Player Matchup

Nu Wa
Nu Wa
DerKardo
Nu Wa
Level 16
God Stats
8W - 5L
1,492 SR
Queue Stats
26W - 19L
1,210 Elo+
Party 3
Cthulhu
Cthulhu
HerrPenner
Cthulhu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 14L
1,048 Elo+
Party 3
Izanami
Izanami
VitusMaximus
Izanami
Level 52
God Stats
17W - 14L
1,574 SR
Queue Stats
39W - 45L
1,414 Elo+
Party 1
Ares
Ares
derjaeger
Ares
Level 22
God Stats
3W - 2L
1,231 SR
Queue Stats
23W - 15L
1,290 Elo+
Party 3
Horus
Horus
onyasova
Horus
Level 6
God Stats
5W - 6L
1,450 SR
Queue Stats
5W - 8L
1,274 Elo+
Party 1
Team Averages
Level 21
1,449 SR
1,247 Elo+

VS

Team Averages
Level 26
1,439 SR
1,397 Elo+
Charybdis
Charybdis
BoldKeeper
Charybdis
Level 28
God Stats
3W - 4L
1,800 SR
Queue Stats
27W - 27L
1,402 Elo+
Solo
Nemesis
Nemesis
IVIorat
Nemesis
Level 5
God Stats
1W - 2L
1,277 SR
Queue Stats
5W - 6L
1,475 Elo+
Party 2
Khepri
Khepri
MrBrewer
Khepri
Level 68
God Stats
5W - 2L
1,701 SR
Queue Stats
46W - 58L
1,474 Elo+
Party 2
Zeus
Zeus
Striker998
Zeus
Level 10
God Stats
0W - 2L
1,177 SR
Queue Stats
2W - 4L
1,399 Elo+
Party 4
Apollo
Apollo
leonardo2008
Apollo
Level 18
God Stats
1W - 3L
1,242 SR
Queue Stats
10W - 21L
1,237 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
DerKardo
Nu Wa
20
18 / 2 / 23
15,685
1,426
31,036
10,223
4,214
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
HerrPenner
Cthulhu
19
7 / 6 / 24
11,594
1,054
11,996
20,105
20,463
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
VitusMaximus
Izanami
20
22 / 2 / 19
16,956
1,541
42,290
15,329
6,565
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
19
2 / 3 / 26
11,406
1,037
8,838
14,995
15,472
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Horus
onyasova
Horus
18
0 / 3 / 17
10,019
911
1,686
13,471
7,899
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

211

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BoldKeeper
Charybdis
17
3 / 6 / 7
10,779
980
13,867
18,820
6,612
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Nemesis
IVIorat
Nemesis
17
5 / 8 / 6
10,889
990
15,115
19,523
7,589
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Khepri
MrBrewer
Khepri
18
3 / 4 / 10
11,043
1,004
8,343
18,502
20,642
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
2 / 11 / 8
10,516
956
15,817
16,087
8,282
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apollo
17
3 / 20 / 7
10,451
950
13,204
28,986
10,547
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

158
Kill Participation
54
49
Kills
16
16
Deaths
49
109
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Charybdis
BoldKeeper
Charybdis
3
6
7
1.08
W
Nu Wa
DerKardo
Nu Wa
18
2
23
14.75
W
Cthulhu
HerrPenner
Cthulhu
7
6
24
3.17
L
Nemesis
IVIorat
Nemesis
5
8
6
1
L
Khepri
MrBrewer
Khepri
3
4
10
2
L
2
11
8
0.55
W
Izanami
VitusMaximus
Izanami
22
2
19
15.75
W
Ares
2
3
26
5
L
Apollo
3
20
7
0.33
W
Horus
onyasova
Horus
0
3
17
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,846
Damage
66,346
74,123
Taken
101,918
54,613
Mitigated
53,672
12,436
Healing
1,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
BoldKeeper
Charybdis
13,867
7,981
0
0
18,820
6,612
0
10,644
8,176
0
57,181
W
Nu Wa
DerKardo
Nu Wa
31,036
6,686
1,412
2,085
10,223
4,214
0
3,780
6,443
49,733
0
W
Cthulhu
HerrPenner
Cthulhu
11,996
1,061
988
0
20,105
20,463
0
6,728
13,377
30,604
0
L
Nemesis
IVIorat
Nemesis
15,115
7,117
0
1,182
19,523
7,589
0
11,227
8,296
0
29,729
L
Khepri
MrBrewer
Khepri
8,343
41
83
418
18,502
20,642
0
9,153
9,349
19,964
0
L
15,817
2,876
0
0
16,087
8,282
0
8,385
7,702
46,127
0
W
Izanami
VitusMaximus
Izanami
42,290
33,474
0
5,774
15,329
6,565
0
4,516
10,813
0
87,266
W
Ares
8,838
790
0
0
14,995
15,472
0
5,060
9,935
16,377
0
L
Apollo
13,204
7,042
0
0
28,986
10,547
0
12,504
16,482
0
25,153
W
Horus
onyasova
Horus
1,686
859
0
2,177
13,471
7,899
0
4,076
9,395
43
3,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,660
Gold Earned
53,678
203
Minions Killed
204
12
Camps Cleared
3
963,043
Distance Traveled
893,655
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
10,779
980
75
7
0
173,997
1
W
Nu Wa
15,685
1,426
62
6
1
205,728
2
W
Cthulhu
11,594
1,054
35
3
0
214,717
1
L
Nemesis
10,889
990
21
2
1
188,140
0
L
Khepri
11,043
1,004
22
2
0
203,757
1
L
Zeus
10,516
956
60
5
0
148,046
1
W
Izanami
16,956
1,541
92
8
9
173,905
1
W
Ares
11,406
1,037
9
1
2
201,289
0
L
Apollo
10,451
950
26
2
2
179,715
0
W
Horus
10,019
911
5
0
0
167,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role