue Stats
19W - 28L
1,184 Elo+
Solo
Vulcan
Vulcan
hikkikami
Vulcan
Level 44
God Stats
103W - 77L
1,566 SR
Queue Stats
135W - 104L
1,540 Elo+
Party 2
Chang'e
Chang'e
slenaheaal
Chang'e
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ASTAtwitch
Nemesis
20
6 / 11 / 20
15,223
951
14,407
26,677
7,741
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Fenrir
BUZEN
Fenrir
20
9 / 7 / 22
16,621
1,039
15,538
29,408
32,664
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Anubis
CuraGe
Anubis
20
7 / 5 / 21
16,747
1,047
36,457
21,624
17,237
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
SWX1
Gilgamesh
20
11 / 4 / 18
15,992
1,000
21,799
31,549
12,418
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
4 / 7 / 19
15,012
938
30,203
21,601
6,192
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Team 1 Tickets

4

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DatOwly
Xing Tian
20
1 / 8 / 25
14,487
905
14,204
27,568
40,641
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
RyuGaa18
Gilgamesh
20
7 / 6 / 20
16,025
1,002
21,394
30,734
25,630
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
dragos233
Kukulkan
20
5 / 7 / 18
15,298
956
23,825
23,897
7,683
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Vulcan
hikkikami
Vulcan
20
19 / 2 / 11
19,978
1,249
55,688
10,946
4,142
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chang'e
slenaheaal
Chang'e
20
2 / 15 / 17
14,488
906
9,385
30,024
8,655
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
125
37
Kills
34
34
Deaths
38
100
Assists
91
Player
Kills
Deaths
Assists
KDA
W
Nemesis
ASTAtwitch
Nemesis
6
11
20
1.45
W
Fenrir
BUZEN
Fenrir
9
7
22
2.86
W
Anubis
CuraGe
Anubis
7
5
21
3.5
L
Xing Tian
DatOwly
Xing Tian
1
8
25
1.69
L
Gilgamesh
RyuGaa18
Gilgamesh
7
6
20
2.83
W
Gilgamesh
SWX1
Gilgamesh
11
4
18
5
W
4
7
19
1.93
L
Kukulkan
dragos233
Kukulkan
5
7
18
2
L
Vulcan
hikkikami
Vulcan
19
2
11
12.25
L
Chang'e
slenaheaal
Chang'e
2
15
17
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

118,404
Damage
124,496
130,859
Taken
123,169
76,252
Mitigated
86,751
17,454
Healing
9,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
ASTAtwitch
Nemesis
14,407
7,526
0
4,102
26,677
7,741
0
22,091
4,586
0
24,974
W
Fenrir
BUZEN
Fenrir
15,538
3,014
0
1,660
29,408
32,664
0
20,200
9,208
0
31,586
W
Anubis
CuraGe
Anubis
36,457
2,057
0
10,468
21,624
17,237
0
16,737
4,887
83,799
0
L
Xing Tian
DatOwly
Xing Tian
14,204
723
0
309
27,568
40,641
0
13,024
14,207
29,354
0
L
Gilgamesh
RyuGaa18
Gilgamesh
21,394
4,395
0
932
30,734
25,630
0
18,101
12,633
1,471
50,151
W
Gilgamesh
SWX1
Gilgamesh
21,799
4,595
0
158
31,549
12,418
0
25,843
5,706
4,587
34,760
W
30,203
5,021
0
1,066
21,601
6,192
0
18,817
2,784
89,837
0
L
Kukulkan
dragos233
Kukulkan
23,825
2,908
0
4,119
23,897
7,683
0
14,046
9,851
57,187
0
L
Vulcan
hikkikami
Vulcan
55,688
19,110
675
1,092
10,946
4,142
0
6,423
4,523
130,901
0
L
Chang'e
slenaheaal
Chang'e
9,385
1,830
268
1,875
30,024
8,655
0
17,117
12,907
44,305
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,595
Gold Earned
80,276
340
Minions Killed
390
8
Camps Cleared
7
1,480,581
Distance Traveled
1,519,698
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
15,223
951
26
2
0
317,442
1
W
Fenrir
16,621
1,039
37
2
1
334,424
1
W
Anubis
16,747
1,047
125
8
5
256,501
2
L
Xing Tian
14,487
905
29
2
2
300,414
1
L
Gilgamesh
16,025
1,002
51
3
0
313,637
0
W
Gilgamesh
15,992
1,000
39
2
1
294,129
0
W
Nu Wa
15,012
938
113
7
1
278,085
3
L
Kukulkan
15,298
956
55
3
1
262,759
4
L
Vulcan
19,978
1,249
192
12
4
372,713
5
L
Chang'e
14,488
906
63
4
0
270,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role