Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
DXwitcherXD
Thanatos
Level 149
God Stats
0W - 2L
1,457 SR
Queue Stats
33W - 46L
1,453 Elo+
Party 2
Bacchus
Bacchus
Korasa
Bacchus
Level 81
God Stats
1W - 10L
1,120 SR
Queue Stats
3W - 14L
1,280 Elo+
Party 2
Poseidon
Poseidon
MaDaRa20000
Poseidon
Level 137
God Stats
7W - 10L
1,592 SR
Queue Stats
275W - 253L
1,544 Elo+
Party 2
Nemesis
Nemesis
Versace6000
Nemesis
Level 7
God Stats
0W - 1L
1,718 SR
Queue Stats
0W - 3L
1,295 Elo+
Party 2
Team Averages
Level 100
1,477 SR
1,415 Elo+

VS

Team Averages
Level 80
1,555 SR
1,484 Elo+
Bakasura
Bakasura
 
Bakasura
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hercules
Hercules
 
Hercules
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
FierceExodus
Janus
Level 48
God Stats
13W - 17L
1,524 SR
Queue Stats
345W - 352L
1,439 Elo+
Party 3
Fenrir
Fenrir
Patriciasnikers
Fenrir
Level 28
God Stats
12W - 5L
1,749 SR
Queue Stats
77W - 83L
1,520 Elo+
Party 1
Charybdis
Charybdis
SlayerXBL
Charybdis
Level 131
God Stats
3W - 4L
1,500 SR
Queue Stats
327W - 326L
1,463 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
9
1 / 5 / 0
5,661
515
3,531
8,674
6,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Thanatos
DXwitcherXD
Thanatos
10
4 / 2 / 2
6,761
615
2,774
7,469
2,183
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bacchus
Korasa
Bacchus
7
0 / 7 / 0
5,034
458
2,416
9,585
4,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
MaDaRa20000
Poseidon
12
5 / 2 / 3
7,031
639
5,394
4,711
1,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
Versace6000
Nemesis
7
0 / 9 / 1
4,700
427
2,386
7,792
2,072
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
14
6 / 1 / 0
8,539
776
6,453
7,236
3,780
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hercules
 
Hercules
11
7 / 2 / 6
7,680
698
5,445
8,992
7,826
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
0 / 4 / 1
6,757
614
967
5,269
1,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

12
4 / 1 / 3
7,419
674
4,487
5,839
2,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
SlayerXBL
Charybdis
11
8 / 2 / 5
6,919
629
8,641
7,131
1,897
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
40
10
Kills
25
25
Deaths
10
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
5
0
0.2
W
Bakasura
 
Bakasura
6
1
0
6
W
Hercules
 
Hercules
7
2
6
5
L
Thanatos
DXwitcherXD
Thanatos
4
2
2
2.5
W
0
4
1
0.13
L
Bacchus
Korasa
Bacchus
0
7
0
0
L
Poseidon
MaDaRa20000
Poseidon
5
2
3
3.25
W
4
1
3
5.5
W
Charybdis
SlayerXBL
Charybdis
8
2
5
5.25
L
Nemesis
Versace6000
Nemesis
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,501
Damage
25,993
38,231
Taken
34,467
16,329
Mitigated
17,397
9,512
Healing
13,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
3,531
1,107
0
1,766
8,674
6,257
0
0
7,344
0
30,715
W
Bakasura
 
Bakasura
6,453
4,157
0
5,133
7,236
3,780
0
222
7,014
0
37,243
W
Hercules
 
Hercules
5,445
2,336
0
2,722
8,992
7,826
343
1,581
7,411
0
21,887
L
Thanatos
DXwitcherXD
Thanatos
2,774
395
0
5,251
7,469
2,183
0
0
7,439
0
26,222
W
967
359
0
780
5,269
1,382
66
2,237
3,032
39,969
0
L
Bacchus
Korasa
Bacchus
2,416
514
334
1,085
9,585
4,471
0
0
9,585
14,304
0
L
Poseidon
MaDaRa20000
Poseidon
5,394
728
0
925
4,711
1,346
0
939
3,667
36,787
0
W
4,487
858
0
1,833
5,839
2,512
69
1,183
4,656
0
39,654
W
Charybdis
SlayerXBL
Charybdis
8,641
5,867
0
2,612
7,131
1,897
116
2,645
4,486
0
40,876
L
Nemesis
Versace6000
Nemesis
2,386
1,328
0
151
7,792
2,072
0
0
7,792
0
14,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,187
Gold Earned
37,314
230
Minions Killed
382
0
Camps Cleared
0
1,078,745
Distance Traveled
1,113,816
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,661
515
57
5
0
194,439
3
W
Bakasura
8,539
776
113
10
0
259,695
2
W
Hercules
7,680
698
33
3
0
227,295
5
L
Thanatos
6,761
615
45
4
0
213,888
2
W
Janus
6,757
614
84
8
0
211,403
3
L
Bacchus
5,034
458
18
2
0
218,637
3
L
Poseidon
7,031
639
80
7
0
233,296
8
W
Fenrir
7,419
674
77
7
0
217,740
0
W
Charybdis
6,919
629
75
7
0
197,683
1
L
Nemesis
4,700
427
30
3
0
218,485
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role