Player Matchup

Neith
Neith
Koonz1e
Neith
Level 63
God Stats
35W - 45L
1,482 SR
Queue Stats
127W - 151L
1,464 Elo+
Party 1
Fafnir
Fafnir
LufaWKrzakach
Fafnir
Level 123
God Stats
0W - 3L
1,075 SR
Queue Stats
208W - 218L
1,469 Elo+
Solo
Ymir
Ymir
OndraDj
Ymir
Level 67
God Stats
11W - 18L
1,363 SR
Queue Stats
285W - 313L
1,438 Elo+
Solo
Pele
Pele
YsachArti
Pele
Level 63
God Stats
0W - 3L
1,370 SR
Queue Stats
105W - 142L
1,454 Elo+
Solo
Charybdis
Charybdis
iiKnw
Charybdis
Level 78
God Stats
2W - 1L
1,720 SR
Queue Stats
279W - 280L
1,491 Elo+
Party 1
Team Averages
Level 79
1,402 SR
1,463 Elo+

VS

Team Averages
Level 97
1,571 SR
1,453 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Mryony8
Artemis
Level 102
God Stats
24W - 14L
1,632 SR
Queue Stats
208W - 228L
1,424 Elo+
Solo
Sol
Sol
Tyraliii
Sol
Level 47
God Stats
16W - 11L
1,637 SR
Queue Stats
233W - 222L
1,478 Elo+
Solo
Set
Set
VenturaTD
Set
Level 143
God Stats
26W - 21L
1,531 SR
Queue Stats
555W - 630L
1,398 Elo+
Solo
Anubis
Anubis
bewwie
Anubis
Level 86
God Stats
20W - 14L
1,553 SR
Queue Stats
681W - 789L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Koonz1e
Neith
14
1 / 2 / 1
7,977
499
4,334
6,866
2,130
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 3 / 1
6,882
430
1,396
7,590
5,737
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ymir
OndraDj
Ymir
13
2 / 5 / 0
8,304
519
6,498
13,921
8,351
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pele
7
1 / 1 / 0
6,179
386
545
4,245
1,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charybdis
iiKnw
Charybdis
14
4 / 7 / 2
8,843
553
12,055
13,284
4,023
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
3 / 3 / 4
8,003
500
4,889
12,856
6,248
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Mryony8
Artemis
14
2 / 1 / 1
8,559
535
2,889
5,185
1,786
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
4 / 1 / 3
8,880
555
6,550
12,553
3,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
2 / 2 / 4
8,621
539
5,501
9,005
6,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Anubis
bewwie
Anubis
16
6 / 1 / 3
9,839
615
11,378
9,763
5,775
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
8
Kills
17
18
Deaths
8
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
3
3
4
1.67
L
Neith
Koonz1e
Neith
1
2
1
0.75
L
0
3
1
0.17
W
Artemis
Mryony8
Artemis
2
1
1
2.5
L
Ymir
OndraDj
Ymir
2
5
0
0.4
W
4
1
3
5.5
W
2
2
4
2
L
Pele
1
1
0
1
W
Anubis
bewwie
Anubis
6
1
3
7.5
L
Charybdis
iiKnw
Charybdis
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,828
Damage
31,207
45,906
Taken
49,362
21,296
Mitigated
24,389
10,175
Healing
18,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
4,889
556
66
2,693
12,856
6,248
0
500
12,356
32,428
0
L
Neith
Koonz1e
Neith
4,334
1,271
0
2,251
6,866
2,130
0
1,289
5,577
0
57,064
L
1,396
313
0
923
7,590
5,737
0
2,511
5,079
20,115
0
W
Artemis
Mryony8
Artemis
2,889
1,253
0
1,904
5,185
1,786
0
541
4,644
0
58,180
L
Ymir
OndraDj
Ymir
6,498
2,003
0
3,282
13,921
8,351
0
8,877
5,044
50,104
0
W
6,550
1,941
0
4,449
12,553
3,713
1,386
171
12,382
50,892
0
W
5,501
2,515
0
1,606
9,005
6,867
32
1,479
7,526
0
60,240
L
Pele
545
60
0
1,916
4,245
1,055
0
1,457
2,788
0
17,942
W
Anubis
bewwie
Anubis
11,378
800
0
7,395
9,763
5,775
795
5,203
4,560
60,808
0
L
Charybdis
iiKnw
Charybdis
12,055
6,736
0
1,803
13,284
4,023
444
8,683
4,601
0
53,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,185
Gold Earned
43,902
396
Minions Killed
481
0
Camps Cleared
0
1,243,244
Distance Traveled
1,576,327
16
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,003
500
44
3
0
360,824
6
L
Neith
7,977
499
118
7
0
300,062
8
L
Fafnir
6,882
430
34
2
0
243,054
5
W
Artemis
8,559
535
109
7
0
319,249
4
L
Ymir
8,304
519
93
6
0
271,576
1
W
Sol
8,880
555
96
6
0
308,849
0
W
Set
8,621
539
107
7
0
307,963
4
L
Pele
6,179
386
47
3
0
154,615
2
W
Anubis
9,839
615
125
8
0
279,442
6
L
Charybdis
8,843
553
104
7
0
273,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role