Player Matchup

Artio
Artio
DocMercyz
Artio
Level 86
God Stats
0W - 1L
1,760 SR
Queue Stats
194W - 192L
1,473 Elo+
Solo
Hachiman
Hachiman
LJMaverick
Hachiman
Level 106
God Stats
4W - 4L
1,466 SR
Queue Stats
291W - 290L
1,479 Elo+
Solo
Charybdis
Charybdis
Leijten12
Charybdis
Level 89
God Stats
3W - 3L
1,622 SR
Queue Stats
7W - 5L
1,651 Elo+
Solo
Zeus
Zeus
Mr Steeezzy
Zeus
Level 104
God Stats
8W - 7L
1,478 SR
Queue Stats
96W - 104L
1,436 Elo+
Solo
Cupid
Cupid
vicaeb
Cupid
Level 65
God Stats
283W - 257L
1,556 SR
Queue Stats
649W - 659L
1,507 Elo+
Solo
Team Averages
Level 90
1,576 SR
1,509 Elo+

VS

Team Averages
Level 108
1,510 SR
1,517 Elo+
Ra
Ra
Conoce-
Ra
Level 120
God Stats
4W - 1L
1,707 SR
Queue Stats
142W - 113L
1,558 Elo+
Solo
Charybdis
Charybdis
Fancybat2844
Charybdis
Level 108
God Stats
2W - 2L
1,485 SR
Queue Stats
11W - 7L
1,496 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Lionrawr333
Morgan Le Fay
Level 87
God Stats
1W - 1L
1,286 SR
Queue Stats
15W - 7L
1,583 Elo+
Party 1
Xing Tian
Xing Tian
jay_heineken27
Xing Tian
Level 124
God Stats
59W - 59L
1,495 SR
Queue Stats
349W - 375L
1,469 Elo+
Solo
Da Ji
Da Ji
snarrxx
Da Ji
Level 99
God Stats
15W - 11L
1,577 SR
Queue Stats
62W - 55L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
DocMercyz
Artio
20
7 / 7 / 13
13,770
1,059
18,169
35,217
34,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hachiman
LJMaverick
Hachiman
19
1 / 2 / 11
12,010
924
16,772
21,413
7,258
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Charybdis
Leijten12
Charybdis
20
12 / 11 / 11
15,452
1,189
26,539
31,232
11,345
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
3 / 5 / 6
11,518
886
12,310
8,593
2,843
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cupid
vicaeb
Cupid
20
4 / 10 / 15
13,243
1,019
22,100
28,984
10,726
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

0

VS

Team 2 Tickets

105

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 5 / 15
13,234
1,018
19,048
15,332
6,528
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charybdis
Fancybat2844
Charybdis
20
3 / 5 / 22
13,823
1,063
21,624
18,489
8,238
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
Lionrawr333
Morgan Le Fay
20
6 / 5 / 20
14,326
1,102
37,579
24,461
15,519
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xing Tian
jay_heineken27
Xing Tian
20
6 / 8 / 18
13,877
1,067
18,423
25,499
16,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Da Ji
snarrxx
Da Ji
20
14 / 4 / 9
15,699
1,208
23,927
21,231
9,646
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
119
27
Kills
35
35
Deaths
27
56
Assists
84
Player
Kills
Deaths
Assists
KDA
W
6
5
15
2.7
L
Artio
DocMercyz
Artio
7
7
13
1.93
W
Charybdis
Fancybat2844
Charybdis
3
5
22
2.8
L
Hachiman
LJMaverick
Hachiman
1
2
11
3.25
L
Charybdis
Leijten12
Charybdis
12
11
11
1.59
W
Morgan Le Fay
Lionrawr333
Morgan Le Fay
6
5
20
3.2
L
3
5
6
1.2
W
Xing Tian
jay_heineken27
Xing Tian
6
8
18
1.88
W
Da Ji
snarrxx
Da Ji
14
4
9
4.63
L
Cupid
vicaeb
Cupid
4
10
15
1.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,890
Damage
120,601
125,439
Taken
105,012
66,274
Mitigated
56,544
18,662
Healing
21,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,048
1,019
3,953
2,619
15,332
6,528
0
6,321
9,011
48,716
0
L
Artio
DocMercyz
Artio
18,169
1,096
2,423
8,562
35,217
34,102
0
18,270
16,947
31,544
0
W
Charybdis
Fancybat2844
Charybdis
21,624
11,691
0
2,327
18,489
8,238
0
4,830
13,659
0
42,306
L
Hachiman
LJMaverick
Hachiman
16,772
11,635
0
1,706
21,413
7,258
0
14,769
6,644
0
42,524
L
Charybdis
Leijten12
Charybdis
26,539
15,975
0
1,499
31,232
11,345
0
18,854
12,378
0
57,298
W
Morgan Le Fay
Lionrawr333
Morgan Le Fay
37,579
4,170
343
7,923
24,461
15,519
0
6,709
17,752
61,006
0
L
12,310
358
0
505
8,593
2,843
0
4,859
3,734
26,636
0
W
Xing Tian
jay_heineken27
Xing Tian
18,423
698
649
2,517
25,499
16,613
0
5,397
20,102
39,261
0
W
Da Ji
snarrxx
Da Ji
23,927
5,683
0
1,372
21,231
9,646
0
7,222
13,374
0
45,608
L
Cupid
vicaeb
Cupid
22,100
10,803
1,295
2,672
28,984
10,726
0
18,298
10,686
0
46,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,993
Gold Earned
70,959
246
Minions Killed
264
7
Camps Cleared
9
1,091,333
Distance Traveled
1,260,366
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
13,234
1,018
72
6
1
249,010
0
L
Artio
13,770
1,059
19
1
0
243,735
0
W
Charybdis
13,823
1,063
50
4
5
248,337
2
L
Hachiman
12,010
924
49
4
2
237,275
0
L
Charybdis
15,452
1,189
64
5
3
227,899
0
W
Morgan Le Fay
14,326
1,102
53
4
2
253,581
0
L
Zeus
11,518
886
39
3
2
145,075
2
W
Xing Tian
13,877
1,067
49
4
0
231,716
0
W
Da Ji
15,699
1,208
40
3
1
277,722
2
L
Cupid
13,243
1,019
75
6
0
237,349
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role